No intercept
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Persia to Northwest Persia
1 armour moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 2 armour
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 2 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 mech_infantry moved from India to Eastern Persia
3 aaGuns, 1 armour, 1 artillery and 3 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Iraq to India
1 armour moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Persia
2 armour placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Volgograd to PersiaCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Persia to Egypt
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 95 Sea Zone
1 infantry placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 3 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 fighter moved from Volgograd to Smolensk
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
Germans take Sikang from Chinese
Germans take Szechwan from Chinese
1 infantry moved from Bryansk to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Rostov
1 armour moved from Rostov to Volgograd
1 carrier, 2 fighters and 3 submarines moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Egypt
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea ZonePlace Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
1 destroyer placed in 113 Sea Zone
2 bombers and 1 fighter placed in Western Germany
1 factory_minor and 3 infantry placed in Normandy Bordeaux
Germans undo move 5.
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in Western UkraineTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Smolensk
4 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
3 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Amur to Jehol
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 35 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking Malaya from UK_Pacific, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 bomber and 1 fighter moved from 20 Sea Zone to French Indo China
1 aaGun moved from Suiyuyan to Kansu
1 fighter moved from Jehol to Manchuria
1 infantry moved from Siberia to Amur
1 fighter moved from Amur to JapanPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Russia to Volgograd
1 bomber moved from Alexandria to Ukraine
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to FranceCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Iraq to Alexandria
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from France to United Kingdom
1 bomber moved from Volgograd to Alexandria
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Hopei to Jehol
1 infantry moved from Shantung to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kiangsu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ShantungPlace Units - Chinese
4 infantry placed in Hunan
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 24 PUs;
British buy 4 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Gibraltar to 104 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in 104 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Northwest Persia to Persia
3 fighters moved from 104 Sea Zone to Gibraltar
2 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 armour moved from Persia to IraqPlace Units - British
1 armour placed in Union of South Africa
3 armour placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
I flippin forgot to take fighters in sz 104 :x
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I flippin forgot to take fighters in sz 104Â Â :x
That happend to me in TJ a couple a rounds ago, too. :-D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Caucasus
2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from Egypt to AlexandriaCombat - Italians
Battle in Bryansk
Italians attack with 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Alexandria
Italians attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
French defend with 3 infantry; ANZAC defend with 2 fighters; Americans defend with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/11 hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 4/12 hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the French lost in Alexandria
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Alexandria, round 3 : 4/7 hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Alexandria, round 3 : 8/10 hits
1 bomber owned by the Americans, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 2 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 armour owned by the Italians and 1 infantry owned by the French lost in Alexandria
British win with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -32
Casualties for Italians: 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for French: 3 infantry
Casualties for Americans: 1 bomber and 2 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 artillery and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 45 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 fighters moved from Alexandria to PersiaCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
1 bomber moved from 36 Sea Zone to HunanPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
retreated to Smolensk
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
1 bomber and 1 fighter moved from Smolensk to Belarus
1 armour moved from Bulgaria to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
3 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
3 infantry moved from Novgorod to Belarus
1 bomber moved from Belarus to Eastern PolandPlace Units - Germans
3 armour placed in Volgograd
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Ukraine
1 bomber and 2 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
2 infantry moved from Russia to Samara
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Kansu
Russians attack with 1 infantry
Japanese defend with 1 aaGun
Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Russia to Urals
3 fighters moved from Bryansk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to Borneo
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 3 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from Kwangsi to Hunan
1 bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
1 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
2 fighters moved from Japan to Jehol
1 armour and 4 mech_infantrys moved from Amur to Jehol
1 armour moved from Manchuria to JeholCombat - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Manchuria to Jehol
1 armour and 4 mech_infantrys moved from Amur to Jehol
2 fighters moved from Japan to Jehol
3 infantry moved from Kwangsi to Hunan
2 bombers moved from French Indo China to Hunan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from French Indo China to Borneo
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 3 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone -
Scramble in sz39?
Use the 2nd file please.





