like you said, let’s change it up!
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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Intercept in Volgograd?
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No thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from Soviet Far East to Manchuria
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 54 Sea Zone from Japanese
Americans take 43 Sea Zone from Japanese
2 fighters moved from Burma to Shan State
1 bomber moved from India to Volgograd
1 fighter moved from Tobruk to 98 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Southern FranceCombat - Americans
Strategic bombing raid in Manchuria
1 bomber killed by AA
Bombing raid in Manchuria causes 0 damage total.
Air Battle in Volgograd
Americans attacks with 1 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Shan State
Americans attack with 2 fighters
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Shan State to India
1 bomber moved from Volgograd to Russia
1 fighter moved from 98 Sea Zone to Iraq
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to Gibraltar
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 94 Sea Zone to Alexandria
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Shensi
1 fighter moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Hopei
5 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Persia to Northwest Persia
1 armour moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 2 armour
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 2 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 mech_infantry moved from India to Eastern Persia
3 aaGuns, 1 armour, 1 artillery and 3 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Iraq to India
1 armour moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Persia
2 armour placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Volgograd to PersiaCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Persia to Egypt
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 95 Sea Zone
1 infantry placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 3 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 fighter moved from Volgograd to Smolensk
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
Germans take Sikang from Chinese
Germans take Szechwan from Chinese
1 infantry moved from Bryansk to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Rostov
1 armour moved from Rostov to Volgograd
1 carrier, 2 fighters and 3 submarines moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Egypt
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea ZonePlace Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
1 destroyer placed in 113 Sea Zone
2 bombers and 1 fighter placed in Western Germany
1 factory_minor and 3 infantry placed in Normandy Bordeaux
Germans undo move 5.
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in Western UkraineTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Smolensk
4 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
3 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Amur to Jehol
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 35 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking Malaya from UK_Pacific, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 bomber and 1 fighter moved from 20 Sea Zone to French Indo China
1 aaGun moved from Suiyuyan to Kansu
1 fighter moved from Jehol to Manchuria
1 infantry moved from Siberia to Amur
1 fighter moved from Amur to JapanPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Russia to Volgograd
1 bomber moved from Alexandria to Ukraine
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to FranceCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Iraq to Alexandria
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from France to United Kingdom
1 bomber moved from Volgograd to Alexandria
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Hopei to Jehol
1 infantry moved from Shantung to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kiangsu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ShantungPlace Units - Chinese
4 infantry placed in Hunan
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 24 PUs;
British buy 4 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Gibraltar to 104 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in 104 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Northwest Persia to Persia
3 fighters moved from 104 Sea Zone to Gibraltar
2 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 armour moved from Persia to IraqPlace Units - British
1 armour placed in Union of South Africa
3 armour placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
I flippin forgot to take fighters in sz 104 :x
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I flippin forgot to take fighters in sz 104Â Â :x
That happend to me in TJ a couple a rounds ago, too. :-D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Caucasus
2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from Egypt to AlexandriaCombat - Italians
Battle in Bryansk
Italians attack with 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Alexandria
Italians attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
French defend with 3 infantry; ANZAC defend with 2 fighters; Americans defend with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/11 hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 4/12 hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the French lost in Alexandria
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Alexandria, round 3 : 4/7 hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Alexandria, round 3 : 8/10 hits
1 bomber owned by the Americans, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 2 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 armour owned by the Italians and 1 infantry owned by the French lost in Alexandria
British win with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -32
Casualties for Italians: 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for French: 3 infantry
Casualties for Americans: 1 bomber and 2 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 artillery and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 45 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 fighters moved from Alexandria to PersiaCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
1 bomber moved from 36 Sea Zone to HunanPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
retreated to Smolensk
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
1 bomber and 1 fighter moved from Smolensk to Belarus
1 armour moved from Bulgaria to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
3 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
3 infantry moved from Novgorod to Belarus
1 bomber moved from Belarus to Eastern PolandPlace Units - Germans
3 armour placed in Volgograd
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Ukraine
1 bomber and 2 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs





