scramble to 110?
16L G40 Balanced Mod v2 - Odonis (Allies) vs Private Panic (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 10 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Suiyuyan
1 armour moved from Germany to Denmark
Russians take Denmark from GermansCombat - Russians
Battle in Suiyuyan
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Karelia
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Karelia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
2 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Russia to Kazakhstan
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 artillery moved from Poland to Germany
1 aaGun moved from Poland to Baltic States
1 tactical_bomber moved from Karelia to Novgorod
2 bombers moved from Northern Italy to Eastern Persia
10 armour moved from Germany to Eastern PolandPlace Units - Russians
3 armour placed in Volgograd
10 fighters placed in Russia
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUs -
this is fun! Never had so much money to spend with Russia before! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 bombers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
5 artilleries and 7 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Hunan to Kweichow
2 bombers moved from Shan State to Kweichow
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 mech_infantrys moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Shan State to SzechwanCombat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 63 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 6 artilleries and 11 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
2 bombers moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 carrier and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Northern Territory to Queensland
1 artillery moved from Victoria to New South Wales
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 bombers placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
this is fun! Never had so much money to spend with Russia before! :)
I am so pleased for you Odonis! Why not share it around a little? :-P
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Sure! Hey… wait a second :? :-o :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 2 carriers, 4 fighters and 3 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 63 Sea Zone from Japanese with 2 carriers, 4 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from 16 Sea Zone to Marianas
1 bomber moved from Hawaiian Islands to Marianas
6 bombers moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Wake Island
2 bombers moved from Hawaiian Islands to Wake Island
2 bombers moved from Hawaiian Islands to Wake Island
1 mech_infantry moved from Western United States to Southeast Mexico
2 carriers, 1 cruiser, 3 destroyers and 9 transports moved from 91 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser, 3 destroyers and 9 transports moved from 89 Sea Zone to 64 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from France to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Americans
3 fighters placed in Western United States
3 artilleries and 4 infantry placed in Western United States
1 harbour placed in Southeast Mexico
2 artilleries and 2 infantry placed in Central United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Shensi to Szechwan
1 artillery moved from Sikang to SzechwanCombat - Chinese
Chinese creates battle in territory Kansu
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 fighters moved from Iraq to India
3 mech_infantrys moved from Eastern Persia to India
3 infantry moved from Eastern Persia to 80 Sea Zone
3 mech_infantrys moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Iraq to 80 Sea Zone
3 infantry, 4 mech_infantrys and 4 transports moved from 80 Sea Zone to 39 Sea Zone
3 infantry and 4 mech_infantrys moved from 39 Sea Zone to India
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 artilleries moved from Eastern Persia to West India
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to Eastern Persia
1 tactical_bomber moved from Southern Italy to Persia
1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - British
3 fighters placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - French
French buy 2 fighters; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to India
1 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to France
2 infantry moved from Northern Italy to FrancePlace Units - French
2 fighters placed in FranceTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
British defend with 1 destroyer
Germans win with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is -8
Casualties for Germans: 1 carrier
Casualties for British: 1 destroyerNon Combat Move - Germans
Turn Complete - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
2 bombers moved from Eastern Persia to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
2 armour and 1 mech_infantry moved from Sikang to YunnanCombat - Russians
Battle in Yunnan
Russians attack with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Japanese: 2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to India
10 fighters moved from Russia to Szechwan
1 armour moved from Kazakhstan to Szechwan
3 armour moved from Volgograd to Tsinghai
3 mech_infantrys moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
10 armour moved from Eastern Poland to Bryansk
1 artillery moved from Poland to Germany
1 aaGun moved from Poland to Germany
1 armour moved from Denmark to Germany
1 aaGun moved from Baltic States to Novgorod
1 tactical_bomber moved from Novgorod to Sikang
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Russians
8 armour and 2 fighters placed in Russia
1 bomber placed in VolgogradTurn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 85 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 carriers, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
2 fighters moved from French Indo China to India
3 bombers moved from Kwangtung to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 carriers, 4 fighters and 3 submarines
Americans win with 2 carriers, 4 fighters and 2 submarines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 armour, 6 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
French defend with 1 fighter; Russians defend with 2 bombers, 2 fighters and 2 tactical_bombers; British defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 7 fighters, 1 harbour, 9 infantry and 12 mech_infantrys; UK_Pacific defend with 1 factory_major
UK_Pacific win with 3 armour, 1 artillery, 10 fighters, 2 infantry, 12 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -74
Casualties for Japanese: 1 armour, 6 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
Casualties for Russians: 2 bombers
Casualties for British: 1 aaGun and 7 infantryNon Combat Move - Japanese
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You meanie! Fancy not letting me take India!
I had hoped to surrender honourably after a Japanese victory, but now I will have to surrender dishonourably! You were lucky in Yunnan by the way.
If only I had had the same luck in Hawaii. But I would not have won even so unless I captured India too as Berlin went within the same turn.
I will put my defeat notice up in the league results thread.
Time to start our second BM v2 game with you as Axis?
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Hey great game, and good fun!
See saw battle for sure, as I had you early on, then bumbled it and almost lost Hawaii, then the slow March on Berlin…
I’m happy and honoured to play again, this time as Axis. I fully expect to lose this next game!
I’ll set it up tomorrow
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