scramble orders
BM Surfer (L+15) vs Farmboy (X)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from India to Kwangtung 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 5 fighters and 4 tactical_bombers moved from 42 Sea Zone to Celebes 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 23 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 23 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 7/11 hits, 5.50 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to 42 Sea Zone 5 fighters moved from Celebes to 42 Sea Zone 4 tactical_bombers moved from Celebes to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Kwangtung to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to India 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Jehol to Chahar 1 artillery and 3 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 4 infantry moved from Jehol to Manchuria 1 fighter moved from Jehol to French Indo China 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from Japan to Manchuria 1 fighter moved from Jehol to Manchuria 1 armour and 1 mech_infantry moved from India to Shan State Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 fighters, 1 infantry and 2 marines placed in Japan 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.17 ANZAC regular : 0.17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 aaGun, 2 artilleries, 2 infantry and 1 marine moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Morocco to Tunisia 2 artilleries and 9 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 10 infantry, 1 submarine and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Iraq to Persia 1 bomber moved from Northwest Persia to Sardinia 1 artillery moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 bomber placed in Western United States 2 submarines placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 fighter moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 1 artillery and 4 infantry moved from Hopei to Suiyuyan 1 artillery and 6 infantry moved from Hunan to Kweichow 1 artillery and 12 infantry moved from Yunnan to Hunan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 5 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 infantry moved from Northwest Persia to Caucasus 1 bomber and 1 tactical_bomber moved from West India to Caucasus Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus British attack with 1 bomber, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus 1 infantry owned by the Germans lost in Caucasus 1 tactical_bomber owned by the British and 1 bomber owned by the British retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Caucasus to West India 4 infantry moved from Eastern Persia to West India 1 tactical_bomber moved from Caucasus to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Iraq to Persia 4 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 carrier and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 infantry placed in Union of South Africa 2 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 submarine placed in 110 Sea Zone 2 infantry and 2 tactical_bombers placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Removing units owned by British from Persia: 1 mech_infantry EDIT: Adding units owned by British to West India: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67 Germans regular : 0.67 British regular : -2.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 artillery moved from Southern Italy to Northern Italy 10 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun, 1 artillery and 4 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5,2,5,3,1 Italians collect 7 PUs (7 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Americans AA : -0.17 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 2 fighters moved from 26 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Marshall Islands Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 23 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 23 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Holland Belgium 1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Volgograd to Samara 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk 1 armour moved from Yenisey to Novosibirsk 1 tactical_bomber moved from Greece to Samara 1 bomber moved from Greece to Novosibirsk 1 fighter moved from Ukraine to Samara Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 11/14 hits, 6.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 mech_infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 armour and 3 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Poland to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Novosibirsk to Bryansk 1 fighter and 2 tactical_bombers moved from Greece to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 5 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone 2 infantry and 1 marine moved from 112 Sea Zone to Norway 4 artilleries and 6 infantry moved from France to Western Germany 3 infantry moved from Southern Italy to Northern Italy Place Units - Germans 2 carriers placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,1,6,2,6 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.50 British regular : 0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Holland Belgium 1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Volgograd to Samara 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk 1 armour moved from Yenisey to Novosibirsk 1 tactical_bomber moved from Greece to Samara 1 bomber moved from Greece to Novosibirsk 1 fighter moved from Ukraine to Samara Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 11/14 hits, 6.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 mech_infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 armour and 3 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Poland to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Novosibirsk to Bryansk 1 fighter and 2 tactical_bombers moved from Greece to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 5 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone 2 infantry and 1 marine moved from 112 Sea Zone to Norway 4 artilleries and 6 infantry moved from France to Western Germany 3 infantry moved from Southern Italy to Northern Italy Place Units - Germans 2 carriers placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,1,6,2,6 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.50 British regular : 0.33 -
@farmboy forgot an ncm and reposted.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 17 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Chahar to Anhwe 1 infantry moved from Kiangsi to Anhwe 2 fighters moved from Manchuria to Anhwe 2 bombers moved from French Indo China to Anhwe 1 destroyer, 7 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Battle in Aleutian Islands Battle in 44 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 5/12 hits, 6.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Aleutian Islands from Americans with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 2 bombers, 2 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Anhwe, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to French Indo China 2 infantry moved from Kwangtung to Kwangsi 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 7 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 armour and 1 mech_infantry moved from Shan State to Kwangsi 2 artilleries and 2 infantry moved from French Indo China to Kwangsi 2 fighters moved from Anhwe to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun and 2 artilleries moved from Chahar to Jehol 2 artilleries and 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria 2 marines moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 7 carriers, 1 destroyer, 1 marine and 6 submarines moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 infantry placed in India 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in Manchuria 2 fighters and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.33 ANZAC regular : 0.83 -
@farmboy Sorry, I’ve not been able to play, but I should be on track tomorrow. Cheers.
