BM3 Pejon_88 (allies+15) vs Majikforce(axis)

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from New Guinea to 34 Sea Zone
            1 fighter moved from 46 Sea Zone to 34 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 transport; ANZAC loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malta
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Malta
                    Americans roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Malta
                Italians win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Caroline Islands
                Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 bomber moved from 34 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 carrier and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to 110 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Syria to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Malta
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Malta from Italians, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 aaGuns, 10 artilleries and 13 infantry moved from Burma to Shan State
            1 aaGun moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 armour moved from West India to Burma
            2 infantry moved from West India to India
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
            2 fighters and 1 tactical_bomber moved from Yunnan to West India
            1 armour moved from Persia to West India
            1 artillery and 4 infantry moved from Iraq to Northwest Persia
            3 artilleries moved from Persia to Northwest Persia
            1 bomber moved from Ukraine to Northwest Persia
            1 fighter moved from Persia to West India
            2 infantry moved from Syria to Iraq
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            2 fighters moved from Egypt to Persia
            2 fighters moved from Persia to Eastern Persia
            1 armour moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - British
            3 fighters placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 1,33
    British : -2,00
    Americans : 0,33
    AA fire in Ukraine : : -0,17
    Japanese : -0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bessarabia to Rostov
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            4 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 artillery, 5 fighters and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.83 expected hits
                    Americans roll dice for 2 artilleries, 5 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/13 hits, 6.00 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                Americans win with 2 artilleries, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Italians: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Southern Italy to France
            1 artillery moved from Southern Italy to Northern Italy
            5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            2 aaGuns moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -2.00
    Russians : -0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Shan State
            2 fighters moved from India to Shan State
            1 fighter moved from Persia to Russia
            2 infantry moved from Egypt to Trans-Jordan
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Shan State
            2 fighters moved from India to Shan State
            1 fighter moved from Persia to Russia
            2 infantry moved from Egypt to Trans-Jordan
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Shensi to Volgograd
            1 bomber moved from Shensi to Tambov
            1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
            12 armour and 16 mech_infantrys moved from Ukraine to Caucasus
            2 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 armour moved from Belarus to Smolensk
            1 artillery moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber and 5 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers, 7 fighters and 2 infantry
                British defend with 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 2 bombers, 7 fighters and 2 infantry in Normandy Bordeaux, round 2 : 8/13 hits, 6.17 expected hits
                    Americans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 5.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Americans, 1 artillery owned by the British, 3 fighters owned by the British, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 2 bombers and 7 fighters in Normandy Bordeaux, round 3 : 3/10 hits, 5.17 expected hits
                    Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 5 fighters remaining. Battle score for attacker is 38
                Casualties for Germans: 1 artillery, 2 fighters and 2 infantry
                Casualties for Americans: 1 artillery and 1 mech_infantry
                Casualties for British: 1 artillery, 5 fighters and 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 3/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Volgograd, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 12 armour and 16 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour and 16 mech_infantrys in Caucasus, round 2 : 9/28 hits, 8.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 12 armour and 15 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 4 artilleries and 15 infantry moved from Ukraine to Rostov
            1 bomber moved from Volgograd to Ukraine
            6 mech_infantrys moved from Romania to Ukraine
            1 bomber moved from Tambov to Ukraine
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Novgorod to Ukraine
            1 fighter moved from Archangel to Ukraine
            1 mech_infantry moved from Belarus to Rostov
            1 mech_infantry moved from Novgorod to Belarus
            1 aaGun moved from Western Germany to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            Germans undo move 5.
            Germans undo move 4.
            2 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in France
            Germans undo move 5.
            1 artillery and 1 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -1.00
    Russians : -1.33
    

    Savegame

  • '22 '16

    @Pejon_88 Wow! Normandy went extremely well for me.

  • '23 '22

    Yeah it proved to be very strategic move from you. First you lost two fighters less than expected with Italy and then Germany delivered a fine first round in combination with my less good roll. Nicely done :)

    I guess it was fair considering the battle in SZ92.

