@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 artilleries, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            23 armour, 7 artilleries, 41 infantry and 1 mech_infantry moved from Smolensk to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Vologda to Bryansk
            4 infantry moved from Western Germany to Holland Belgium
            1 bomber and 3 fighters moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 fighter moved from 113 Sea Zone to Holland Belgium
            1 mech_infantry moved from Eastern Poland to Bulgaria
            1 bomber moved from Eastern Poland to Bulgaria
            1 mech_infantry moved from Vologda to Bryansk
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 3 infantry
                Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Bulgaria
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
Non Combat Move - Germans
            1 bomber moved from Bulgaria to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
            2 fighters moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 aaGun, 3 artilleries and 4 infantry moved from Belarus to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Bessarabia to Romania
            3 armour moved from Eastern Poland to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 artillery and 4 infantry moved from Novgorod to Belarus
            2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            3 transports moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            1 factory_minor placed in Western Ukraine
            1 submarine placed in 113 Sea Zone
            3 infantry placed in Novgorod
            8 infantry placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,6,6
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 mech_infantry moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 infantry moved from Samara to Russia
Place Units - Russians
            7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs total
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Out for a couple hours but will back later!
cool looking forward to that!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 artillery and 5 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Yunnan to Szechwan
            5 armour, 1 artillery and 1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Japan to Chahar
            1 bomber moved from Japan to Hopei
            1 tactical_bomber moved from French Indo China to Szechwan
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter moved from India to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Malaya to Sumatra
            1 fighter moved from 35 Sea Zone to Borneo
            1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
            Battle in Shensi
                Japanese attack with 5 armour, 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win, taking Shensi from Chinese with 5 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                retreated to Chahar
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery
                Japanese win, taking Sumatra from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Borneo
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 armour
                Japanese win, taking Borneo from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Hopei
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Celebes from ANZAC, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Java
Non Combat Move - Japanese
            1 fighter could not land in Sumatra and was removed
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            4 armour moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
            1 bomber moved from Chahar to Kiangsu
            1 bomber moved from Hopei to Kiangsu
            2 tactical_bombers moved from Kiangsi to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from West India to India
            2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 5 tactical_bombers and 3 transports moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Borneo to 37 Sea Zone
Place Units - Japanese
            1 carrier and 2 fighters placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry placed in Kiangsu
            1 infantry placed in French Indo China
            2 infantry placed in Japan
            Japanese undo move 1.
            1 carrier placed in 6 Sea Zone
            1 fighter placed in Kiangsu
            1 fighter placed in French Indo China
            Japanese undo move 7.
            Japanese undo move 6.
            2 fighters placed in Japan
            Japanese undo move 1.
            3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 artillery and 5 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Yunnan to Szechwan
            5 armour, 1 artillery and 1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Japan to Chahar
            1 bomber moved from Japan to Hopei
            1 tactical_bomber moved from French Indo China to Szechwan
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter moved from India to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Malaya to Sumatra
            1 fighter moved from 35 Sea Zone to Borneo
            1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
            Battle in Shensi
                Japanese attack with 5 armour, 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win, taking Shensi from Chinese with 5 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                retreated to Chahar
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery
                Japanese win, taking Sumatra from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Borneo
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 armour
                Japanese win, taking Borneo from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Hopei
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Celebes from ANZAC, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Java
Non Combat Move - Japanese
            1 fighter could not land in Sumatra and was removed
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            4 armour moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
            1 bomber moved from Chahar to Kiangsu
            1 bomber moved from Hopei to Kiangsu
            2 tactical_bombers moved from Kiangsi to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from West India to India
            2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 5 tactical_bombers and 3 transports moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Borneo to 37 Sea Zone
Place Units - Japanese
            1 carrier and 2 fighters placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry placed in Kiangsu
            1 infantry placed in French Indo China
            2 infantry placed in Japan
            Japanese undo move 1.
            1 carrier placed in 6 Sea Zone
            1 fighter placed in Kiangsu
            1 fighter placed in French Indo China
            Japanese undo move 7.
            Japanese undo move 6.
            2 fighters placed in Japan
            Japanese undo move 1.
