Wittmann vs Shin Ji 2nd Playoff FINAL

  • '15

    I moved a Japanese destroyer I had forgotten about last round.  If you’d like to go ahead and take a shot at it with your ANZAC fighter (and/or sub?) go for it.  You can roll it here on the forum.


  • Thanks. But you will
    Have to roll it. I have tried countless times , to no avail. Am a bit of a twit,when it comes to following instructions.

  • '15

    Sure.  Is it just the plane, or can the sub reach as well?


  • Which SZ? I think there were 2, maybe 3  Subs. One was newly made.  (I think.) .

  • '15

    It’s off West India.

  • '15

    SZ 79


  • The DD off Africa: I see now. Probably just the Ft. Won’t attack, thank you.

  • '15

    OK, cool.  Thanks for letting me do the move.  Looking forward to Russia!

    Damn that is a scary bear right now…


  • I am worried about that scary Rising  Sun.  How does anyone not take India? JWW will take it on J5, with a J3 DOW. I have never looked so bad, after 5 Turns. The TUV, between us, will be about 150. I have bled units at every possibility.

  • '15

    I have often failed to take India.  It’s only recently that I’ve managed to tune my Pacific playing well enough that I can take it without terrible things happening to Japan.  And even then …  I mean, as this game shows, it’s a struggle.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Timguska to Yakut S.S.R.
                1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yakut S.S.R.
                    Russians attack with 2 mech_infantrys
                    Japanese defend with 1 armour
                    Russians win, taking Yakut S.S.R. from Japanese with 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                3 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Tsinghai : 1 aaGun and 1 infantry
        Yakut S.S.R. : 1 mech_infantry
        Kazakhstan : 1 artillery, 1 infantry and 1 mech_infantry
        Olgiy : 1 flag
        Ulaanbaatar : 1 flag
        Archangel : 1 infantry and 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 2 fighters, 58 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 5 infantry
        Caucasus : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 19 / 27
        Japanese : 55 / 58
        Americans : 60 / 110
        Chinese : 4 / 6
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 17
        ANZAC : 21 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Rus12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to 4 Sea Zone
                3 fighters moved from 6 Sea Zone to 7 Sea Zone
                3 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to 45 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Burma to India
                1 armour and 1 mech_infantry moved from Yunnan to India
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Hunan to Jehol
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from Chahar to Amur
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Anhwe to Chahar
                3 infantry moved from Shantung to Anhwe
                2 fighters moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from Shantung to 18 Sea Zone
                2 fighters moved from India to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
                1 tactical_bomber moved from French Indo China to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 4 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 4 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 4 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 18 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 7 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 7 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 artillery and 7 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 7 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                2 fighters moved from 41 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from 18 Sea Zone to 36 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from 4 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                3 destroyers placed in 6 Sea Zone
                2 artilleries and 1 mech_infantry placed in India
                2 mech_infantrys placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 56 to 53
                EDIT: Turning off Edit Mode

    triplea_40310_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 aaGun, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 1 marine and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 3 tactical_bombers moved from Western United States to 12 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 16 Sea Zone
                1 artillery, 1 fighter, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 109 Sea Zone to Normandy Bordeaux
                1 fighter moved from 109 Sea Zone to Normandy Bordeaux
                1 fighter moved from 109 Sea Zone to Holland Belgium
                1 fighter moved from 109 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 mech_infantrys
                    Americans win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 carriers and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                4 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 aaGun, 1 fighter and 1 infantry placed in West India

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs

    Territory Summary for Americans :

    Caroline Islands : 2 artilleries, 1 fighter, 2 infantry and 1 marine
        Marianas : 1 flag, 1 marine
        Tsinghai : 1 mech_infantry
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Midway : 1 airfield
        Kazakhstan : 2 mech_infantrys
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 2 carriers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transports
        19 Sea Zone : 1 flag
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        West India : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 aaGun, 2 artilleries and 2 infantry
        United Kingdom : 1 aaGun and 2 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 2 artilleries and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        106 Sea Zone : 2 transports
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        110 Sea Zone : 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 18 / 27
        Japanese : 56 / 53
        Americans : 65 / 110
        Chinese : 4 / 6
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 17
        ANZAC : 21 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Ame12.tsvg


  • I have 20 income left. I pressed complete, by mistake. I would like 5 Mech with the remaining 20.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 43 PUs;
                British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 20 PUs;

    Combat Move - British
                1 infantry moved from Algeria to Tunisia
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery moved from Alexandria to Egypt
                1 infantry and 4 mech_infantrys moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 fighter moved from Iraq to West India
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                1 mech_infantry moved from Yenisey to Buryatia
                      Russians take Buryatia from Japanese
                1 artillery moved from Turkmenistan to Eastern Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from Turkmenistan to Tsinghai
                1 mech_infantry moved from Russia to Rostov
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone

    Combat - British

    Non Combat Move - British
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Eastern Persia to West India

    Place Units - British
                1 artillery and 4 infantry placed in United Kingdom
                British undo move 1.
                1 transport placed in 110 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Changing PUs for British from 20 to 0
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
                EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 infantry and 1 mech_infantry
        Buryatia : 1 mech_infantry
        West India : 2 aaGuns, 2 artilleries, 1 fighter, 7 infantry and 14 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 3 fighters and 1 infantry
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 aaGun and 3 infantry
        French Madagascar : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 2 mech_infantrys
        Russia : 3 fighters
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 factory_minor and 4 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 21 / 27
        Japanese : 54 / 53
        Americans : 65 / 110
        Chinese : 5 / 5
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 17
        ANZAC : 21 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_UK_12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 7 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,3,2,6,3,1,6,4,3
                Italians collect 3 PUs (10 lost to blockades); end with 10 PUs total

    triplea_40310_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 marine moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 1 infantry and 1 marine
        Hawaiian Islands : 2 fighters
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        33 Sea Zone : 2 fighters
        35 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        54 Sea Zone : 2 submarines
        62 Sea Zone : 2 destroyers
        West India : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 21 / 27
        Japanese : 54 / 53
        Americans : 65 / 110
        Chinese : 5 / 5
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 10
        ANZAC : 21 / 29
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_ANZ12.tsvg

  • '15

    Did you want to do anything for France?


  • Thanks for asking. Silly me! Was playing, when I should have been ironing and hoovering. Will look now.


  • Alex to Egypt a d Iraq to Persia, please .

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