Ghostglider Allies Vs dawgoneit Axis. No Bid. PTV


  • @ghostglider i no, i really messed this game up.


  • @dawgoneit i still want to play


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            4 fighters and 1 tactical_bomber moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Norway
            1 bomber moved from United Kingdom to Finland
            1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
            2 marines moved from Marshall Islands to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 marines moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from Wake Island to Caroline Islands
    
        Combat - Americans
            Battle in Norway
            Battle in Jehol
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Jehol, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Jehol
                Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Finland
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland
                Germans win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 2 fighters, 1 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from Wake Island to Midway
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            3 battleships, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 carriers and 2 submarines moved from 27 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from Jehol to Shantung
            2 infantry moved from French West Africa to 89 Sea Zone
            2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 armour moved from French Equatorial Africa to Egypt
            2 infantry moved from Central United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            2 carriers, 1 submarine and 2 transports placed in 11 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Western United States
            1 transport placed in 104 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1
            Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : 1.33
    Japanese AA : -0.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Shansi to Inner Mongolia
            1 artillery and 1 infantry moved from Shansi to Chahar
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Fukien
    
        Place Units - Chinese
            3 artilleries and 4 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            4 fighters and 1 tactical_bomber moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Norway
            1 bomber moved from United Kingdom to Finland
            1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
            2 marines moved from Marshall Islands to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 marines moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from Wake Island to Caroline Islands
    
        Combat - Americans
            Battle in Norway
            Battle in Jehol
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Jehol, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Jehol
                Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Finland
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland
                Germans win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 2 fighters, 1 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from Wake Island to Midway
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            3 battleships, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 carriers and 2 submarines moved from 27 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from Jehol to Shantung
            2 infantry moved from French West Africa to 89 Sea Zone
            2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 armour moved from French Equatorial Africa to Egypt
            2 infantry moved from Central United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            2 carriers, 1 submarine and 2 transports placed in 11 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Western United States
            1 transport placed in 104 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1
            Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Shansi to Inner Mongolia
            1 artillery and 1 infantry moved from Shansi to Chahar
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Fukien
    
        Place Units - Chinese
            3 artilleries and 4 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 submarines and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Holland Belgium
            4 infantry moved from United Kingdom to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Greece
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
                Germans defend with 1 artillery and 6 infantry
                    British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 6 infantry in Holland Belgium, round 2 : 1/9 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 2 : 1/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Holland Belgium, round 3 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Holland Belgium, round 4 : 0/8 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Holland Belgium, round 5 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 13
                Casualties for British: 3 infantry
                Casualties for Germans: 1 artillery and 6 infantry
    
        Non Combat Move - British
            1 bomber moved from Holland Belgium to United Kingdom
            1 destroyer moved from 94 Sea Zone to 113 Sea Zone
            1 artillery moved from Tunisia to Libya
            1 aaGun moved from Algeria to Tunisia
            2 transports moved from 101 Sea Zone to 100 Sea Zone
            1 artillery and 2 infantry moved from Egypt to 100 Sea Zone
            1 mech_infantry moved from Syria to 100 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece
            2 fighters moved from 101 Sea Zone to Gibraltar
            2 fighters moved from Syria to 101 Sea Zone
            3 infantry moved from Rhodesia to Belgian Congo
            1 battleship and 2 submarines moved from 40 Sea Zone to 132 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            5 infantry moved from Shan State to French Indo China
            2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            4 infantry moved from Shan State to Malaya
            5 infantry moved from Burma to Yunnan
    
        Place Units - British
            1 carrier and 2 transports placed in 113 Sea Zone
            2 fighters placed in 113 Sea Zone
    
        Turn Complete - British
            British collect 44 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            2 submarines and 1 transport placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in 40 Sea Zone change ownership: 2 submarines and 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 1.17
    Japanese regular : 0.67
    Japanese AA : -0.33
    Germans regular : -2.33
    British regular : -4.00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
            3 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Northern Italy to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 4 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/10 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2,3,6,5,3,2,5,2,1,5
            Italians collect 1 PU (8 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 4 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 fighter moved from Davao to Paulau
            1 cruiser moved from 55 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau
                ANZAC win, taking Paulau from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Paulau to Davao
            1 destroyer and 5 submarines moved from 55 Sea Zone to 34 Sea Zone
            3 submarines moved from 64 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to Davao
    
        Place Units - ANZAC
            3 submarines placed in 55 Sea Zone
            1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 4 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 fighter moved from Davao to Paulau
            1 cruiser moved from 55 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau
                ANZAC win, taking Paulau from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Paulau to Davao
            1 destroyer and 5 submarines moved from 55 Sea Zone to 34 Sea Zone
            3 submarines moved from 64 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to Davao
    
        Place Units - ANZAC
            3 submarines placed in 55 Sea Zone
            1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Greece
            1 destroyer moved from 38 Sea Zone to 36 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 8 infantry moved from Normandy Bordeaux to Holland Belgium
            4 infantry moved from Western Germany to Holland Belgium
            4 fighters and 5 tactical_bombers moved from Denmark to 115 Sea Zone
            3 bombers moved from Germany to 115 Sea Zone
            6 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            6 armour and 9 mech_infantrys moved from Southern Belarus to Western Ukraine
            2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
            2 artilleries and 4 infantry moved from Southern Belarus to Northern Belarus
            1 artillery and 1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Karelia to Finland
            1 artillery and 2 infantry moved from Germany to Western Germany
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 3 bombers, 4 fighters and 5 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 115 Sea Zone
                Germans win with 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Germans attack with 10 armour and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Ukraine, round 2 : 6/20 hits, 8.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 12 infantry
                British defend with 1 armour, 1 artillery and 3 infantry
                    Germans roll dice for 2 artilleries and 12 infantry in Holland Belgium, round 2 : 4/14 hits, 3.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 10 infantry in Holland Belgium, round 3 : 4/12 hits, 2.67 expected hits
                    British roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries and 9 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 3 infantry
                Casualties for British: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 115 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to Western Germany
            3 fighters and 3 tactical_bombers moved from 115 Sea Zone to Western Germany
            3 bombers moved from 115 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 3 tactical_bombers
            EDIT: Adding units owned by Germans to Denmark: 3 fighters and 3 tactical_bombers
            EDIT: Turning off Edit Mode
            1 artillery and 9 infantry placed in Western Germany
            9 infantry placed in Germany
            Germans undo move 2.
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,6,4,4,5,4,1,4,3,1
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Vologda to Leningrad
            1 infantry moved from Novgorod to Leningrad
            1 armour moved from Gorky to Leningrad
            1 mech_infantry moved from Yaroslavl to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Leningrad, round 2 : 3/4 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Yaroslavl to Novgorod
            2 infantry moved from Stalingrad to Rostov
            1 armour moved from Stalingrad to Kursk
            2 artilleries and 28 infantry moved from Tula to Kursk
            4 aaGuns, 7 artilleries and 22 infantry moved from Russia to Smolensk
            3 artilleries and 3 infantry moved from Yaroslavl to Novgorod
            2 artilleries moved from Yaroslavl to Novgorod
            1 infantry moved from Yaroslavl to Novgorod
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 armour placed in Stalingrad
            3 armour, 2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.83
    

    Savegame


  • @ghostglider your win. Another?

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