@Ghostglider Skipped scramble in Alex
LG40 BM2 Karl7 (Axis (God Help me)) vs Giallo (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 9 armour, 1 artillery, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
2 tactical_bombers moved from Rostov to Caucasus
2 tactical_bombers moved from Rostov to Caucasus
1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from British
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
10 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Germany to Greece
1 armour moved from Iraq to Syria
Germans take Syria from Americans
1 armour moved from Syria to Trans-JordanCombat - Germans
Battle in Caucasus
Germans attack with 3 infantry and 4 tactical_bombers
British defend with 1 infantry; Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Caucasus from Russians with 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 11 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 11 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.Non Combat Move - Germans
42 armour moved from Iraq to Trans-Jordan
3 tactical_bombers moved from Iraq to Volgograd
4 tactical_bombers moved from Caucasus to Volgograd
24 armour, 6 infantry and 16 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Western Ukraine to Tambov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
3 armour moved from Russia to Volgograd
3 bombers moved from Russia to Southern Italy
1 bomber moved from Greece to Southern Italy
7 bombers moved from Germany to Southern Italy
3 fighters and 2 tactical_bombers moved from Slovakia Hungary to Southern Italy
1 aaGun, 2 armour, 6 artilleries, 23 infantry and 9 mech_infantrys moved from Slovakia Hungary to Romania
3 armour and 3 mech_infantrys moved from Germany to Romania
4 fighters and 3 tactical_bombers moved from Slovakia Hungary to Southern Italy
1 fighter moved from Germany to Western Germany
2 tactical_bombers moved from Western Germany to Southern Italy
1 infantry moved from Germany to Western Germany
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from 113 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Rostov
3 armour placed in Ukraine
2 armour placed in Russia
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Germans collect 76 PUs (1 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Combat Move - Russians
18 artilleries, 2 fighters and 15 infantry moved from Turkey to IraqCombat - Russians
Battle in Iraq
Russians attack with 18 artilleries, 2 fighters and 15 infantry
Japanese defend with 17 armour, 3 bombers, 1 factory_minor and 3 infantry -
13 hits in iraq
-
13 hits in iraq
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Combat Move - Russians
18 artilleries, 2 fighters and 15 infantry moved from Turkey to IraqCombat - Russians
Battle in Iraq
Russians attack with 18 artilleries, 2 fighters and 15 infantry
Japanese defend with 17 armour, 3 bombers, 1 factory_minor and 3 infantry
Russians win, taking Iraq from Japanese with 18 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 108
Casualties for Russians: 13 infantry
Casualties for Japanese: 17 armour, 3 bombers and 3 infantryNon Combat Move - Russians
2 fighters moved from Iraq to TurkeyTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 9 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour and 2 artilleries moved from India to 39 Sea Zone
5 infantry moved from India to 39 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 39 Sea Zone to 80 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 80 Sea Zone to Saudi Arabia
5 fighters and 3 tactical_bombers moved from 39 Sea Zone to Saudi Arabia
2 armour moved from Persia to Northwest Persia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Saudi Arabia
Japanese attack with 3 armour, 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 armour and 1 factory_minor
Japanese win, taking Saudi Arabia from British with 3 armour, 2 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour
Battle in Northwest Persia
Japanese attack with 2 armour
Americans defend with 1 armour
Japanese win, taking Northwest Persia from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 2 submarines
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 destroyer and 2 submarinesNon Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 23 carriers, 1 cruiser, 14 destroyers, 42 fighters, 2 infantry, 1 marine, 8 submarines, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to Trans-Jordan
5 fighters and 3 tactical_bombers moved from Saudi Arabia to Trans-Jordan
2 bombers moved from India to Philippines
3 armour moved from Eastern Persia to Persia
1 marine moved from India to 39 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Amur to Manchuria
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to JapanPlace Units - Japanese
3 submarines placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
2 fighters and 8 infantry placed in Japan
2 armour and 1 infantry placed in Persia
1 armour placed in India
Japanese undo move 4.
Japanese undo move 4.
