Sorry, I slightly changed ANZAC moves again:
BM 2.0 AxisDominion (Allies) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from India to IraqCombat - ANZAC
Battle in Iraq
ANZAC attack with 5 fighters and 1 infantry
Italians defend with 1 mech_infantry
ANZAC win, taking Iraq from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to 80 Sea Zone
2 artilleries and 1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 8 PUs (4 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 2 infantry
EDIT: Adding units owned by Americans to Alexandria: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
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drinking some spanish wine.
cheers! :lol:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 18 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Yugoslavia to Iraq
1 fighter moved from Yugoslavia to Northwest Persia
1 tactical_bomber moved from Yugoslavia to Northwest Persia
1 mech_infantry moved from Turkey to Iraq
1 mech_infantry moved from Turkey to Northwest Persia
1 infantry moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 fighter and 1 tactical_bomber moved from Yugoslavia to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Syria
1 mech_infantry moved from Turkey to Syria
4 infantry moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Belarus to Bryansk
2 tactical_bombers moved from Yugoslavia to Iraq
1 bomber moved from Rostov to Tambov
2 infantry moved from Rostov to Tambov
31 infantry moved from Rostov to Bryansk
3 marines moved from Rostov to Bryansk
1 artillery moved from Rostov to BryanskCombat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 artillery, 35 infantry, 3 marines and 17 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 34 infantry, 3 marines and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Syria
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Syria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Iraq from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 fighters moved from Iraq to Turkey
2 tactical_bombers moved from Iraq to Turkey
1 bomber moved from Syria to Turkey
1 fighter moved from Northwest Persia to Turkey
1 tactical_bomber moved from Northwest Persia to Turkey
1 bomber moved from Tambov to Turkey
8 bombers moved from Rostov to Turkey
10 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
4 bombers moved from 91 Sea Zone to Northern Italy
1 infantry moved from Southern France to Spain
1 artillery moved from Southern France to Spain
3 mech_infantrys moved from Southern France to Yugoslavia
2 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from France to Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Spain to Northern Italy
12 artilleries moved from Rostov to Bryansk
8 armour moved from Rostov to Caucasus
13 mech_infantrys moved from Rostov to CaucasusPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,1,6,6,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4,1,2,4,3,6,4,5,5,1,1,4,4,1,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,6,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,4,6,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,4,1
Germans collect 56 PUs (14 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
when undoing some attack moves I removed 8 bombers from TransJordan. Will launch them in Forum, landing is the same: Turkey. Origin Rostov.
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Rolls: 8@4; Total Hits: 68@4: (6, 5, 1, 4, 3, 2, 2, 1)
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Rolls: 4@2; Total Hits: 14@2: (4, 6, 2, 5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 18 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Yugoslavia to Iraq
1 fighter moved from Yugoslavia to Northwest Persia
1 tactical_bomber moved from Yugoslavia to Northwest Persia
1 mech_infantry moved from Turkey to Iraq
1 mech_infantry moved from Turkey to Northwest Persia
1 infantry moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 fighter and 1 tactical_bomber moved from Yugoslavia to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Syria
1 mech_infantry moved from Turkey to Syria
4 infantry moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Belarus to Bryansk
2 tactical_bombers moved from Yugoslavia to Iraq
1 bomber moved from Rostov to Tambov
2 infantry moved from Rostov to Tambov
31 infantry moved from Rostov to Bryansk
3 marines moved from Rostov to Bryansk
1 artillery moved from Rostov to BryanskCombat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 artillery, 35 infantry, 3 marines and 17 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 34 infantry, 3 marines and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Syria
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Syria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Iraq from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 fighters moved from Iraq to Turkey
2 tactical_bombers moved from Iraq to Turkey
1 bomber moved from Syria to Turkey
1 fighter moved from Northwest Persia to Turkey
1 tactical_bomber moved from Northwest Persia to Turkey
1 bomber moved from Tambov to Turkey
8 bombers moved from Rostov to Turkey
10 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
4 bombers moved from 91 Sea Zone to Northern Italy
1 infantry moved from Southern France to Spain
1 artillery moved from Southern France to Spain
3 mech_infantrys moved from Southern France to Yugoslavia
2 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from France to Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Spain to Northern Italy
12 artilleries moved from Rostov to Bryansk
8 armour moved from Rostov to Caucasus
13 mech_infantrys moved from Rostov to CaucasusPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,1,6,6,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4,1,2,4,3,6,4,5,5,1,1,4,4,1,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,6,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,4,6,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,4,1
Germans collect 56 PUs (14 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 bomber
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Removing units owned by British from Trans-Jordan: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Tambov to Russia
1 aaGun moved from Russia to Samara
1 aaGun, 26 artilleries and 34 infantry moved from Samara to RussiaPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
hey i forgot my anz naval units lol too much wine. gonna adjust them to hawaii
