@cwglee51 edited anzac inf from malaya to shan
LG40 BM2 Karl7 (Axis (God Help me)) vs Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 infantry and 9 transports; Remaining resources: 6 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
12 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake IslandCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 12 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 12 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Midway
Battle in Wake IslandNon Combat Move - Americans
2 aaGuns, 11 armour, 14 artilleries, 15 infantry and 3 marines moved from Spain to Gibraltar
6 fighters moved from Normandy Bordeaux to United Kingdom
1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
4 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 91 Sea Zone
9 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 airfield, 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Spain to 112 Sea Zone
2 tactical_bombers moved from Spain to Egypt
1 fighter moved from Spain to 112 Sea Zone
1 armour moved from Spain to Holland Belgium
British take Holland Belgium from Germans
26 armour, 20 artilleries, 12 infantry and 24 mech_infantrys moved from Egypt to Trans-Jordan
10 fighters and 3 tactical_bombers moved from Egypt to Saudi Arabia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Spain to 112 Sea Zone
1 marine moved from Spain to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 bomber moved from Spain to 112 Sea ZoneCombat - British
Battle in Saudi Arabia
British attack with 10 fighters and 3 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British win with 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Denmark
Battle in Trans-Jordan
British attack with 26 armour, 20 artilleries, 12 infantry and 24 mech_infantrys
Japanese defend with 2 infantry
British win, taking Denmark from Germans, taking Trans-Jordan from Germans with 26 armour, 20 artilleries, 12 infantry and 24 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
10 fighters and 3 tactical_bombers moved from Saudi Arabia to Egypt
2 aaGuns moved from Egypt to Trans-Jordan
1 aaGun moved from Spain to Gibraltar
1 fighter moved from 112 Sea Zone to Spain
1 bomber and 4 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 airfield and 3 armour placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Western Germany to Gibraltar
2 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
1 infantry owned by the Italians retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 5 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.Non Combat Move - Italians
1 infantry moved from France to Southern France
1 fighter moved from Eastern Poland to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
7 armour and 6 mech_infantrys moved from Caucasus to Rostov
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
2 infantry moved from Southern France to Normandy Bordeaux
27 armour, 14 artilleries, 16 infantry and 10 mech_infantrys moved from Southern France to Spain
3 armour moved from France to Spain
3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
6 tactical_bombers moved from Western Germany to 112 Sea Zone
1 bomber moved from Sweden to Novgorod
1 bomber moved from Sweden to Novgorod
1 tactical_bomber moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 7 armour and 6 mech_infantrys
Russians defend with 1 aaGun, 6 armour and 3 artilleries
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 6 armour and 6 mech_infantrys
Casualties for Russians: 1 aaGun, 6 armour and 3 artilleries
Battle in Novgorod
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 marine
Germans win, taking Denmark from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Spain
Germans attack with 30 armour, 14 artilleries, 16 infantry and 10 mech_infantrys
British defend with 2 aaGuns, 2 armour, 1 fighter and 7 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Spain from Americans with 30 armour, 14 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 44
Casualties for Germans: 3 infantry
Casualties for British: 2 aaGuns, 2 armour, 1 fighter and 7 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter and 7 tactical_bombers
British defend with 1 cruiser
Germans win with 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
8 armour and 8 mech_infantrys moved from Iraq to Caucasus
2 armour moved from Iraq to Caucasus
2 aaGuns and 18 infantry moved from Iraq to Turkey
1 carrier, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Denmark to 115 Sea Zone
2 bombers moved from Novgorod to Germany
3 aaGuns moved from Southern France to Spain
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
6 infantry moved from Northern Italy to Southern France
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
4 tactical_bombers moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from Denmark to Western Germany
1 artillery and 7 infantry moved from Finland to Vyborg
5 artilleries and 13 infantry moved from Poland to Germany
3 tactical_bombers moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 armour and 2 mech_infantrys placed in Persia
4 artilleries and 3 infantry placed in Germany
6 armour placed in Western Germany
Germans undo move 4.
