BM3 oysteilo (axis) vs. Giallo (allies)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 8 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                9 fighters and 1 tactical_bomber moved from 22 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                2 artilleries and 1 infantry moved from 19 Sea Zone to Manchuria
                4 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                4 fighters moved from Sardinia to Egypt
                2 bombers moved from Sardinia to Egypt
                1 fighter moved from Hopei to Manchuria
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 bomber moved from Caroline Islands to 20 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 2 artilleries, 10 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 9 infantry
                    Americans win, taking Manchuria from Japanese with 1 artillery, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
                    Casualties for Japanese: 1 aaGun and 9 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Battle in Soviet Far East
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 22 Sea Zone to 19 Sea Zone
                1 destroyer moved from 22 Sea Zone to 21 Sea Zone
                8 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from 25 Sea Zone to Midway
                2 carriers, 1 cruiser and 3 destroyers moved from 25 Sea Zone to 19 Sea Zone
                1 bomber moved from 20 Sea Zone to Chahar
                1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 carriers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
                4 artilleries and 2 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 armour and 1 infantry placed in Norway
                8 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_40292_Ame15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                3 infantry moved from Chahar to Jehol
                2 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Kansu

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Chinese attack with 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    triplea_40292_Chi15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 8 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                9 fighters and 1 tactical_bomber moved from 22 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                2 artilleries and 1 infantry moved from 19 Sea Zone to Manchuria
                4 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                4 fighters moved from Sardinia to Egypt
                2 bombers moved from Sardinia to Egypt
                1 fighter moved from Hopei to Manchuria
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 bomber moved from Caroline Islands to 20 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 2 artilleries, 10 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 9 infantry
                    Americans win, taking Manchuria from Japanese with 1 artillery, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
                    Casualties for Japanese: 1 aaGun and 9 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Battle in Soviet Far East
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 22 Sea Zone to 19 Sea Zone
                1 destroyer moved from 22 Sea Zone to 21 Sea Zone
                8 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from 25 Sea Zone to Midway
                2 carriers, 1 cruiser and 3 destroyers moved from 25 Sea Zone to 19 Sea Zone
                1 bomber moved from 20 Sea Zone to Chahar
                1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 carriers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
                4 artilleries and 2 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 armour and 1 infantry placed in Norway
                8 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                3 infantry moved from Chahar to Jehol
                2 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Kansu

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Chinese attack with 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 5 PUs;

    Combat Move - British
                3 fighters moved from Norway to United Kingdom
                3 fighters moved from United Kingdom to 91 Sea Zone
                3 fighters moved from Union of South Africa to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 battleship moved from 71 Sea Zone to 80 Sea Zone
                1 bomber moved from Egypt to Persia
                1 mech_infantry moved from Norway to Karelia
                      British take Karelia from Germans
                1 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Persia
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 factory_minor and 1 fighter; Japanese defend with 2 artilleries
                    Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
                    Casualties for British: 1 bomber and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 34 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_40292_UK_15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Italians creates battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 3 fighters; Americans defend with 2 carriers, 1 destroyer and 7 transports
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 carriers, 1 destroyer, 3 fighters and 7 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 2 submarines
                    Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines
                    1 fighter owned by the British forced to land in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
                2 aaGuns moved from Iraq to Trans-Jordan
                1 artillery moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Iraq
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs

    triplea_40292_Ita15.tsvg


  • feel free to edit 91 if you like

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                5 submarines moved from 33 Sea Zone to 62 Sea Zone
                2 fighters moved from Guam to Chahar
                1 battleship moved from 22 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 aaGun and 3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40292_Fre15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                16 armour, 8 artilleries, 2 fighters, 3 infantry, 25 mech_infantrys and 7 tactical_bombers moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                4 fighters moved from Southern Italy to Egypt
                1 fighter moved from Persia to Egypt
                10 bombers moved from Western Germany to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 16 armour, 8 artilleries, 10 bombers, 7 fighters, 3 infantry, 25 mech_infantrys and 8 tactical_bombers
                    British defend with 6 armour, 9 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 15 infantry and 9 mech_infantrys; Americans defend with 2 bombers and 4 fighters
                    Germans win, taking Egypt from British with 15 armour, 10 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 160
                    Casualties for Germans: 1 armour, 8 artilleries, 3 infantry and 25 mech_infantrys
                    Casualties for British: 6 armour, 9 artilleries, 9 fighters, 15 infantry and 9 mech_infantrys
                    Casualties for Americans: 2 bombers and 4 fighters

    Non Combat Move - Germans
                10 bombers, 7 fighters and 8 tactical_bombers moved from Egypt to Trans-Jordan
                2 armour moved from Northwest Persia to Trans-Jordan
                3 infantry moved from Archangel to Novgorod
                2 carriers, 1 cruiser, 3 destroyers, 4 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from Normandy Bordeaux to France
                4 infantry moved from Western Germany to France
                4 infantry moved from Germany to Western Germany
                1 armour moved from Novosibirsk to Russia

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                2 armour and 1 mech_infantry placed in Persia
                2 mech_infantrys placed in Germany
                1 fighter placed in 113 Sea Zone
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                Germans collect 61 PUs (4 lost to blockades); end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_40292_Ger16.tsvg


  • unless I mis somethingI hink that is the game……

    You look for world domination with tech? I could be interested. My natural instincts want me to be allis in such a ame

  • '21 '20 '19 '18 '17 '16

    That’s it indeed, well played ill post it! let me know if you want a domination game with tech ill play as axis

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