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Tambov to Russia
1 aaGun moved from Russia to Samara
1 aaGun, 26 artilleries and 34 infantry moved from Samara to RussiaPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 31 Sea Zone: 1 cruiser and 2 transports
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser and 2 transports
EDIT: Turning off Edit Mode -
hey i forgot my anz naval units lol too much wine. gonna adjust them to hawaii
Yeah, German bomber in Phi respected them because it was obvious you had forgotten, For that reason I usuallly place an Italian
too. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shan State to Burma
3 fighters moved from Malaya to Burma
1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
6 fighters moved from French Indo China to India
2 bombers moved from French Indo China to IndiaCombat - Japanese
Battle in Burma
Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters moved from Burma to Malaya
3 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from India to French Indo China
6 fighters moved from India to Shan State
3 mech_infantrys moved from Kwangtung to French Indo China
5 mech_infantrys moved from French Indo China to Shan State
3 mech_infantrys moved from Malaya to Shan State
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to New Guinea
2 fighters moved from 35 Sea Zone to New Guinea
2 tactical_bombers moved from 35 Sea Zone to New Guinea
2 fighters moved from 35 Sea Zone to New Guinea
4 transports moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to New Guinea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to New GuineaPlace Units - Japanese
1 fighter and 8 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Persia to Iraq
5 fighters moved from Persia to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 cruiser moved from 80 Sea Zone to 98 Sea Zone
2 fighters moved from 80 Sea Zone to Syria
1 bomber moved from Morocco to Syria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Midway to 16 Sea ZoneCombat - Americans
Battle in Syria
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 mech_infantry
Americans win, taking Syria from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Peru to Colombia
Americans take Colombia from Neutral_True
5 infantry moved from Argentina to Brazil
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 transport moved from 89 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 marine moved from Persia to 80 Sea Zone
1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 98 Sea Zone
1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 carrier and 2 destroyers moved from 80 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Syria to Trans-Jordan
2 fighters moved from Iraq to 98 Sea Zone
3 fighters moved from Iraq to Trans-Jordan
2 fighters moved from Eastern United States to Morocco
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
1 carrier moved from 64 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 64 Sea Zone
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
1 submarine moved from 50 Sea Zone to 63 Sea Zone
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
2 destroyers and 3 submarines moved from 50 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to British Guiana
1 carrier moved from 50 Sea Zone to 64 Sea Zone
2 fighters moved from 50 Sea Zone to Queensland
2 fighters moved from Western United States to 89 Sea Zone
1 infantry moved from Venezuela to British Guiana
1 artillery and 2 infantry moved from Venezuela to Colombia
4 infantry moved from West India to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 battleship moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
1 bomber placed in Eastern United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 armour, 1 artillery and 1 carrier; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
3 infantry moved from India to Burma
1 bomber moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Persia to Iraq
British take Iraq from Germans
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier and 2 fighters moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 fighter moved from 80 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Egypt
1 artillery and 4 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 marine moved from Persia to 80 Sea Zone
1 battleship moved from 80 Sea Zone to 98 Sea Zone
1 destroyer moved from 80 Sea Zone to 98 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Persia to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Persia to Trans-Jordan
3 fighters moved from India to Trans-Jordan
2 fighters moved from Burma to Eastern Persia
5 armour and 9 mech_infantrys moved from West India to Eastern Persia
1 bomber moved from Burma to Trans-Jordan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
6 fighters moved from United Kingdom to Morocco
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 4 transports moved from 80 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 carrier placed in 98 Sea Zone
1 airfield placed in Trans-Jordan
1 armour and 1 artillery placed in Egypt
British undo move 3.
1 aaGun and 1 armour placed in Egypt
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Turkey to Syria
6 fighters moved from Turkey to SyriaCombat - Italians
Battle in Syria
Italians attack with 6 fighters and 1 mech_infantry
Americans defend with 1 airfield and 1 infantry
Italians win with 6 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Bulgaria to Turkey
6 fighters moved from Syria to Southern Italy
1 armour and 4 mech_infantrys moved from Northern Italy to Spain
1 mech_infantry moved from Gibraltar to SpainPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,5,3,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,5,1,6,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,6,1,5,6
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Turkey to Syria
6 fighters moved from Turkey to SyriaCombat - Italians
Battle in Syria
Italians attack with 6 fighters and 1 mech_infantry
Americans defend with 1 airfield and 1 infantry
Italians win with 6 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Bulgaria to Turkey
6 fighters moved from Syria to Southern Italy
1 armour and 4 mech_infantrys moved from Northern Italy to Spain
1 mech_infantry moved from Gibraltar to SpainPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,5,3,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,5,1,6,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,6,1,5,6
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French