3 armour placed in Manchuria
1 infantry placed in PersiaTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Americans
Americans buy 3 armour, 1 bomber and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Greece to Caucasus
1 armour moved from Greece to Caucasus
3 armour moved from Turkey to Trans-Jordan
10 bombers and 3 fighters moved from Turkey to Trans-Jordan
1 submarine moved from 33 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 16 Sea Zone
9 fighters moved from 33 Sea Zone to 16 Sea Zone
25 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in 6 Sea Zone
Americans attack with 25 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 109 Sea Zone from Germans, taking 6 Sea Zone from Japanese with 25 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
Americans attack with 3 armour, 10 bombers and 3 fighters
Germans defend with 53 armour and 3 mech_infantrys; Japanese defend with 6 fighters and 3 tactical_bombers
Germans win with 44 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -102
Casualties for Germans: 9 armour and 3 mech_infantrys
Casualties for Americans: 3 armour, 10 bombers and 3 fighters
Battle in 16 Sea Zone
Americans attack with 15 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 15 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 3 armour
Germans defend with 1 factory_minor and 3 infantry
Americans win, taking Caucasus from Germans with 3 armour remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 armour, 2 artilleries, 3 infantry and 5 marines moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 5 battleships, 24 carriers, 3 cruisers, 3 destroyers, 3 infantry, 5 marines, 18 submarines, 8 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
15 fighters moved from 16 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Midway
3 bombers moved from Eastern United States to French Equatorial Africa
5 infantry moved from Morocco to AlgeriaPlace Units - Americans
3 armour placed in Turkey
10 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - British
British buy 6 armour; Remaining resources: 6 PUs;Combat Move - British
28 armour and 16 mech_infantrys moved from Turkey to Syria
British take Syria from Germans
28 armour and 16 mech_infantrys moved from Syria to Trans-Jordan
5 fighters and 2 tactical_bombers moved from Turkey to Trans-Jordan
1 artillery and 2 infantry moved from Turkey to Northwest Persia
30 artilleries and 14 infantry moved from Turkey to Syria
3 armour moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 submarine
Japanese defend with 5 transports
British win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 35
Casualties for Japanese: 5 transports
Battle in Trans-Jordan
British attack with 31 armour, 5 fighters, 16 mech_infantrys and 2 tactical_bombers
Germans defend with 44 armour; Japanese defend with 6 fighters and 3 tactical_bombers
9 armour owned by the British retreated to Egypt
Germans win with 27 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -94
Casualties for Germans: 17 armour
Casualties for British: 22 armour and 16 mech_infantrys
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British win, taking Northwest Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
5 fighters and 2 tactical_bombers moved from Trans-Jordan to EgyptPlace Units - British
3 armour placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
-
well that was that i think
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from Queensland to Wake Island
1 fighter and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Western Australia to South Australia
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
27 armour moved from Trans-Jordan to Egypt
11 bombers moved from Southern Italy to Egypt
7 tactical_bombers moved from Southern Italy to Egypt
7 fighters moved from Southern Italy to Egypt
3 bombers moved from Western Germany to Egypt
1 armour, 1 artillery and 4 infantry moved from Rostov to Caucasus
31 armour, 17 artilleries, 14 infantry and 16 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Tambov to Caucasus
1 armour moved from Romania to Greece
Germans take Greece from AmericansCombat - Germans
Battle in Caucasus
Germans attack with 32 armour, 18 artilleries, 18 infantry and 18 mech_infantrys
Americans defend with 3 armour and 1 factory_minor
Germans win, taking Caucasus from Americans with 32 armour, 18 artilleries, 17 infantry and 18 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Americans: 3 armour
Battle in Egypt
Germans attack with 27 armour, 14 bombers, 7 fighters and 7 tactical_bombers
British defend with 1 airfield, 14 armour, 1 factory_minor, 5 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Germans win, taking Egypt from British with 17 armour, 14 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Germans: 10 armour
Casualties for British: 14 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Germans
11 bombers moved from Egypt to Cyprus
3 bombers moved from Egypt to Trans-Jordan
7 fighters and 7 tactical_bombers moved from Egypt to Trans-Jordan
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
4 armour moved from Romania to Greece
12 mech_infantrys moved from Romania to Greece
1 mech_infantry moved from Bulgaria to Greece
1 aaGun, 6 artilleries and 23 infantry moved from Romania to Bulgaria
3 armour moved from Ukraine to Caucasus
2 aaGuns moved from Volgograd to Caucasus
1 mech_infantry moved from Bessarabia to Bulgaria
3 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Rostov
2 armour moved from Russia to RostovPlace Units - Germans
7 fighters placed in 112 Sea Zone
Germans undo move 1.
4 fighters placed in 112 Sea Zone
3 fighters placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in RostovTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Germans collect 80 PUs; end with 81 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
6 fighters moved from 35 Sea Zone to 20 Sea Zone
6 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
4 fighters moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Persia to Iraq
Japanese take Iraq from RussiansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Japan
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
6 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan
6 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
4 fighters moved from 19 Sea Zone to Japan
9 fighters moved from 35 Sea Zone to Japan
3 fighters moved from 35 Sea Zone to Japan
2 battleships, 23 carriers, 1 cruiser, 14 destroyers, 14 fighters, 6 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
3 armour moved from Persia to Trans-Jordan
3 armour, 2 artilleries and 4 infantry moved from Saudi Arabia to Trans-Jordan
5 fighters moved from Trans-Jordan to Egypt
1 infantry moved from West India to IndiaPlace Units - Japanese
1 aaGun and 9 infantry placed in Japan
3 fighters placed in 36 Sea Zone
1 destroyer placed in 19 Sea Zone
2 fighters placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,3,1,1,2,1,4,4,3,6,1,2,4,1,3,5,2,2,2,3,2,3,5,4,2,1,1,1,2,4,1,3,5,4,3,1,5,1,4,5,6,6,1,2,6,1,4,6,4,4,3,1,2,5,1,5,3,4,3,6,2,6,4,6,2,4,3,6,5,1,6,3,6,1,6,5,6,3,4,2,3,4,6,2,3,3,3,6,1,3,4,2,4,4,1,1,5,5,2,6,6,4,4,6,6,1,6,6,5,3,2,6,6,4,6,4,1,4,4,2,5,6,5,5,2,6,2,2,6,1,2,4,1,4,4,4,2,1,6,5,2,6,2,5,1,1,1,2,1,3,2,1,6,4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Japanese collect 72 PUs (11 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Turkey to Persia
Americans take Persia from Japanese
1 armour moved from Turkey to Iraq
1 armour moved from Turkey to Iraq
1 tactical_bomber moved from Midway to Japan
2 fighters moved from Midway to Japan
40 fighters and 8 tactical_bombers moved from 6 Sea Zone to Japan
2 artilleries, 3 infantry and 4 marines moved from 6 Sea Zone to Japan
10 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone -
scramble? tokens?
-
scrm 1 tac bomber
use all kamakaze: 2 on each cruiser
-
also OOL is max defense. Kill AA guns, then bomber, etc….