  • '23 '22

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Volgograd
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
            1 infantry moved from Kazakhstan to Volgograd
            1 artillery and 2 infantry moved from Samara to Volgograd
            3 artilleries moved from Russia to Smolensk
            15 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 3 artilleries and 15 infantry
                Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 15 infantry in Smolensk, round 2 : 3/18 hits, 4,00 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Archangel to Russia
            1 fighter moved from Volgograd to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Tsagaan Olom to Olgiy
            1 infantry moved from Central Mongolia to Tsagaan Olom
            9 artilleries and 8 infantry moved from Samara to Russia
            13 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 artillery, 2 fighters and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Russians : 3,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Amur to Siberia
            1 armour and 2 mech_infantrys moved from Manchuria to Sakha
            2 armour moved from Buryatia to Yakut S.S.R.
            1 armour moved from Sikang to Yunnan
            1 mech_infantry moved from Shensi to Yunnan
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            2 tactical_bombers moved from Kweichow to Yunnan
            3 tactical_bombers moved from French Indo China to Yunnan
            2 bombers moved from Japan to Yunnan
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 tactical_bomber moved from Manchuria to 34 Sea Zone
            1 fighter moved from Japan to 34 Sea Zone
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            3 fighters moved from 42 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 5 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Yakut S.S.R.
                Japanese attack with 2 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Sakha, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 mech_infantry and 5 tactical_bombers
                British defend with 1 aaGun and 2 infantry
                    AA fire in Yunnan : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 7/9 hits, 4.67 expected hits
                    Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 6 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 marine moved from 35 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            6 fighters and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Kweichow to French Indo China
            3 armour and 3 mech_infantrys moved from Hunan to French Indo China
            2 bombers and 4 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 aaGun moved from Kweichow to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            2 fighters moved from 6 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            1 fighter and 2 infantry placed in French Indo China
            1 artillery and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.67
    AA fire in Yunnan : : 0.50
    Chinese : 1.33
    Russians : 0.00
    Japanese : 1.50
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Wake Island to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Iwo Jima to Marianas
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Western United States to Midway
            1 bomber moved from Western United States to Midway
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in 10 Sea Zone
            Americans undo move 8.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,17
    Japanese : -0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Wake Island to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Iwo Jima to Marianas
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Western United States to Midway
            1 bomber moved from Western United States to Midway
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in 10 Sea Zone
            Americans undo move 8.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from West India to Yunnan
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Holland Belgium : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the British lost in Holland Belgium
                    British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 1,00 expected hits
                    1 aaGun owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for British: 1 fighter and 4 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
                1 tactical_bomber owned by the British retreated
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 aaGuns, 10 artilleries and 12 infantry moved from Shan State to Burma
            5 infantry and 1 mech_infantry moved from India to Burma
            3 infantry moved from West India to India
            1 armour moved from West India to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to Shan State
            1 fighter moved from Russia to Persia
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 armour moved from Egypt to Iraq
            1 aaGun, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 fighter and 3 infantry moved from Persia to Iraq
            2 fighters moved from Eastern Persia to Iraq
            2 fighters moved from West India to Iraq
            4 artilleries, 1 bomber and 4 infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 artilleries placed in Iraq
            3 infantry placed in Persia
            2 artilleries and 1 infantry placed in United Kingdom
            1 submarine placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1,33
    British : -0,67
    Americans : 0,17
    Japanese : -0,83
    AA fire in Holland Belgium : : 0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Rostov to Bryansk
            1 fighter moved from Southern Italy to 96 Sea Zone
            3 fighters moved from Western Germany to 96 Sea Zone
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 4 fighters
                French defend with 1 destroyer
                    Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                Italians win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Western Germany
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to France
            1 mech_infantry moved from Southern Italy to France
            2 aaGuns moved from Ukraine to Bryansk
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Northern Italy
            Italians undo move 2.
            1 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    French : -0.33
    Russians : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Shan State to India
            1 fighter moved from Russia to Persia
