16L G40 Me1945 (Axis) vs. hobo (Allies +20) LL

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 7 artilleries, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Caroline Islands to 54 Sea Zone
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Novgorod to Vologda
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Vologda
                1 bomber moved from Novgorod to Volgograd
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux

    Combat - Germans
                ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 cruiser and 2 fighters
                    ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 bomber
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 2 infantry
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Bryansk
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 artillery and 3 infantry moved from Belarus to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Bryansk to Belarus
                8 armour and 7 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 aaGun and 5 artilleries moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 factory_minor placed in Rostov
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                1 armour placed in Western Germany
                1 carrier placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,6,5,4,4,1,3,4
                Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major
        Holland Belgium : 1 aaGun, 1 armour, 5 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Belarus : 2 artilleries and 1 mech_infantry
        Karelia : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 7 armour, 8 artilleries, 1 bomber, 30 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 factory_minor
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Vologda : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 8 armour and 9 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 60 / 75
        Russians : 16 / 24
        Japanese : 65 / 77
        Americans : 53 / 74
        Chinese : 5 / 7
        British : 33 / 43
        UK_Pacific : 0 / 0
        Italians : 16 / 10
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Ger7.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Lose CC in sz54 if you want.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Tsinghai to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Tambov
                3 infantry moved from Kazakhstan to Volgograd
                2 armour, 4 artilleries, 15 infantry and 6 mech_infantrys moved from Samara to Volgograd
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Tambov
                3 infantry moved from Novosibirsk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 2 armour, 4 artilleries, 18 infantry and 6 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 armour, 4 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kansu
                1 aaGun moved from Tsinghai to Kansu
                1 fighter moved from Tambov to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 aaGun
                EDIT: Adding units owned by Russians to Samara: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_37683_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Tsinghai to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Tambov
                3 infantry moved from Kazakhstan to Volgograd
                2 armour, 4 artilleries, 15 infantry and 6 mech_infantrys moved from Samara to Volgograd
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Tambov
                3 infantry moved from Novosibirsk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 2 armour, 4 artilleries, 18 infantry and 6 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 armour, 4 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kansu
                1 aaGun moved from Tsinghai to Kansu
                1 fighter moved from Tambov to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 aaGun
                EDIT: Adding units owned by Russians to Samara: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_37683_Rus7.tsvg


  • forgot to move the russian sub, but it shouldnt affect japan so I can just edit on usa’s turn if you already moved japan.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 4 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 24 Sea Zone
                1 carrier moved from 24 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                2 fighters moved from Caroline Islands to 30 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from Caroline Islands to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                3 carriers moved from 33 Sea Zone to 54 Sea Zone
                6 fighters and 6 tactical_bombers moved from 33 Sea Zone to Queensland
                1 fighter moved from Caroline Islands to 54 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 bomber moved from French Indo China to Shensi

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 fighter, 1 submarine and 4 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 fighter and 4 transports in 54 Sea Zone, round 2 :  2/1 hits
                        ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 30 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                        1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 armour, 3 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 10 infantry; Americans defend with 1 artillery and 5 infantry
                        AA fire in Queensland :  1/0 hits
                        1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 4 infantry and 6 tactical_bombers in Queensland, round 2 :  9/1 hits
                        ANZAC roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 15 infantry in Queensland, round 2 :  6/1 hits
                        2 infantry owned by the ANZAC, 4 infantry owned by the Japanese, 2 aaGuns owned by the ANZAC, 5 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters and 6 tactical_bombers in Queensland, round 3 :  7/1 hits
                        ANZAC roll dice for 2 artilleries, 1 fighter and 8 infantry in Queensland, round 3 :  4/0 hits
                        7 infantry owned by the ANZAC, 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 3 tactical_bombers in Queensland, round 4 :  5/1 hits
                        ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in Queensland, round 4 :  2/1 hits
                        1 artillery owned by the Americans, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the ANZAC, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 2 artilleries, 3 fighters, 4 infantry and 4 tactical_bombers
                    Casualties for ANZAC: 2 aaGuns, 1 artillery, 1 fighter and 10 infantry
                    Casualties for Americans: 1 artillery and 5 infantry
                Battle in Western Australia

    Non Combat Move - Japanese
                1 battleship, 3 carriers and 1 cruiser moved from 33 Sea Zone to 63 Sea Zone
                2 fighters moved from 30 Sea Zone to 63 Sea Zone
                1 fighter moved from 54 Sea Zone to 63 Sea Zone
                3 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
                1 tactical_bomber moved from French Indo China to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Philippines
                1 bomber moved from French Indo China to Philippines
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Shensi to French Indo China
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Anhwe to Kweichow
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Korea to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 fighters placed in Japan
                1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 destroyer placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour
        Western Australia : 1 flag, 1 armour and 1 infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        30 Sea Zone : 1 destroyer and 1 submarine
        36 Sea Zone : 1 destroyer
        25 Sea Zone : 1 carrier
        16 Sea Zone : 1 submarine
        6 Sea Zone : 4 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
        63 Sea Zone : 1 battleship, 3 carriers, 1 cruiser and 3 fighters
        56 Sea Zone : 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
        West India : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 21 / 21
        Japanese : 70 / 81
        Americans : 53 / 74
        Chinese : 3 / 7
        British : 33 / 43
        UK_Pacific : 0 / 0
        Italians : 16 / 10
        ANZAC : 7 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Jap7.tsvg


  • surprise surprise, a single hit off my odd lot rolls  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 carrier
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Caroline Islands

