@dawgoneit bump
16L G40 BM2.0 Giallo(axis+5) vs ShinJi(allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Smolensk
7 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,6,1,2,5,1,6,5,4,1,3,2,6,2,6,4,3,6,4,4,6,5,2,6,6
Russians collect 28 PUs (3 lost to blockades); end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 carrier, 1 fighter and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 battleships, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hopei to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Hunan
3 artilleries, 7 infantry and 4 tactical_bombers moved from Hopei to Shensi
1 armour moved from Yunnan to Shensi
1 infantry moved from Hopei to Kweichow
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 10 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 10 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
10 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 aaGun moved from Hopei to Shensi
1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 carrier and 1 fighter placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 artilleries placed in Shantung
3 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 11 Sea Zone to 26 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian IslandsPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 armour moved from Alexandria to Egypt
1 armour moved from Italian Somaliland to British Somaliland
1 armour moved from Ethiopia to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to British Somaliland
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from India to Burma
2 armour, 9 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in British Somaliland
British attack with 2 armour
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from Burma to India
1 fighter moved from Iraq to EgyptPlace Units - British
2 fighters placed in Egypt
1 transport placed in 98 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Algeria to 96 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 armour and 1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Belarus to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser
Battle in 94 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_AxisPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
Test summary from TripleA, engine version: 1.9, time: 14:22:30
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
14 armour and 8 mech_infantrys moved from Belarus to Russia
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Gibraltar to United Kingdom
1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 14 armour and 8 mech_infantrys
Russians defend with 1 airfield, 10 artilleries and 1 factory_major
3 mech_infantrys owned by the Germans and 14 armour owned by the Germans retreated to Smolensk
Russians win with 2 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 8 artilleries
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Normandy Bordeaux
2 aaGuns, 11 artilleries and 22 infantry moved from Belarus to Smolensk
9 mech_infantrys moved from Eastern Poland to Smolensk
1 infantry moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Novgorod to Archangel
1 aaGun and 6 infantry moved from Karelia to Novgorod
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Germany to Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Algeria to Southern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
1 bomber placed in France
1 armour and 8 mech_infantrys placed in Germany
Germans undo move 2.
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry and 1 tactical_bomber
Battle in Vologda
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
2 aaGuns, 2 armour, 10 artilleries, 41 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Bryansk to RussiaPlace Units - Russians
6 artilleries and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 16 infantry
EDIT: Adding units owned by Russians to Jehol: 2 aaGuns and 16 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
It was lucky that you flubbed that Moscow attack!
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
3 artilleries moved from Shantung to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
1 submarine moved from 79 Sea Zone to 75 Sea Zone
8 fighters and 3 tactical_bombers moved from 6 Sea Zone to Jehol
2 bombers moved from Japan to Jehol
3 fighters moved from Japan to Jehol
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Jehol
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
4 tactical_bombers moved from Shensi to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 5 artilleries, 2 bombers, 11 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 7 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Jehol from Chinese with 2 artilleries, 2 bombers, 10 fighters, 1 marine, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Japanese: 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Jehol to Anhwe
1 fighter moved from Jehol to 6 Sea Zone
2 bombers moved from Jehol to Japan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
2 tactical_bombers moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Yunnan to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to French Indo China
1 carrier and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
2 fighters moved from Jehol to HunanPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 4.
3 artilleries placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Japanese
EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 68 to 69
EDIT: Turning off Edit Mode -
@Shin:
It was lucky that you flubbed that Moscow attack!
In my eyes too expensive
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How do you mean? It wasn’t a bank-breaker for either of us, and it could have easily worked out really, really well for you.
I had completely forgotten to check for it!
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I would have lost 14 armor and a few mechs thats around 100 pu, then both stacks would be in risk
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 5 infantry, 3 marines, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
1 armour, 1 artillery, 5 infantry, 3 marines and 3 mech_infantrys moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 18 infantry moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 4 tactical_bombers
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 aaGun, 1 armour, 3 artilleries and 6 infantry
9 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 armour remaining. Battle score for attacker is 8
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 6 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 armour and 2 infantry moved from Iraq to Syria
1 armour moved from British Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
3 fighters moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 1 armour, 3 fighters and 3 infantry
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from India to Burma
3 fighters moved from Syria to EgyptPlace Units - British
1 destroyer placed in 81 Sea Zone
1 carrier and 1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 40 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 armour and 2 infantry moved from Iraq to Syria
1 armour moved from British Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
3 fighters moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 1 armour, 3 fighters and 3 infantry
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from India to Burma
3 fighters moved from Syria to EgyptPlace Units - British
1 destroyer placed in 81 Sea Zone
1 carrier and 1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 40 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 infantry
EDIT: Removing units owned by British from Malta: 1 aaGun
EDIT: Adding units owned by British to Egypt: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 fighter moved from Southern Italy to Ukraine
1 armour moved from Smolensk to Bryansk
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Smolensk to Vologda
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Vologda
Italians attack with 1 armour
Russians defend with 1 artillery
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery
Battle in Ukraine
Italians attack with 1 fighter
Russians defend with 1 artillery and 1 factory_minor
Russians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Eastern PolandPlace Units - Italians
2 fighters placed in Southern Italy
1 armour placed in Northern Italy
Italians undo move 2.
1 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Turn Complete - French