            1 fighter moved from New South Wales to 33 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Shan State to India
            1 fighter moved from Russia to Persia
            1 fighter moved from New South Wales to 33 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Archangel
            3 mech_infantrys moved from Novgorod to Archangel
            2 infantry moved from Tambov to Samara
            1 bomber moved from Ukraine to Samara
            2 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
            2 fighters moved from Ukraine to Volgograd
            4 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Tambov
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            4 fighters moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            3 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour moved from Caucasus to Northwest Persia
            1 bomber moved from Ukraine to Northwest Persia
            1 armour and 8 mech_infantrys moved from Ukraine to Bryansk
            4 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Bryansk
            9 armour and 10 mech_infantrys moved from Caucasus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Volgograd
                Germans attack with 2 fighters and 4 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters and 4 infantry in Volgograd, round 2 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Bryansk
            1 bomber moved from Samara to Bryansk
            2 fighters moved from Volgograd to Bryansk
            2 bombers moved from Archangel to Bryansk
            1 bomber moved from Northwest Persia to Bryansk
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Denmark
            1 fighter moved from 113 Sea Zone to Denmark
            1 infantry moved from Western Germany to Denmark
            4 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 fighter moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 bomber placed in Western Germany
            1 mech_infantry placed in Germany
            4 infantry placed in Western Germany
            1 infantry placed in Western Germany
            3 infantry placed in Western Germany
            Germans undo move 8.
            Germans undo move 7.
            Germans undo move 6.
            Germans undo move 5.
            Germans undo move 2.
            Germans undo move 1.
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            4 mech_infantrys placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.33
    Americans : 0.33
    Russians : 0.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Tambov
            2 fighters moved from Russia to Samara
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Samara to Russia
            2 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Tsagaan Olom to Olgiy
            1 infantry moved from Timguska to Novosibirsk
            3 artilleries and 25 infantry moved from Smolensk to Russia
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Changing ownership of Belarus from Germans to Russians
            EDIT: Adding units owned by Russians to Belarus: 1 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            1 armour, 4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 0,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 mech_infantrys moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from French Indo China to Malaya
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            3 fighters moved from Japan to 17 Sea Zone
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 bomber, 1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 35 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in Paulau Island
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Paulau Island, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Guam
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Japanese roll dice for 1 artillery and 1 bomber in Malaya, round 3 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Siam
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siam, round 3 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hunan to Kwangsi
            1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
            1 mech_infantry moved from Manchuria to Buryatia
            1 artillery and 1 infantry moved from Siberia to Amur
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
            2 fighters moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from 17 Sea Zone to Japan
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter moved from Siam to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Siam to French Indo China
            2 tactical_bombers moved from Yunnan to French Indo China
            1 bomber moved from Malaya to French Indo China
            2 mech_infantrys moved from Manchuria to Anhwe
            1 bomber moved from Yunnan to Amur
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            1 fighter and 1 infantry placed in Japan
            1 destroyer and 2 transports placed in 36 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            Japanese undo move 5.
            2 mech_infantrys placed in Manchuria
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
            Japanese collect 62 PUs (7 lost to blockades); end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Chinese : 0.33
    UK_Pacific : 1.33
    Japanese : -2.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 bombers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Marianas to 44 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from Caroline Islands to 34 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Americans creates battle in territory 125 Sea Zone
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Paulau Island
                Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 marine
                    Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            1 bomber moved from 44 Sea Zone to Dutch New Guinea
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            3 fighters moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Midway to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Western United States to Wake Island
            1 fighter moved from Western United States to Wake Island
            1 mech_infantry moved from Tobruk to Egypt
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 bombers placed in Western United States
            4 artilleries and 4 infantry placed in Central United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : -0,67
    Japanese : -1,17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

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