3 armour placed in France
3 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 fighter moved from Russia to Novgorod
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
6 artilleries and 5 infantry moved from Bryansk to Russia
1 fighter moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Baltic States to Belarus
1 aaGun, 15 artilleries and 16 infantry moved from Baltic States to BelarusPlace Units - Russians
1 armour and 1 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 bombers, 2 fighters, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 31 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Japanese take 44 Sea Zone from Americans
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 13 carriers, 2 cruisers, 12 destroyers, 9 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
2 battleships, 13 carriers, 2 cruisers, 12 destroyers, 9 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
2 fighters moved from Caucasus to Rostov
1 fighter moved from Iraq to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
4 armour moved from Novosibirsk to Samara
3 armour and 2 mech_infantrys moved from Timguska to Samara
1 armour moved from Urals to SamaraCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 13 carriers, 2 cruisers, 12 destroyers, 9 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 battleships, 13 carriers, 2 cruisers, 12 destroyers, 9 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Japanese attack with 3 fighters and 1 mech_infantry
Russians defend with 3 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Midway
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Midway from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Wake Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Samara
Japanese attack with 8 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun and 3 infantry moved from Timguska to Novosibirsk
3 fighters moved from Rostov to Volgograd
9 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Syria
1 aaGun, 7 artilleries and 9 infantry moved from Iraq to Persia
2 armour moved from Amur to Yakut S.S.R.
1 bomber moved from 31 Sea Zone to Iwo Jima
4 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
2 bombers and 2 fighters placed in Japan
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 8 fighters and 1 harbour; Remaining resources: 4 PUs;Combat Move - Americans
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
10 fighters moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in Norway
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 31 Sea Zone to Hawaiian Islands
21 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
4 armour, 4 infantry and 3 marines moved from Gibraltar to 91 Sea Zone
4 armour, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 3 marines, 1 submarine and 4 transports moved from 91 Sea Zone to 64 Sea Zone
9 transports moved from 101 Sea Zone to 91 Sea Zone
6 armour, 3 artilleries and 9 infantry moved from Gibraltar to 91 Sea Zone
6 armour, 3 artilleries and 9 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 battleships, 12 carriers, 3 destroyers and 7 submarines moved from 26 Sea Zone to 64 Sea Zone
10 fighters moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 harbour placed in Southeast Mexico
8 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 armour, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Japanese
1 armour moved from Saudi Arabia to Iraq
British take Iraq from Germans
1 infantry moved from Trans-Jordan to Syria
25 armour, 20 artilleries, 11 infantry and 24 mech_infantrys moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Syria
9 fighters and 4 tactical_bombers moved from Egypt to Romania
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Syria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Romania
British attack with 9 fighters and 4 tactical_bombers
Italians defend with 1 fighter
British win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 fighterNon Combat Move - British
8 fighters and 4 tactical_bombers moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Syria to Egypt
2 aaGuns moved from Trans-Jordan to Iraq
1 aaGun moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun moved from Gibraltar to 91 Sea Zone
5 fighters moved from United Kingdom to Scotland
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
5 fighters moved from Scotland to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Southern France to Spain
2 armour moved from Southern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 7 PUs (5 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 carrier, 1 destroyer and 3 submarines moved from 54 Sea Zone to 63 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Caucasus to Ukraine
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Spain to Portugal
Germans take Portugal from British
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Germany to Novgorod
14 artilleries and 13 infantry moved from Spain to Gibraltar
3 armour moved from Spain to Gibraltar
3 armour moved from Spain to Gibraltar
2 armour moved from Spain to Gibraltar
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 fighter and 9 tactical_bombers moved from Western Germany to 112 Sea Zone
1 fighter and 9 tactical_bombers moved from 112 Sea Zone to Norway
2 fighters moved from Southern Italy to Norway
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to Novgorod
4 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
3 armour moved from Western Germany to Poland
5 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 9 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 63
Casualties for Americans: 9 transports
Battle in Poland
Germans attack with 3 armour, 4 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 3 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports; Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Norway
Germans attack with 3 fighters, 4 infantry and 9 tactical_bombers
British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 1 armour and 1 infantry
Germans win, taking Norway from Americans with 3 fighters, 2 infantry and 9 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Gibraltar
Germans attack with 8 armour, 14 artilleries and 13 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 2 aaGuns, 11 artilleries and 1 infantry
Germans win, taking Gibraltar from British with 8 armour, 14 artilleries and 9 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 4 infantry
Casualties for Americans: 2 aaGuns, 11 artilleries and 1 infantryNon Combat Move - Germans
