@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Persia
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 aaGun and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
British collect 25 PUs (4 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery
Uh, only one US carrier was supposed to move in the Atlantic. Editing.
What the heck does, “Summary text: Missing refresh header after login” mean?
It will not let me repost with the edit.
Marsh
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Persia
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 aaGun and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
British collect 25 PUs (4 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Well, had to restart Triple A.
Weird.
@Marshmallow:
What the heck does, “Summary text: Missing refresh header after login” mean?
It will not let me repost with the edit.
Marsh
I’ve gotten it too.
I think it means you clicked “start local game” rather than PBEM/PBF.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Trans-Jordan
1 bomber and 2 fighters moved from Ukraine to Russia
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Intercept in Moscow?
Nope.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Trans-Jordan
1 bomber and 2 fighters moved from Ukraine to Russia
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Combat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber and 2 fighters moved from Russia to Ukraine
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from Neutral_Axis
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour moved from Belgian Congo to Tanganyika Territory
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 marine moved from Tanganyika Territory to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
Italians take French Madagascar from Neutral_Axis
1 battleship moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 62 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from India to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines and 1 transport
Japanese defend with 1 cruiser and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 marine
ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 marine
Non Combat Move - ANZAC
1 bomber moved from Java to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to New South Wales
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 artilleries, 3 bombers and 2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
3 artilleries and 3 infantry moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 3 artilleries, 2 fighters and 3 infantry
Russians defend with 1 armour and 6 infantry
Germans win, taking Bryansk from Russians with 3 artilleries and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 6 infantry
Battle in Rostov
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans win, taking Rostov from Russians with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
1 fighter moved from Rostov to Novgorod
2 fighters moved from Bryansk to Novgorod
1 tactical_bomber moved from Rostov to Novgorod
3 bombers moved from Rostov to Novgorod
2 armour and 1 mech_infantry moved from Novgorod to Finland
3 artilleries moved from Vyborg to Finland
1 aaGun and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
2 fighters moved from Trans-Jordan to Ukraine
6 mech_infantrys moved from Eastern Poland to Belarus
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 artilleries placed in Novgorod
1 armour, 1 artillery and 6 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
1 artillery placed in Western Germany
1 artillery placed in France
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 35 PUs;
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Rostov from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns, 5 artilleries and 43 infantry moved from Tambov to Russia
1 aaGun and 4 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from Americans
1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
3 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 bomber moved from Yunnan to India
3 tactical_bombers moved from Yunnan to India
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Scramble from Calcutta?
Nope
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from Americans
1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
3 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 bomber moved from Yunnan to India
3 tactical_bombers moved from Yunnan to India
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 2 submarines and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 2 submarines and 1 transport
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 4 armour, 4 artilleries, 1 bomber, 1 fighter, 13 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 3 fighters and 18 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 1 bomber, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 3 fighters and 18 infantry
Casualties for Japanese: 1 fighter and 12 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Caroline Islands to Japan
1 battleship, 4 carriers, 3 destroyers and 8 fighters moved from 33 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from India to Burma
1 aaGun moved from Burma to India
1 bomber moved from India to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter moved from 6 Sea Zone to Japan
3 artilleries and 3 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Sikang to Szechwan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 carrier, 1 fighter and 4 submarines placed in 6 Sea Zone
Japanese undo move 3.
1 carrier, 1 fighter and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Starting US turn now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 2 artilleries, 3 destroyers, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 87 Sea Zone
4 armour and 4 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in French West Africa
Americans attack with 4 armour and 4 infantry
Italians defend with 2 infantry
Americans win, taking French West Africa from Italians with 4 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Non Combat Move - Americans
1 fighter moved from 91 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to Norway
1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Queensland
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
Place Units - Americans
1 tactical_bomber placed in Western United States
3 destroyers placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 airfield and 3 armour placed in Norway
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs