Scramble Scotland?
Cwglee axis vs farmboy allies +31 g40 oob
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 mech_infantry moved from Romania to Ukraine 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Cyprus to Southern Italy Place Units - Italians 2 transports placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland 1 fighter moved from India to Northwest Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Gold Coast to French West Africa 3 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 bomber, 6 fighters and 5 tactical_bombers moved from Western Germany to Holland Belgium 2 bombers moved from Germany to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 11 armour and 7 mech_infantrys moved from Bryansk to Caucasus Germans take Caucasus from Russians 5 bombers moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 6 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 2 aaGuns and 4 infantry British roll AA dice in Holland Belgium : 0/6 hits, 1.00 expected hits Germans roll dice for 1 artillery, 6 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Holland Belgium, round 2 : 13/21 hits, 11.33 expected hits British roll dice for 2 aaGuns and 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 aaGuns owned by the British and 4 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 6 bombers, 6 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 2 infantry Casualties for British: 2 aaGuns and 4 infantry Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Tambov to Rostov 21 infantry moved from Bryansk to Rostov 2 aaGuns moved from Bryansk to Rostov 5 artilleries moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 7 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod 2 infantry moved from Norway to Finland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 6 fighters moved from Holland Belgium to Western Germany 5 tactical_bombers moved from Holland Belgium to Western Germany 3 fighters moved from Western Germany to Germany 6 bombers moved from Holland Belgium to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 airfield placed in Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 2 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
British AA : -1.00 Russians regular : 0.67 Germans regular : 2.17 British regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 bomber, 6 fighters and 5 tactical_bombers moved from Western Germany to Holland Belgium 2 bombers moved from Germany to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 11 armour and 7 mech_infantrys moved from Bryansk to Caucasus Germans take Caucasus from Russians 5 bombers moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 6 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 2 aaGuns and 4 infantry British roll AA dice in Holland Belgium : 0/6 hits, 1.00 expected hits Germans roll dice for 1 artillery, 6 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Holland Belgium, round 2 : 13/21 hits, 11.33 expected hits British roll dice for 2 aaGuns and 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 aaGuns owned by the British and 4 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 6 bombers, 6 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 2 infantry Casualties for British: 2 aaGuns and 4 infantry Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Tambov to Rostov 21 infantry moved from Bryansk to Rostov 2 aaGuns moved from Bryansk to Rostov 5 artilleries moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 7 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod 2 infantry moved from Norway to Finland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 6 fighters moved from Holland Belgium to Western Germany 5 tactical_bombers moved from Holland Belgium to Western Germany 3 fighters moved from Western Germany to Germany 6 bombers moved from Holland Belgium to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 airfield placed in Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 2 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -1.00 Russians regular : 0.67 Germans regular : 2.17 British regular : 0.67 -
@farmboy 1 more edit if you don’t mind…2 inf from ukraine to rostov, forgot them
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 fighter and 2 infantry moved from Russia to Smolensk 1 mech_infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Russia to Vologda 1 artillery moved from Samara to Vologda 1 aaGun and 3 infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Vologda to Samara 2 aaGuns moved from Russia to Vologda 9 infantry moved from Russia to Vologda 3 infantry moved from Russia to Vologda 1 artillery moved from Samara to Russia 2 aaGuns and 17 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Russia to Vologda Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : -1.83 -
@cwglee51 I assume the inf weren’t edited to Rostov. You can do so on Japan’s turn.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 32 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 armour and 2 mech_infantrys moved from French Indo China to Kweichow 3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 4/9 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kweichow to Manchuria 8 infantry moved from Jehol to Manchuria 2 fighters moved from French Indo China to Manchuria 4 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 36 Sea Zone to 20 Sea Zone 4 artilleries and 6 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 20 Sea Zone 5 carriers moved from 35 Sea Zone to 20 Sea Zone 3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 34 Sea Zone to 20 Sea Zone 1 fighter moved from 22 Sea Zone to 20 Sea Zone 1 bomber moved from 32 Sea Zone to Iwo Jima 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from Borneo to French Indo China 2 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 20 Sea Zone 2 battleships moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 2 artilleries and 1 infantry placed in Shantung 1 armour placed in Japan 1 fighter placed in Japan 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China Japanese undo move 6. 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 Japanese collect 55 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 32 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 armour and 2 mech_infantrys moved from French Indo China to Kweichow 3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 4/9 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kweichow to Manchuria 8 infantry moved from Jehol to Manchuria 2 fighters moved from French Indo China to Manchuria 4 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 36 Sea Zone to 20 Sea Zone 4 artilleries and 6 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 20 Sea Zone 5 carriers moved from 35 Sea Zone to 20 Sea Zone 3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 34 Sea Zone to 20 Sea Zone 1 fighter moved from 22 Sea Zone to 20 Sea Zone 1 bomber moved from 32 Sea Zone to Iwo Jima 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from Borneo to French Indo China 2 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 20 Sea Zone 2 battleships moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 2 artilleries and 1 infantry placed in Shantung 1 armour placed in Japan 1 fighter placed in Japan 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China Japanese undo move 6. 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 Japanese collect 55 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 infantry EDIT: Adding units owned by Germans to Rostov: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
@farmboy - editted the 2 inf to rostov on the 2nd ver
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from French Equatorial Africa to Northwest Persia 2 mech_infantrys moved from French West Africa to French Equatorial Africa 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Wake Island to Korea 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Wake Island 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 2 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 bomber moved from India to Northwest Persia 3 aaGuns, 2 artilleries and 29 infantry moved from India to Burma 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 fighter moved from 110 Sea Zone to United Kingdom 5 fighters and 2 tactical_bombers moved from Russia to Northwest Persia Place Units - British 1 fighter placed in United Kingdom 1 factory_minor placed in Egypt 2 infantry placed in Persia 1 destroyer placed in 80 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from French Equatorial Africa to Northwest Persia 2 mech_infantrys moved from French West Africa to French Equatorial Africa 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Wake Island to Korea 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Wake Island 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi 2 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 bomber moved from India to Northwest Persia 3 aaGuns, 2 artilleries and 29 infantry moved from India to Burma 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 fighter moved from 110 Sea Zone to United Kingdom 5 fighters and 2 tactical_bombers moved from Russia to Northwest Persia Place Units - British 1 fighter placed in United Kingdom 1 factory_minor placed in Egypt 2 infantry placed in Persia 1 destroyer placed in 80 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 62 Sea Zone: 1 transport EDIT: Removing units owned by Americans from New South Wales: 2 infantry EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Queensland: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@cwglee51 forgot a US ncm and reposted
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@cwglee51 and I forgot to note that one UK fig is on a US carrier in 92. If I’m too late in letting you know this and you have done Italy’s turn, just let me know.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 1 bomber moved from Southern Italy to Persia 1 mech_infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Persia to Caucasus Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUsCombat Hit Differential Summary :
British AA : -0.17 -
@cwglee51 just wanted to make sure you saw my comment below around the UK fig is on the US carrier. If that would have impacted the Italy turn, and you didn’t see the note in time, we can consider it on a UK carrier as that would be the default assumption.
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@farmboy didin’t notice but i think i used the right save game? don’t think it changes anything.
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@cwglee51 yeah that was there from the beginning. Its just because the fig could be on either carrier and teh default is that it is on its own that I needed to let you know. It does mean that the UK fig now has more range since the US carrier can move first.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from India to Burma 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland 2 fighters moved from Caroline Islands to Korea 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 cruiser and 2 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to Nigeria Turn Complete - FrenchCombat Hit Differential Summary :
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@farmboy OK so just tell me where are you planning to move it to and all is good then…





