Scramble fighters from Scotland in a desperate gasp to take down a German fighter?
Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 3 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 destroyer and 1 fighter moved from 112 Sea Zone to 104 Sea Zone 5 submarines moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 destroyer and 5 submarines Americans defend with 1 destroyer and 1 submarine Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Americans with 5 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 3 bombers and 3 fighters moved from Western Germany to Iraq 16 armour, 7 bombers, 11 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 3 artilleries moved from Persia to Iraq 9 armour, 3 artilleries, 10 infantry and 54 mech_infantrys moved from Volgograd to Caucasus 1 aaGun, 1 infantry and 4 mech_infantrys moved from Tambov to Volgograd 4 mech_infantrys moved from Volgograd to Caucasus 6 artilleries and 4 infantry moved from Ukraine to Rostov 1 artillery and 3 infantry moved from Bryansk to Rostov 14 artilleries and 9 infantry moved from Western Ukraine to Ukraine Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 infantry placed in Persia 3 infantry placed in Iraq 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,2,2,5,2,6,5,1,2 Germans collect 74 PUs (6 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.33 Americans : 0.50
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TripleA Manual Gamesave Post: Russians round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from Egypt to Iraq Combat - Russians Battle in Iraq Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys AA fire in Iraq : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits
Combat Hit Differential Summary :
AA fire in Iraq : : -0,17 Russians : -0,50
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19 hits…
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Lose the AA Guns, inf, art and mech inf. Preserve bombers in round 1.
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TripleA Manual Gamesave Post: Russians round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from Egypt to Iraq Combat - Russians Battle in Iraq Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys AA fire in Iraq : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits Germans roll dice for 4 aaGuns, 18 armour, 3 artilleries, 12 bombers, 17 fighters, 5 infantry, 7 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 28/64 hits, 28,33 expected hits 28 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Iraq Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 18 infantry and 11 mech_infantrys in Iraq, round 3 : 14/49 hits, 14,83 expected hits
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Iraq : : -0,17 Russians : -1,33
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14 hits…
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Ok. You can lose the bombers and the Italian tanks.
OOL: tanks, tacs, ftrs.
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from Egypt to Iraq Combat - Russians Battle in Iraq Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys AA fire in Iraq : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits Germans roll dice for 4 aaGuns, 18 armour, 3 artilleries, 12 bombers, 17 fighters, 5 infantry, 7 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 28/64 hits, 28,33 expected hits 28 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Iraq Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 18 infantry and 11 mech_infantrys in Iraq, round 3 : 14/49 hits, 14,83 expected hits Germans roll dice for 18 armour, 12 bombers, 17 fighters and 2 tactical_bombers in Iraq, round 3 : 21/49 hits, 23,33 expected hits 18 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 bombers owned by the Germans, 2 bombers owned by the Italians and 2 armour owned by the Italians lost in Iraq Russians roll dice for 1 armour, 15 artilleries, 1 fighter and 11 mech_infantrys in Iraq, round 4 : 6/28 hits, 9,67 expected hits Germans roll dice for 16 armour, 17 fighters and 2 tactical_bombers in Iraq, round 4 : 17/35 hits, 20,33 expected hits 8 mech_infantrys owned by the Russians, 9 artilleries owned by the Russians and 6 armour owned by the Germans lost in Iraq Russians roll dice for 1 armour, 6 artilleries, 1 fighter and 3 mech_infantrys in Iraq, round 5 : 3/11 hits, 4,00 expected hits Germans roll dice for 10 armour, 17 fighters and 2 tactical_bombers in Iraq, round 5 : 18/29 hits, 17,33 expected hits 3 mech_infantrys owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 3 armour owned by the Germans lost in Iraq Germans win with 7 armour, 17 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys Casualties for Germans: 2 aaGuns, 9 armour, 3 artilleries, 10 bombers, 3 infantry and 3 mech_infantrys Casualties for Italians: 2 aaGuns, 2 armour, 2 bombers, 2 infantry and 4 mech_infantrys Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -5,33 AA fire in Iraq : : -0,17 Russians : -6,00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 2 infantry moved from Shan State to Malaya 4 bombers moved from Burma to Malaya Combat - Japanese Battle in Sumatra Battle in Malaya Japanese attack with 2 artilleries, 4 bombers and 2 infantry Americans defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 4 bombers and 2 infantry in Malaya, round 2 : 2/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Malaya Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone 4 bombers moved from Malaya to French Indo China 1 aaGun moved from Shan State to Malaya 1 artillery and 1 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 armour moved from India to Shan State 1 mech_infantry moved from West India to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -2.00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 2 infantry moved from Shan State to Malaya 4 bombers moved from Burma to Malaya Combat - Japanese Battle in Sumatra Battle in Malaya Japanese attack with 2 artilleries, 4 bombers and 2 infantry Americans defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 4 bombers and 2 infantry in Malaya, round 2 : 2/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Malaya Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone 4 bombers moved from Malaya to French Indo China 1 aaGun moved from Shan State to Malaya 1 artillery and 1 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 armour moved from India to Shan State 1 mech_infantry moved from West India to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -2.00
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Wow. German income is over 100! And no sign that it will reduce.