            3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
Combat - Americans
            Battle in Holland Belgium
                Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                Americans win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            4 fighters moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns and 1 armour moved from Algeria to Morocco
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 armour, 1 artillery and 4 infantry placed in Eastern United States
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs total
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
            2 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
            3 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
            British buy 4 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 cruisers and 1 destroyer
                EDIT: Adding units owned by Americans to 33 Sea Zone: 2 cruisers and 1 destroyer
                EDIT: Turning off Edit Mode
            3 mech_infantrys moved from Caucasus to Ukraine
            2 fighters moved from Greece to 100 Sea Zone
            2 fighters moved from 100 Sea Zone to Ukraine
            2 infantry moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 fighters moved from Russia to Ukraine
Combat - British
            Battle in 41 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                British win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 125 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                British win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Southern France
                British attack with 5 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                British win, taking Southern France from Italians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Ukraine
                British attack with 4 fighters and 3 mech_infantrys
                Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                British win, taking Ukraine from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 2 artilleries and 1 infantry
                Casualties for British: 1 mech_infantry
Non Combat Move - British
            4 fighters moved from Ukraine to Russia
            1 mech_infantry moved from Russia to Rostov
            1 mech_infantry moved from Russia to Tambov
            3 aaGuns, 12 artilleries and 30 infantry moved from Eastern Persia to West India
            3 infantry moved from Persia to Eastern Persia
            3 infantry moved from Iraq to Persia
            2 infantry moved from Albania to Greece
            1 fighter moved from Syria to Gibraltar
            5 infantry moved from United Kingdom to 110 Sea Zone
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from 125 Sea Zone to United Kingdom
            1 fighter moved from Syria to Gibraltar
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 battleship, 2 destroyers and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 artilleries placed in Persia
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
            5 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
Turn Complete - British
            British collect 46 PUs; end with 46 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 58 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,2,4
            Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Tobruk to Libya
Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from South Australia to Queensland
Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            2 infantry moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 armour moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            1 bomber moved from Western Germany to Rostov
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 armour and 1 mech_infantry moved from Western Germany to Southern France
            3 fighters and 4 tactical_bombers moved from Western Germany to Southern France
            1 fighter moved from Germany to Holland Belgium
            1 fighter moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters and 3 infantry
                Americans defend with 2 infantry
                Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
                Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for British: 2 mech_infantrys
            Battle in Southern France
                Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 4 infantry
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Germans: 1 armour, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 4 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                Germans win, taking 125 Sea Zone from British with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Rostov
                Germans attack with 1 bomber and 3 infantry
                British defend with 1 mech_infantry; Russians defend with 1 mech_infantry
                Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
            1 bomber moved from Rostov to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 artillery and 4 infantry moved from Belarus to Bryansk
            3 infantry moved from Novgorod to Belarus
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from 125 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            3 fighters and 3 tactical_bombers moved from Southern France to Western Germany
            1 fighter moved from Western Germany to Germany
Place Units - Germans
            2 artilleries and 1 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            1 fighter and 2 infantry placed in Germany
            1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,6,3
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
Combat - Russians
Non Combat Move - Russians
            1 armour and 3 infantry moved from Yakut S.S.R. to Yenisey
            1 armour moved from Yenisey to Timguska
Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs total
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 artillery and 5 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            5 armour and 1 artillery moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Hunan to Kansu
            2 bombers moved from Kiangsu to Kansu
            1 infantry moved from Anhwe to Jehol
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 armour
                Japanese win, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour
            Battle in Kansu
                Japanese attack with 5 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 fighter and 7 infantry
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Japanese: 5 armour, 1 artillery and 1 fighter
                Casualties for Chinese: 1 fighter and 7 infantry
            Battle in Jehol
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from French Indo China to Yunnan
            4 armour moved from Yunnan to India
            1 infantry moved from Kiangsi to Hunan
            2 bombers moved from Kansu to Kweichow
            1 tactical_bomber moved from Kansu to Shensi
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 destroyers placed in 37 Sea Zone
            1 artillery placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in India
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
            Japanese collect 60 PUs (9 lost to blockades); end with 60 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Caroline Islands to 25 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                Americans win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 6 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                Americans win, taking Holland Belgium from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            2 aaGuns, 1 armour, 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            6 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 30 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs total
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
            British buy 5 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
            1 mech_infantry moved from Tambov to Rostov
            3 mech_infantrys moved from Russia to Rostov
            4 fighters moved from Russia to Rostov
            1 mech_infantry moved from Russia to Rostov
Combat - British
            Battle in Rostov
                British attack with 4 fighters and 5 mech_infantrys
                Germans defend with 3 infantry
                British win, taking Rostov from Germans with 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for British: 2 mech_infantrys
Non Combat Move - British
            1 mech_infantry moved from Russia to Tambov
            4 fighters moved from Rostov to Russia
            3 artilleries and 3 infantry moved from Persia to Eastern Persia
            3 infantry moved from Eastern Persia to West India
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Egypt to 98 Sea Zone
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 battleship, 1 destroyer, 5 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
            5 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Libya to Tobruk
            5 infantry moved from United Kingdom to 110 Sea Zone
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun and 6 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from United Kingdom to Syria
Place Units - British
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 artilleries and 2 infantry placed in United Kingdom
            1 destroyer and 1 submarine placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 3 fighters
            EDIT: Adding units owned by British to Syria: 3 fighters
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 46 PUs; end with 46 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 58 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 artilleries and 2 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,2,5,4,1
            Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total