@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 armour and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Poland to France
            1 bomber moved from Germany to Normandy Bordeaux
            2 submarines moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
none
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 armour and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Poland to France
            1 bomber moved from Germany to Normandy Bordeaux
            2 submarines moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  5/7 hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                    1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for French: 1 cruiser
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/3 hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  1/2 hits
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 :  5/10 hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    AA fire in France :  1/1 hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 :  4/17 hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  2/11 hits
                    1 aaGun owned by the French, 3 infantry owned by the French and 2 infantry owned by the Germans lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 :  5/15 hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 :  3/8 hits
                    3 infantry owned by the French, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries and 4 mech_infantrys in France, round 4 :  6/12 hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 :  2/3 hits
                    2 mech_infantrys owned by the Germans, 1 fighter owned by the French, 1 armour owned by the British and 1 armour owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for Germans: 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 armour and 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 bomber and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                    1 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 3 :  1/2 hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                    1 bomber owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is -11
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 1 bomber and 2 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Germany to Poland
            2 aaGuns moved from Germany to Slovakia Hungary
            2 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            2 artilleries moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Poland
            5 infantry moved from Germany to Poland
            6 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 bomber, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Archangel to Belarus
            1 artillery and 6 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Novgorod to Belarus
            1 infantry moved from Belarus to Baltic States
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
Place Units - Russians
            3 artilleries placed in Novgorod
            3 armour placed in Ukraine
            1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  4/9 hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            1 tactical_bomber moved from Japan to Korea
            1 fighter moved from Japan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            4 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
            1 destroyer and 2 transports placed in 6 Sea Zone
            1 mech_infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to Eastern United States
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Hawaiian Islands to Western United States
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Eastern United States
Place Units - Americans
            2 carriers and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to Eastern United States
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Hawaiian Islands to Western United States
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Eastern United States
Place Units - Americans
            2 carriers and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 marine
            EDIT: Changing PUs for Americans from 54 to 52
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  2/6 hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  2/5 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
            4 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - British
            British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 :  2/3 hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                    2 submarines owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                    1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 armour moved from Alexandria to Trans-Jordan
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
            1 fighter moved from Burma to India
            1 infantry moved from Malaya to Shan State
Place Units - British
            1 factory_minor placed in Egypt
            5 infantry placed in United Kingdom
Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - British
            British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 :  2/3 hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                    2 submarines owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                    1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 armour moved from Alexandria to Trans-Jordan
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
            1 fighter moved from Burma to India
            1 infantry moved from Malaya to Shan State
Place Units - British
            1 factory_minor placed in Egypt
            5 infantry placed in United Kingdom
Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Nigeria: 1 fighter
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Northern Italy to Alexandria
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
            Battle in Gibraltar
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    Italians roll dice for 2 fighters in 96 Sea Zone, round 2 :  2/2 hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win, taking Gibraltar from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 :  1/2 hits
                    British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
Non Combat Move - ANZAC
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
Combat - French
            Battle in 111 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 battleship and 2 submarines
                2 submarines owned by the Germans Submerged
                    French roll dice for 1 fighter in 111 Sea Zone, round 2 :  1/1 hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 :  0/1 hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
Non Combat Move - French
            1 fighter moved from 111 Sea Zone to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
            6 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            1 bomber moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
            Battle in Greece
                Germans attack with 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Greece, round 2 :  3/11 hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Greece, round 3 :  6/9 hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
            1 bomber, 2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
            2 infantry moved from Norway to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 111 Sea Zone to 119 Sea Zone
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour and 2 mech_infantrys moved from France to Germany
            1 artillery moved from France to Normandy Bordeaux
            1 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
            1 armour moved from Poland to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Poland to Slovakia Hungary
Place Units - Germans
            1 bomber and 1 infantry placed in Western Germany
            4 armour and 6 mech_infantrys placed in Germany
            1 transport placed in 113 Sea Zone
Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
Non Combat Move - Russians
            1 artillery and 3 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
            3 armour moved from Ukraine to Belarus
            3 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Belarus
            2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 infantry moved from Hunan to Yunnan
            7 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 tactical_bomber moved from Yunnan to Szechwan
            2 bombers and 2 fighters moved from Kwangsi to Szechwan
            1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
            Battle in Yunnan
                Japanese attack with 8 fighters, 3 infantry and 6 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 8 fighters, 3 infantry and 6 tactical_bombers in Yunnan, round 2 :  9/17 hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 8 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Szechwan, round 2 :  3/5 hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 :  2/3 hits
                    3 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Szechwan to Hunan
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Anhwe
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 armour moved from Korea to Manchuria
            1 armour moved from Manchuria to Jehol
            1 artillery and 6 infantry moved from Manchuria to Korea
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Yunnan to Jehol
            1 tactical_bomber moved from Yunnan to Jehol
            2 fighters moved from Yunnan to 36 Sea Zone
            5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Hunan to Kwangsi
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 infantry moved from Western United States to Central United States
            2 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Western United States to 101 Sea Zone
            3 fighters moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
            2 submarines and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            Americans undo move 3.
            1 bomber placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  0/2 hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 :  0/2 hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 6 :  0/2 hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 :  0/1 hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 7 :  1/2 hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 7 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            2 infantry moved from Shensi to Tsinghai
            1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
            3 infantry placed in Kansu
            1 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Syria
            1 tactical_bomber moved from Egypt to Syria
            1 battleship moved from 79 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Nigeria to Anglo Egyptian Sudan
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
            3 fighters moved from United Kingdom to 109 Sea Zone
Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 :  3/5 hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Syria
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 :  2/3 hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  1/5 hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  2/5 hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific
                EDIT: Turning off Edit Mode
            1 fighter moved from Syria to Egypt
            1 tactical_bomber moved from Syria to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Shan State to French Indo China
            1 transport moved from 41 Sea Zone to 79 Sea Zone
            2 fighters moved from 109 Sea Zone to 106 Sea Zone
            1 bomber and 1 fighter moved from 109 Sea Zone to United Kingdom
            2 infantry moved from Burma to India
Place Units - British
            1 carrier and 1 destroyer placed in 106 Sea Zone
            2 artilleries and 1 infantry placed in Egypt
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
            1 fighter and 4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Some Units in India change ownership: 1 fighter and 4 infantry