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@surfer all good. We have been able to play at a pretty good pace in any case.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 submarine moved from 110 Sea Zone to 111 Sea Zone 4 fighters moved from 110 Sea Zone to 111 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 111 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Buryatia 4 fighters moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Sardinia to Gibraltar 1 aaGun, 4 artilleries and 16 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 8 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Trans-Jordan 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to Alaska 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 6 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk Place Units - Americans 1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.00 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Kweichow to Hopei 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 12 infantry moved from Hunan to Kweichow 1 artillery and 6 infantry moved from Suiyuyan to Hopei 1 fighter moved from Chahar to Hopei 1 fighter moved from Hopei to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 submarine moved from 110 Sea Zone to 111 Sea Zone 4 fighters moved from 110 Sea Zone to 111 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 111 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Buryatia 4 fighters moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Sardinia to Gibraltar 1 aaGun, 4 artilleries and 16 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 8 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Trans-Jordan 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to Alaska 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 6 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk Place Units - Americans 1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Kweichow to Hopei 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 12 infantry moved from Hunan to Kweichow 1 artillery and 6 infantry moved from Suiyuyan to Hopei 1 fighter moved from Chahar to Hopei 1 fighter moved from Hopei to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Holland Belgium British attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 97 Sea Zone British attack with 5 submarines; Americans loiter and taunt Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber British roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 3 submarines owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone Italians and British reach a stalemate . Battle score for attacker is -10 Casualties for British: 3 submarines Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Persia 1 artillery and 5 infantry moved from Eastern Persia to West India 1 armour and 1 artillery moved from Persia to Eastern Persia 2 mech_infantrys moved from West India to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 carrier, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Northwest Persia to Persia 1 tactical_bomber moved from Persia to Eastern Persia Place Units - British 3 submarines placed in 110 Sea Zone 1 fighter and 4 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun and 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -1.00 Italians regular : 0.83 Japanese regular : 0.33 Germans regular : -1.00 British regular : 0.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Volgograd 1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Bulgaria to Greece 2 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 artillery and 8 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,4,3 Italians collect 6 PUs (10 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 destroyers, 1 fighter, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 bomber and 3 fighters moved from Western Germany to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 9 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 9 fighters and 3 infantry in Holland Belgium, round 2 : 8/13 hits, 5.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 9 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 tactical_bombers moved from 112 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Volgograd to Greece 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Holland Belgium to Western Germany 9 fighters moved from Holland Belgium to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 3 infantry and 2 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Novosibirsk to Archangel 5 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 112 Sea Zone to 113 Sea Zone 3 infantry moved from Northern Italy to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Greece Place Units - Germans 2 destroyers and 1 fighter placed in 113 Sea Zone 5 infantry placed in Germany 4 infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6,6,2 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans regular : 2.33 British regular : 0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys moved from Russia to Samara 5 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Sakha Combat - Russians Battle in Sakha Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Sakha, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys in Samara, round 2 : 26/104 hits, 24.33 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 19 artilleries, 75 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from Russia to Hopei 1 fighter moved from Russia to Kweichow 1 fighter moved from Russia to Northwest Persia 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : 2.67 -
@farmboy Well, if I would have known Russia would stay until G12, I’d have thought I was winning as Allies, but seems like this game slowly slipping away.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 infantry moved from Jehol to Chahar 2 bombers moved from French Indo China to Chahar Combat - Japanese Battle in Chahar Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Chahar to Yunnan 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 fighter moved from French Indo China to India 1 fighter moved from Manchuria to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 submarines moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 8 carriers moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 1 cruiser and 3 marines moved from 35 Sea Zone to 42 Sea Zone 7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 5 submarines moved from 35 Sea Zone to 42 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 3 infantry placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.33





