TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            4 fighters moved from 26 Sea Zone to Midway
            2 fighters moved from 26 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 11 submarines, 4 tactical_bombers and 2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 mech_infantry moved from Central America to Mexico
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
            Battle in Midway
                Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 :  5/8 hits
                    Japanese roll dice for 2 infantry in Midway, round 2 :  0/2 hits
                    2 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - Americans
            6 fighters moved from Midway to 26 Sea Zone
Place Units - Americans
            1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
            British buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
            1 cruiser moved from 91 Sea Zone to 89 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Syria
            1 fighter moved from Iraq to Syria
            3 artilleries and 16 infantry moved from West India to India
            1 bomber and 2 fighters moved from Persia to India
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Syria
            1 fighter moved from Iraq to 99 Sea Zone
Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 :  1/1 hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Egypt
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 :  3/6 hits
                    Italians roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                    2 infantry owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Syria
                British attack with 1 fighter and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Syria, round 2 :  1/3 hits
                    Italians roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 :  0/4 hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 :  0/3 hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                    British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 :  3/3 hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 :  0/1 hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in India
                British attack with 3 artilleries, 1 bomber, 2 fighters and 16 infantry
                Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry, 2 marines and 9 mech_infantrys
                    AA fire in India :  0/3 hits
                    British roll dice for 3 artilleries, 1 bomber, 2 fighters and 16 infantry in India, round 2 :  2/22 hits
                    Japanese roll dice for 1 aaGun, 2 artilleries, 2 infantry, 2 marines and 9 mech_infantrys in India, round 2 :  7/15 hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 7 infantry owned by the British lost in India
                    British roll dice for 3 artilleries, 1 bomber, 2 fighters and 9 infantry in India, round 3 :  5/15 hits
                    Japanese roll dice for 2 artilleries, 1 infantry, 2 marines and 9 mech_infantrys in India, round 3 :  8/14 hits
                    1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in India
                    British roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 infantry in India, round 4 :  4/7 hits
                    Japanese roll dice for 2 artilleries, 2 marines and 5 mech_infantrys in India, round 4 :  3/9 hits
                    2 artilleries owned by the British, 4 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 1 artillery, 1 bomber and 2 fighters in India, round 5 :  3/4 hits
                    Japanese roll dice for 2 artilleries, 2 marines and 1 mech_infantry in India, round 5 :  2/5 hits
                    2 artilleries owned by the Japanese, 2 fighters owned by the British and 1 mech_infantry owned by the Japanese lost in India
                    British roll dice for 1 artillery and 1 bomber in India, round 6 :  2/2 hits
                    Japanese roll dice for 2 marines in India, round 6 :  0/2 hits
                    2 marines owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -11
                Casualties for British: 2 artilleries, 2 fighters and 16 infantry
                Casualties for Japanese: 1 aaGun, 2 artilleries, 2 infantry, 2 marines and 9 mech_infantrys
Non Combat Move - British
            1 bomber moved from India to Persia
            1 aaGun moved from West India to India
            1 aaGun and 8 infantry moved from Persia to Eastern Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Syria to Iraq
            1 fighter moved from 99 Sea Zone to Iraq
            1 fighter moved from Iraq to Persia
            1 aaGun moved from Scotland to United Kingdom
Place Units - British
            3 armour placed in Iraq
            1 fighter and 1 tactical_bomber placed in Persia
Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,1,4,4,2,2,5,4,5,1,5,2,1
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,6,3,3,3,2,6,4,2,2,2,2,4,2,1
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
triplea_41516_UK_10.tsvg