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from 25 Sea Zone to 33 Sea Zone
                4 fighters moved from 30 Sea Zone to 33 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 4 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                2 transports moved from 64 Sea Zone to 10 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_37683_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_37683_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair 2 damage on 1 harbour; Remaining resources: 40 PUs;
                British buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Eastern Persia from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Iraq
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_37683_UK_7.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Smolensk
                        Italians roll dice for 1 armour in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Smolensk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  1/1 hits
                        1 armour owned by the Italians lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Western Germany : 2 infantry
        Northern Italy : 1 factory_minor
        Libya : 1 armour
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 2 artilleries and 1 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 21 / 21
        Japanese : 68 / 81
        Americans : 53 / 73
        Chinese : 5 / 6
        British : 33 / 40
        UK_Pacific : 0 / 0
        Italians : 18 / 12
        ANZAC : 7 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to 56 Sea Zone
                1 fighter moved from 46 Sea Zone to Queensland
                1 fighter and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Queensland
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 artillery and 1 harbour
                    ANZAC win, taking Queensland from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from 56 Sea Zone to South Australia
                3 fighters moved from Hawaiian Islands to Caroline Islands
                2 infantry moved from Northwest Persia to Iraq

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,6,3,1,6,4,1,6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,6,2,1,1,1,5,4,4,6,1,2,4,4,6
                ANZAC collect 5 PUs (4 lost to blockades); end with 5 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 10 PUs

    triplea_37683_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                3 infantry moved from Tunisia to Libya

    Combat - French
                Battle in Libya
                    French attack with 3 infantry
                    Italians defend with 1 armour
                    French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Turn Complete - French

    triplea_37683_Fre7.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 1 bomber and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Smolensk
                5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 5 armour and 5 mech_infantrys
                    French defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Bryansk to Archangel
                1 armour moved from Bryansk to Archangel
                1 mech_infantry moved from Belarus to Archangel
                3 artilleries moved from Novgorod to Belarus
                1 armour moved from Bryansk to Archangel
                1 armour moved from Bryansk to Archangel
                1 armour moved from Bryansk to Archangel
                1 transport moved from 112 Sea Zone to 126 Sea Zone
                1 transport moved from 126 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                2 fighters moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod
                1 aaGun, 1 armour, 5 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Smolensk to Rostov
                1 armour moved from Bryansk to Archangel
                1 armour moved from Bryansk to Archangel
                1 tactical_bomber moved from Western Germany to Rostov
                1 armour moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                3 armour and 4 mech_infantrys moved from Caucasus to Rostov
                1 mech_infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Rostov to Ukraine
                1 mech_infantry moved from Rostov to Ukraine
                2 aaGuns, 7 artilleries and 25 infantry moved from Bryansk to Rostov

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Rostov
                1 bomber and 2 fighters placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6
                Germans collect 54 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 aaGun, 1 armour, 5 artilleries and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 1 armour and 2 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 aaGun, 1 armour, 5 artilleries and 1 infantry
        Karelia : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 aaGuns, 2 armour, 13 artilleries, 1 bomber, 1 factory_minor, 25 infantry, 3 mech_infantrys and 1 tactical_bomber
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 6 armour, 2 infantry and 2 mech_infantrys
        Tambov : 1 flag, 1 artillery and 2 infantry
        Ukraine : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Caucasus : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
        Bulgaria : 1 flag
        127 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 5 armour and 5 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 20 / 21
        Japanese : 66 / 81
        Americans : 53 / 73
        Chinese : 5 / 6
        British : 33 / 40
        UK_Pacific : 0 / 0
        Italians : 17 / 12
        ANZAC : 9 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Ger8.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    I LOVE THIS GAME.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                4 artilleries and 18 infantry moved from Volgograd to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 4 artilleries and 18 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Tambov from Germans with 4 artilleries and 17 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Kansu to Suiyuyan
                1 aaGun and 3 infantry moved from Samara to Tambov
                2 fighters moved from Bryansk to Russia
                2 armour and 6 mech_infantrys moved from Volgograd to Russia
                2 aaGuns and 15 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                5 artilleries and 35 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                2 infantry moved from Russia to Tambov

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 2 infantry
                EDIT: Adding units owned by Russians to Tambov: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_37683_Rus8.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from French Indo China to Shensi
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Philippines to 46 Sea Zone
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to Western Australia
                1 infantry moved from Western Australia to South Australia
                2 fighters moved from 63 Sea Zone to South Australia

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in South Australia
                    Japanese attack with 2 fighters and 1 infantry
                    ANZAC defend with 1 fighter
                    Japanese win, taking South Australia from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports moved from 54 Sea Zone to 34 Sea Zone
                1 bomber moved from 46 Sea Zone to French Indo China
                1 fighter moved from 63 Sea Zone to 34 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
                1 transport moved from 54 Sea Zone to 61 Sea Zone
                1 battleship, 3 carriers and 1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                2 fighters moved from South Australia to Western Australia
                1 infantry moved from West India to India
                2 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from French Indo China to Yunnan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to 34 Sea Zone
                3 fighters moved from Japan to 34 Sea Zone
                4 carriers and 1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 bomber moved from Philippines to French Indo China
                1 bomber moved from Shensi to French Indo China
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to French Indo China

    Place Units - Japanese
                1 harbour placed in Paulau Island
                1 destroyer placed in 36 Sea Zone
                1 artillery and 2 infantry placed in India
                7 infantry placed in Japan
                1 fighter and 1 mech_infantry placed in Manchuria
                1 fighter and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_37683_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 10 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in Korea

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 10 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                2 artilleries moved from Western United States to 10 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 2 artilleries, 3 carriers, 3 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                2 transports moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_37683_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 fighter and 1 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_37683_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 armour moved from West India to Eastern Persia
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Union of South Africa to Egypt
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                1 destroyer and 2 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing PUs for British from 41 to 43
                EDIT: Removing units owned by British from 110 Sea Zone: 2 submarines
                EDIT: Adding units owned by British to 92 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_37683_UK_8.tsvg

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