I’m camping until Sunday evening. Crockett and I talked some more and decided I will play the Germans and Italians so I will post the opening at that time! 🤓
L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Purchase Units - Japanese Japanese buy 1 fighter, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 armour moved from Kenya to Belgian Congo Japanese take Belgian Congo from British 1 armour moved from Belgian Congo to Rhodesia Japanese take Rhodesia from British 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to South West Africa 1 armour moved from Tanganyika Territory to Rhodesia 1 armour moved from Rhodesia to Union of South Africa 1 artillery and 3 infantry moved from Mozambique to Union of South Africa 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 2 fighters moved from 72 Sea Zone to Union of South Africa 1 fighter, 1 submarine and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone 5 fighters and 4 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 14 infantry moved from Shan State to French Indo China 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Sumatra 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 4 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 fighters moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in South West Africa Battle in 36 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 36 Sea Zone Japanese win, taking South West Africa from British with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 38 Sea Zone Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 5 fighters, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 5 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 5 fighters, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 5 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win with 5 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 76 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 76 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Java Battle in Union of South Africa Japanese attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Union of South Africa, round 2 : 2/9 hits, 3.17 expected hits British roll dice for 4 infantry in Union of South Africa, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Union of South Africa Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Union of South Africa, round 3 : 3/9 hits, 3.17 expected hits British roll dice for 2 infantry in Union of South Africa, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Union of South Africa Japanese win, taking Java from Americans, taking Union of South Africa from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 4 infantry Casualties for Japanese: 2 infantry Battle in French Indo China Japanese attack with 2 fighters, 14 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/17 hits, 4.00 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Sumatra Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 3/10 hits, 4.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 5 fighters and 3 tactical_bombers moved from Sumatra to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 5 fighters and 3 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 fighters moved from French Indo China to Malaya 2 bombers moved from Shan State to Russia 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 artillery moved from Yakut S.S.R. to Yenisey 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Angola Japanese take Angola from Neutral_True 2 fighters moved from Union of South Africa to Tanganyika Territory 1 carrier, 1 destroyer and 1 transport moved from 72 Sea Zone to 75 Sea Zone 1 carrier moved from 72 Sea Zone to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 75 Sea Zone 5 artilleries and 9 infantry moved from Shan State to Malaya 1 aaGun moved from Shan State to French Indo China 1 artillery and 2 infantry moved from Amur to Buryatia 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 3 transports placed in 37 Sea Zone 1 fighter placed in 6 Sea Zone 1 infantry and 2 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -6.50 ANZAC regular : 0.33 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 91 Sea Zone to 89 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 83 Sea Zone 1 destroyer moved from 83 Sea Zone to 69 Sea Zone 2 artilleries, 12 fighters and 6 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Rio de Oro to Gibraltar 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 41 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 2 artilleries, 15 fighters and 6 infantry Germans defend with 1 airfield, 3 armour, 8 artilleries, 1 harbour and 3 mech_infantrys Americans roll dice for 2 artilleries, 15 fighters and 6 infantry in Gibraltar, round 2 : 7/23 hits, 9.50 expected hits Germans roll dice for 3 armour, 8 artilleries and 3 mech_infantrys in Gibraltar, round 2 : 6/14 hits, 5.17 expected hits 4 artilleries owned by the Germans, 6 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Gibraltar Americans roll dice for 2 artilleries and 15 fighters in Gibraltar, round 3 : 10/17 hits, 8.17 expected hits Germans roll dice for 3 armour and 4 artilleries in Gibraltar, round 3 : 3/7 hits, 2.83 expected hits 4 artilleries owned by the Germans, 3 armour owned by the Germans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 13 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 artillery, 2 fighters and 6 infantry Casualties for Germans: 3 armour, 8 artilleries and 3 mech_infantrys Non Combat Move - Americans 10 fighters moved from Gibraltar to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Rio de Oro 1 fighter moved from 91 Sea Zone to Rio de Oro 2 fighters moved from Eastern United States to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 transports moved from 54 Sea Zone to 27 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 4 infantry moved from 30 Sea Zone to Johnston Island 7 fighters moved from Caucasus to India 1 fighter moved from Burma to India 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 55 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 3 artilleries placed in Anhwe 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from India: 3 fighters EDIT: Adding units owned by Americans to Trans-Jordan: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 fighter EDIT: Adding units owned by Americans to Trans-Jordan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 4 fighters EDIT: Adding units owned by Americans to India: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 69 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 6 fighters moved from Caucasus to India 1 fighter moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Greece 3 fighters moved from Caucasus to Volgograd 7 fighters moved from Caucasus to Greece Combat - British Battle in Greece British attack with 7 fighters and 2 mech_infantrys Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 7 fighters and 2 mech_infantrys in Greece, round 2 : 4/9 hits, 3.83 expected hits Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Volgograd British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Volgograd British win, taking Volgograd from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 mech_infantry moved from Samara to Caucasus 3 armour and 3 mech_infantrys moved from Novosibirsk to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 5 fighters moved from Volgograd to Caucasus 7 fighters moved from Greece to Caucasus 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Turkey 3 armour and 1 mech_infantry moved from Iraq to Caucasus 3 armour and 5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 3 aaGuns, 9 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Burma to India Place Units - British 3 infantry placed in Egypt 1 fighter and 2 mech_infantrys placed in Persia 2 armour and 1 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,3,3,4,6,3,5,1,1,5,3,3,6,5,4,6,1,2,6,3,1,4,3,3,5,6,4,5,3,5,6,3,5,2,5,5,5,2,5,3,4,4,4,4,6,3,5,3,5,3,4,4,4,1,3,5,3,1,1,4,6,4,2,3,3,5,2,6,6,4,2,4,1,3,6,2,1,3 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.33 Germans regular : 1.67 British regular : -0.33
