19L BM3 FMErwinRommel (x) vs Owentoo (L) g2


  • 2019

    Hopefully, I’ll do better in this game.


  • 2019

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:43:51 PM
    Savegame


  • 2019

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    

    Savegame


  • 2019

    Scramble in sz110 and/or sz111? GL & HF


  • 2019 2018 2017

    No scramble in 111… full scramble in 110


  • 2019

    My sub hit in sz110 (I tilted your BB) plus 4 more hits OOL please


  • 2019 2018 2017

    French CA, British CA, French Fighter, British Fighters, British BB


  • 2019

    Your gamble in sz110 didn’t pay off. You rolled poorly on round 1, so even though all hits thereafter, it was too late. I had a scare in France the first round, but then it improved.


  • 2019 2018 2017

    OK, where’s the file… you didn’t post it…


  • 2019

    still moving


  • 2019 2018 2017

    ah! OK, I’ll be more patient…


  • 2019

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
                    British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 30
                Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 5.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 6 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 3/11 hits, 4.17 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/6 hits, 2.67 expected hits
                    1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 5/10 hits, 4.00 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Germans: 1 artillery, 6 infantry and 1 mech_infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 5/14 hits, 4.33 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 5 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from 110 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
            1 fighter moved from Yugoslavia to Tobruk
            1 tactical_bomber moved from Poland to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Finland
            2 infantry moved from Denmark to Western Germany
            3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
    
        Place Units - Germans
            6 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -0.83
    French : -1.33
    Neutral_Allies : 2.33
    

    Savegame


  • 2019

    It’s been a while since I started as the Axis, so just making sure I don’t overlook something.


  • 2019 2018 2017

    A very good G1 !!!


  • 2019

    I haven’t had any opponents scramble in sz110. But with good dice luck, Britain can win that battle and really hurt Germany’s air power.


  • 2019 2018 2017

    Well, it looks like I brought down 3 German air and 2 subs, so I think I did ok


  • 2019 2018 2017

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Buryatia to Yakut S.S.R.
            6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            2 aaGuns moved from Sakha to Buryatia
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
            1 fighter moved from Belarus to Russia
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            2 aaGuns moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            1 infantry moved from Bessarabia to Western Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Formosa to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Korea
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Jehol to Anhwe
            1 fighter moved from Korea to Jehol
            2 infantry moved from Korea to Manchuria
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    Japanese : -1.83
    

    Savegame


  • 2019

    China threw back the Japanese in Yunnan! China rolled 4- for-4 on round 1, killing all my ground troops. If I had rolled average (rounded up), I would have taken out all the defenders also. Then I might have taken a plane to capture it. But I rolled 2-for-8, so I might have lost another unit if I didn’t retreat. Then China rolled 0-2 in Hunan. Losing the Yunnan battle messed up my plans, so I had to change destinations for transports.


  • 2019 2018 2017

    I’ve seen 4 or 4 in Greece before, but not in Yunnan. Don’t know which is worse… probably Yunnan…


  • 2019 2018 2017

    4 FOR 4 I mean


  • 2019 2018 2017

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to Wake Island
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Eastern United States
            2 aaGuns moved from Eastern United States to Central United States
            1 artillery moved from Eastern United States to Central United States
            1 infantry moved from Eastern United States to Central United States
            2 mech_infantrys moved from Central United States to Western United States
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
            2 infantry moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.17
    Japanese : -1.33
    

    Savegame


  • 2019 2018 2017

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to Wake Island
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Eastern United States
            2 aaGuns moved from Eastern United States to Central United States
            1 artillery moved from Eastern United States to Central United States
            1 infantry moved from Eastern United States to Central United States
            2 mech_infantrys moved from Central United States to Western United States
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
            2 infantry moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to 111 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 111 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship and 1 submarine
    
        Non Combat Move - British
            1 aaGun moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 bomber moved from 111 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 aaGun moved from 92 Sea Zone to Algeria
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from Burma to India
            1 fighter moved from India to Tanganyika Territory
            2 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Burma to India
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 mech_infantry moved from Egypt to Syria
            1 fighter moved from 111 Sea Zone to Gibraltar
            1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
            British collect 29 PUs (1 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.33
    Italians : -0.33
    Chinese : -1.17
    Japanese : -1.33
    

    Savegame


  • 2019

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Northern Italy to Syria
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 mech_infantry; French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 3 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry and 1 mech_infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the French lost in Syria
                Italians win, taking Cyprus from British, taking Syria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Syria to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 armour moved from Albania to Slovakia Hungary
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.17
    British : -0.67
    French : -1.33
    

    Savegame


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