7 armour and 5 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Caucasus to Volgograd
2 aaGuns and 17 infantry moved from Turkey to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Germany to Slovakia Hungary
5 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Slovakia Hungary
2 fighters moved from Norway to Sweden
9 tactical_bombers moved from Norway to Slovakia Hungary
3 armour moved from France to Germany
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
8 armour and 10 mech_infantrys moved from Spain to Northern Italy
13 armour moved from Spain to Northern Italy
1 aaGun moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Spain
6 infantry moved from Southern France to Spain
1 armour moved from Portugal to Spain
2 bombers moved from Novgorod to GermanyPlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
4 armour, 1 infantry and 5 mech_infantrys placed in Germany
2 infantry placed in SpainTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Germans collect 61 PUs (5 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 3 infantry moved from Eastern Poland to BelarusCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Urals from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Novgorod to Russia
14 artilleries and 13 infantry moved from Belarus to Smolensk
1 infantry moved from Vologda to UralsPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 bomber, 1 harbour, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 26 Sea Zone
9 fighters and 8 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Persia to Northwest Persia
1 armour moved from Samara to Tambov
Japanese take Tambov from Russians
1 armour moved from Tambov to Samara
1 armour moved from Samara to Urals
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to UralsCombat - Japanese
Battle in Urals
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Caroline Islands
Battle in 26 Sea Zone
Japanese attack with 17 fighters, 1 submarine and 9 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win, taking Caroline Islands from ANZAC with 17 fighters and 9 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to 33 Sea Zone
3 bombers and 2 fighters moved from Japan to Midway
6 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
2 armour moved from Yakut S.S.R. to Evenkiyskiy
3 fighters moved from Volgograd to Ukraine
8 armour and 2 mech_infantrys moved from Caucasus to Samara
1 armour moved from Caucasus to Samara
1 aaGun, 7 artilleries and 8 infantry moved from Persia to Eastern Persia
7 infantry moved from India to West India
17 fighters and 9 tactical_bombers moved from 26 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 harbour placed in Midway
3 transports placed in 6 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Japan
Japanese undo move 3.
3 artilleries, 1 bomber and 1 infantry placed in Japan
3 artilleries placed in India
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 82 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 bomber, 1 harbour, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 26 Sea Zone
9 fighters and 8 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Persia to Northwest Persia
1 armour moved from Samara to Tambov
Japanese take Tambov from Russians
1 armour moved from Tambov to Samara
1 armour moved from Samara to Urals
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to UralsCombat - Japanese
Battle in Urals
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Caroline Islands
Battle in 26 Sea Zone
Japanese attack with 17 fighters, 1 submarine and 9 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win, taking Caroline Islands from ANZAC with 17 fighters and 9 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to 33 Sea Zone
3 bombers and 2 fighters moved from Japan to Midway
6 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
2 armour moved from Yakut S.S.R. to Evenkiyskiy
3 fighters moved from Volgograd to Ukraine
8 armour and 2 mech_infantrys moved from Caucasus to Samara
1 armour moved from Caucasus to Samara
1 aaGun, 7 artilleries and 8 infantry moved from Persia to Eastern Persia
7 infantry moved from India to West India
17 fighters and 9 tactical_bombers moved from 26 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 harbour placed in Midway
3 transports placed in 6 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Japan
Japanese undo move 3.
3 artilleries, 1 bomber and 1 infantry placed in Japan
3 artilleries placed in India
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 82 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Samara: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 fighters and 6 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
4 armour, 3 battleships, 16 carriers, 3 cruisers, 5 destroyers, 6 fighters, 4 infantry, 3 marines, 8 submarines and 4 transports moved from 64 Sea Zone to 26 Sea Zone
4 armour, 4 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
25 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
6 armour moved from Morocco to TunisiaPlace Units - Americans
3 fighters and 6 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 5 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Persia
British take Persia from Germans
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Turkey
1 infantry moved from Iraq to Turkey
20 artilleries and 10 infantry moved from Iraq to Northwest Persia
10 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Turkey
2 armour and 4 mech_infantrys moved from Egypt to Iraq
8 fighters and 4 tactical_bombers moved from Eastern Poland to Russia
13 armour and 11 mech_infantrys moved from Iraq to Persia
3 armour and 2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
12 armour and 2 mech_infantrys moved from Iraq to Northwest PersiaCombat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Turkey
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Turkey from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 12 armour, 20 artilleries, 10 infantry and 12 mech_infantrys
Japanese defend with 1 infantry
British win, taking Northwest Persia from Germans with 12 armour, 20 artilleries, 10 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 aaGun moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Persia
1 aaGun moved from Trans-Jordan to Iraq
1 destroyer moved from 109 Sea Zone to 106 Sea ZonePlace Units - British
3 artilleries placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
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