No problem. I will ask you next month for W@W game.
XDAP Semifinal: JDOW+ME1945 vs Adam+AxisDominion Allies+35
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Btw: What now? Does anybody report the win? Is Garg around? According to the bracket we’d have to play nerqueen plus ally. However, as far as I know, nerqueen quit playing A&A?
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Btw: What now? Does anybody report the win? Is Garg around? According to the bracket we’d have to play nerqueen plus ally. However, as far as I know, nerqueen quit playing A&A?
I sent a message to nerquen after we lost and he answered. I’m pretty sure nerquen is continuing the XDAP, he just left the league.
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Excellent, thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Celebes
1 cruiser moved from 20 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from ANZAC
Japanese take 44 Sea Zone from Americans
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Hopei
2 mech_infantrys moved from Hunan to Chahar
1 armour moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Hunan to Shensi
2 bombers moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Hopei
1 fighter moved from Hunan to Hopei
1 fighter moved from Kiangsu to Hopei
1 bomber moved from French Indo China to ChaharCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 1 fighter
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 fighter in Shensi, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Paulau Island
Japanese attack with 1 fighter
Americans defend with 1 bomber
Japanese roll dice for 1 fighter in Paulau Island, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in Paulau Island, round 3 : 0/1 hits
ANZAC roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in Paulau Island, round 4 : 1/1 hits
ANZAC roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits
1 bomber owned by the Americans lost in Paulau Island
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Hopei
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits
1 artillery owned by the Chinese, 2 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 fighter; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 1/7 hits
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/6 hits
Chinese roll dice for 1 fighter in Jehol, round 3 : 0/1 hits
1 fighter owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 bomber and 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits
1 artillery owned by the Americans, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 1 bomber and 1 infantryNon Combat Move - Japanese
1 artillery moved from Manchuria to Korea
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Jehol to Japan
1 fighter moved from Paulau Island to 34 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 carrier and 1 cruiser moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from India to Burma
1 infantry moved from French Indo China to Shan State
1 bomber moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Kiangsu to 36 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Shensi to Shan State
1 fighter moved from Shensi to Anhwe
1 fighter moved from Hopei to Kiangsi
1 tactical_bomber moved from Hopei to Anhwe
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 infantry placed in Manchuria
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 fighter and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
Manchuria : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 2 tactical_bombers
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag, 2 mech_infantrys
Anhwe : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 bomber and 1 infantry
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
46 Sea Zone : 1 destroyer
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
34 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 transport
55 Sea Zone : 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 64 / 87
Russians : 19 / 26
Japanese : 48 / 53
Americans : 61 / 93
Chinese : 5 / 12
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 15 / 17
ANZAC : 18 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You think Axis still have the advantage?
I merely disagree that sz19 battle’s result makes the game per your statement. Let’s see.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 4 fighters, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Gibraltar to Western Germany
2 fighters moved from Norway to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 2 tactical_bombers moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone -
Intercept Western Germany and scramble 112?
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No scramble. Full intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 4 fighters, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Gibraltar to Western Germany
2 fighters moved from Norway to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 2 tactical_bombers moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from United Kingdom to 125 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Germans launches 7 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Denmark
Battle in Finland
Americans attack with 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Americans win, taking Denmark from Germans, taking Finland from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to Norway
2 tactical_bombers moved from Finland to Norway
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
3 bombers moved from Eastern United States to New Zealand
2 bombers moved from 55 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Central United States to Western United States
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Western Germany to Norway
3 fighters moved from Western Germany to 110 Sea ZonePlace Units - Americans
1 airfield, 1 harbour and 3 infantry placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 fighters and 2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Chahar from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
2 fighters moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West IndiaNon Combat Move - British
1 battleship moved from 71 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 70 Sea Zone to 71 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
7 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Egypt to GibraltarPlace Units - British
3 infantry placed in Egypt
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,2,4
British collect 27 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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The game isn’t forgotten. Will post soon.
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The game isn’t forgotten. Will post soon.
Eh don’t bother, I thought we were going to quickly play it out to see how it turned out, but the delay has been quite long for a game that doesn’t count.
I concede that the game is indeed not in the bag for Allies if they barely manage to win the naval battle.
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Ok Adam. Whatever we think about the win chances the game result is not clear and play against you not a walk in the park. Let’s play a BM game next season.
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Ok Adam. Whatever we think about the win chances the game result is not clear and play against you not a walk in the park. Let’s play a BM game next season.
Sounds good.