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TripleA Turn Summary: Italians round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Purchase Units - Italians Italians buy 1 aaGun and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Spain to Gibraltar 2 mech_infantrys moved from Yugoslavia to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Greece Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Greece Italians win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Greece to Spain 1 infantry moved from Portugal to Spain 1 aaGun and 24 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Gibraltar to Spain Place Units - Italians 1 aaGun and 2 infantry placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,4,6,3,4,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 10 PUs (11 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 British regular : 0.33
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TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 55 Sea Zone to Java 3 fighters moved from Caucasus to India Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Java to 55 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland ANZAC undo move 2. 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Caucasus to India Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Spain to Rio de Oro 24 bombers moved from France to Rio de Oro 2 bombers moved from Western Germany to Rio de Oro 1 infantry moved from Russia to Samara Germans take Samara from British 2 infantry moved from Rostov to Volgograd 3 bombers moved from Russia to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 bombers and 2 infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rio de Oro Germans attack with 26 bombers and 2 fighters Americans defend with 1 airfield, 3 fighters and 1 harbour Germans roll dice for 26 bombers and 2 fighters in Rio de Oro, round 2 : 15/28 hits, 18.33 expected hits Americans roll dice for 3 fighters in Rio de Oro, round 2 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 3 fighters owned by the Americans lost in Rio de Oro Germans win with 26 bombers and 1 fighter remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter Casualties for Americans: 3 fighters Non Combat Move - Germans 26 bombers and 1 fighter moved from Rio de Oro to Spain 3 mech_infantrys moved from France to Spain 3 infantry moved from Ukraine to Rostov 1 armour and 5 mech_infantrys moved from Novgorod to Bryansk 18 armour moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 8 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Bryansk to Ukraine 3 armour moved from Russia to Ukraine 2 armour moved from Russia to Ukraine 2 armour moved from Russia to Bryansk 3 mech_infantrys moved from Western Germany to Yugoslavia 3 bombers moved from Volgograd to Northern Italy Place Units - Germans 1 infantry and 2 mech_infantrys placed in Ukraine 3 infantry placed in Russia 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : -3.67 British regular : -0.33
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If you attack Spain with USA please ask for OOL.
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Well, in the normal course of events, in my opinion, no you don’t have a chance. The Axis is collecting more money, has the initiative and has centralized position. Soon, for the Allies, it will be a choice of holding India or the Caucasus which will just increase the money issue once I take one or the other. The Allies are not pressing the Axis anywhere on the board and are in a stalemate or retreating everywhere.
Having said that “normal” is the key word. Maybe I will make a blunder you can take advantage of. After all, I have already made two stupid non-combat gaffs that either could have, and almost did, cost me the game. Or maybe, you will get one of those 1% results in a major battle. Anything is possible.
Under normal circumstances it is over, but normal doesn’t always happen.
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@andrewaagamer said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
Well, in the normal course of events, in my opinion, no you don’t have a chance. The Axis is collecting more money, has the initiative and has centralized position. Soon, for the Allies, it will be a choice of holding India or the Caucasus which will just increase the money issue once I take one or the other. The Allies are not pressing the Axis anywhere on the board and are in a stalemate or retreating everywhere.
Having said that “normal” is the key word. Maybe I will make a blunder you can take advantage of. After all, I have already made two stupid non-combat gaffs that either could have, and almost did, cost me the game. Or maybe, you will get one of those 1% results in a major battle. Anything is possible.
Under normal circumstances it is over, but normal doesn’t always happen.
Sorry, I’ve been MIA… one my legal cases blew up and I was working all weekend…
Anyway, yeah that is a fair assessment.
Let’s see if I can blow something open here
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ok, you got 100% on fleet and Caucasus army… LOL
On that fact, I will throw in the towel.
Hard fought!
rematch same conditions?
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@karl7 Thank you for the game! I agree, it was hard fought. Twice after my blunders I thought I was going to lose. However, on one the dice bailed me out and you also made a blunder to even things up and get me back into the game.
Please post the loss.
I am happy to play again under the same conditions. Send me your placement and I will start the game.
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Sounds good!
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Bid:
sub w/fleet in med
sub w/cruiser off gib
art in Alexandria
tank in Egypt
sub off Sydney
ftr in scotland
transport off south africa
artillery in Sudan
dd in 111
1 IPC to India -
game posted
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@karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
Bid:
sub w/fleet in med
sub w/cruiser off gib
art in Alexandria
tank in Egypt
sub off Sydney
ftr in scotland
transport off south africa
artillery in Sudan
dd in 111
1 IPC to IndiaThanks!
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did this get up? just want to make sure I didn’t drop the ball! LOL
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@karl7 Nope, my fault. I was on vacation for two weeks in early November and playing catch up at work. Should be able to start up in about two weeks.
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cool, whenever, you know me