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 1 destroyer and 9 fighters; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 104 Sea Zone 5 fighters moved from Gibraltar to 104 Sea Zone 9 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 2 fighters Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 5 fighters moved from 104 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 92 Sea Zone 6 bombers moved from Egypt to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 9 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : -1,17 Japanese : -1,33
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 1 destroyer and 9 fighters; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 104 Sea Zone 5 fighters moved from Gibraltar to 104 Sea Zone 9 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 2 fighters Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 5 fighters moved from 104 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 92 Sea Zone 6 bombers moved from Egypt to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 9 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Non Combat Move - British Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,2,3,1,4,1,6,1,1,5,2 British collect 25 PUs (8 lost to blockades); end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 Americans : -1,17 Japanese : -1,33
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians Non Combat Move - Italians 3 fighters moved from Iraq to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,4,1,5,5,5,6,4,4 Italians collect 8 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 41 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 1 carrier owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -58 Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Battle in Philippines ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry 2 fighters owned by the Japanese forced to land in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : 2,00
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 41 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 1 carrier owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -58 Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Battle in Philippines ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry 2 fighters owned by the Japanese forced to land in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : 2,00
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers and 12 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Germans 3 artilleries and 11 infantry moved from Caucasus to Northwest Persia 14 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan Combat - Germans Battle in Northwest Persia Germans attack with 3 artilleries and 11 infantry Russians defend with 3 aaGuns 3 aaGuns owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 3 aaGuns Battle in Trans-Jordan Germans attack with 14 fighters and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 14 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 12/16 hits, 8.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans win with 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for British: 1 infantry Non Combat Move - Germans 3 infantry moved from Persia to Iraq 10 armour and 59 mech_infantrys moved from Caucasus to Iraq 13 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy 3 armour moved from Volgograd to Northwest Persia 1 aaGun and 1 infantry moved from Volgograd to Caucasus 7 artilleries and 7 infantry moved from Rostov to Caucasus 14 artilleries, 9 infantry and 3 mech_infantrys moved from Ukraine to Rostov 3 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Russia to Rostov 1 submarine moved from 109 Sea Zone to 124 Sea Zone 5 submarines moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Persia 3 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,6,3,2,5,6,1,2,1 Germans collect 75 PUs (4 lost to blockades); end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 3.67 British : 0.67
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 6 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to 35 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Japanese take 20 Sea Zone from ANZAC Japanese take 19 Sea Zone from ANZAC 3 bombers moved from French Indo China to 6 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in 35 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Java from Americans, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 6 Sea Zone Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 submarines Non Combat Move - Japanese 3 bombers and 1 fighter moved from 6 Sea Zone to Japan 1 aaGun, 1 artillery and 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Burma to Shan State 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Sumatra to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Japan 1 bomber moved from 35 Sea Zone to Japan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 armour, 2 artilleries and 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kweichow to Yunnan 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Americans : 0.67 Japanese : -0.33
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 88 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Eastern United States to 10 Sea Zone 5 fighters moved from Eastern United States to Gibraltar 6 bombers and 14 fighters moved from Gibraltar to Egypt Place Units - Americans 1 battleship, 2 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 88 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Eastern United States to 10 Sea Zone 5 fighters moved from Eastern United States to Gibraltar 6 bombers and 14 fighters moved from Gibraltar to Egypt Place Units - Americans 1 battleship, 2 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 21 PUs; British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Non Combat Move - British Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :