L16 G40 AeV (axis) vs Radiant (allies +20)


  • No scramble.  OOL = carrier, crusier, carrier, fighter x2.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 8 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 56 Sea Zone to 46 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 carrier moved from 37 Sea Zone to 46 Sea Zone
                1 carrier moved from 37 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser moved from 56 Sea Zone to 46 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                1 fighter moved from Shantung to Manchuria
                1 fighter moved from Shantung to Jehol
                1 fighter moved from Japan to Manchuria
                1 bomber moved from Philippines to 54 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 3 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 :  0/4 hits
                        Chinese roll dice for 3 mech_infantrys in Manchuria, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 :  1/4 hits
                        Chinese roll dice for 3 mech_infantrys in Manchuria, round 3 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 fighters in Manchuria, round 4 :  0/2 hits
                        Chinese roll dice for 2 mech_infantrys in Manchuria, round 4 :  1/2 hits
                        1 fighter owned by the Japanese lost in Manchuria
                    Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -13
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    1 fighter owned by the Japanese retreated
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter and 8 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Jehol, round 2 :  3/10 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in New Guinea
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 :  6/12 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0, carrier = 0
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1
                EDIT: Turning off Edit Mode
                1 fighter and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from 54 Sea Zone to Caroline Islands
                3 bombers moved from Borneo to Caroline Islands
                1 transport moved from 56 Sea Zone to 41 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 aaGun moved from Shantung to Jehol
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Western United States to British Columbia
                2 fighters moved from 10 Sea Zone to British Columbia
                1 infantry moved from Western United States to British Columbia
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                2 artilleries and 4 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  5/5 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in British Columbia
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in British Columbia, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from British Columbia to 10 Sea Zone
                1 fighter moved from British Columbia to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 artilleries and 29 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 fighter moved from Anhwe to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour and 3 artilleries; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 4 infantry and 3 mech_infantrys moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Kenya to Ethiopia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Gibraltar to 110 Sea Zone
                2 transports moved from 91 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                5 fighters moved from Kenya to Iraq
                1 aaGun moved from Anhwe to Chahar
                1 aaGun moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 aaGun moved from Anhwe to Shantung

    Place Units - British
                2 artilleries placed in Quebec
                2 armour and 1 artillery placed in Iraq
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,2,1,2,2,5,2
                British collect 30 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                UK_Pacific collect 9 PUs (7 lost to blockades); end with 10 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
                Some Units in India change ownership: 1 bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Tobruk
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                2 armour and 1 mech_infantry moved from Tambov to Volgograd
                1 bomber moved from Egypt to Tobruk
                1 armour moved from Archangel to Vologda
                      Italians take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Italians take Urals from Russians

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Americans defend with 1 armour
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tobruk, round 2 :  1/3 hits
                        Americans roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Tobruk
                    Italians win, taking Tobruk from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Volgograd, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd
                    Italians win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Rostov
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 battleship and 2 cruisers moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber and 1 fighter moved from Tobruk to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Trans-Jordan to Egypt

    Place Units - Italians
                2 armour and 1 artillery placed in Egypt
                1 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 infantry moved from South Australia to New South Wales
                3 fighters moved from Queensland to New South Wales
                1 infantry moved from Anhwe to Chahar

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,4,4,5,1,1,6,4,1,4
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 83 PUs;
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Nenetsia to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 mech_infantrys moved from Novgorod to Bryansk
                7 armour, 6 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                3 artilleries, 1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
                2 armour and 4 infantry moved from Rostov to Bryansk
                3 bombers moved from Western Germany to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland

    Combat - Germans
                Battle in Iceland
                Battle in Bryansk
                    Germans attack with 9 armour, 9 artilleries, 3 bombers, 1 fighter, 14 infantry, 13 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 artilleries and 43 infantry
                        Germans roll dice for 9 armour, 9 artilleries, 3 bombers, 1 fighter, 14 infantry, 13 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  14/50 hits
                        Russians roll dice for 4 artilleries and 43 infantry in Bryansk, round 2 :  15/47 hits
                        14 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 14 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 9 armour, 9 artilleries, 3 bombers, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  12/35 hits
                        Russians roll dice for 4 artilleries and 29 infantry in Bryansk, round 3 :  13/33 hits
                        12 infantry owned by the Russians, 12 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                        Germans roll dice for 9 armour, 8 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Bryansk, round 4 :  10/22 hits
                        Russians roll dice for 4 artilleries and 17 infantry in Bryansk, round 4 :  3/21 hits
                        10 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 9 armour, 5 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Bryansk, round 5 :  10/19 hits
                        Russians roll dice for 4 artilleries and 7 infantry in Bryansk, round 5 :  6/11 hits
                        7 infantry owned by the Russians, 3 artilleries owned by the Russians, 5 artilleries owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                    8 armour owned by the Germans retreated to Ukraine
                    Russians win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour, 9 artilleries, 14 infantry and 13 mech_infantrys
                    Casualties for Russians: 3 artilleries and 43 infantry
                Battle in Smolensk
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 7 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Novgorod to Belarus
                3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Egypt to Ukraine
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 carrier, 1 submarine and 1 transport placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone
                2 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Manchuria to Korea
                      Russians take Korea from Japanese
                1 artillery moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Vologda
                      Russians take Vologda from Italians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,1,4
                Russians collect 12 PUs (3 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
                1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Amur to Korea
                1 artillery and 7 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters moved from 6 Sea Zone to Kwangtung
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                3 artilleries and 3 infantry moved from New Guinea to 46 Sea Zone
                3 artilleries, 3 infantry and 4 transports moved from 46 Sea Zone to 63 Sea Zone
                3 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand
                2 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers moved from 46 Sea Zone to 63 Sea Zone
                1 fighter and 3 tactical_bombers moved from 63 Sea Zone to New Zealand
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 battleships and 2 carriers moved from 54 Sea Zone to 62 Sea Zone
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk

    Combat - Japanese
                Battle in New Zealand
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 cruiser in New Zealand, round 2 :  0/1 hits
                        Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in New Zealand, round 2 :  7/10 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Zealand
                    Japanese win, taking New Zealand from ANZAC with 3 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Western Australia
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Western Australia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in British Columbia
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in British Columbia, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in British Columbia, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in British Columbia
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 :  1/2 hits
                        British roll dice for 1 artillery in British Columbia, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in British Columbia
                    Japanese win, taking British Columbia from British with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Korea, round 2 :  2/5 hits
                        Russians roll dice for 2 mech_infantrys in Korea, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 :  3/7 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Queensland

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                1 fighter and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
                2 fighters moved from Kwangtung to 20 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter moved from 10 Sea Zone to British Columbia
                1 fighter moved from Hawaiian Islands to 1 Sea Zone
                1 fighter moved from 10 Sea Zone to British Columbia
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 :  8/13 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in British Columbia
                    Americans attack with 2 fighters
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 fighters in British Columbia, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in British Columbia, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in British Columbia
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 123 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                2 artilleries and 6 infantry moved from Morocco to Algeria
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from British Columbia to Western United States
                1 fighter moved from British Columbia to 10 Sea Zone
                1 fighter moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 infantry placed in Western United States
                3 artilleries and 1 infantry placed in Eastern United States
                1 battleship, 2 destroyers and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 artilleries and 29 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                2 artilleries and 8 infantry moved from Chahar to Jehol
                1 fighter moved from Chahar to Kiangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 8 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                2 artilleries and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                5 fighters moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 armour moved from Malaya to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 artillery and 4 infantry moved from Chahar to Jehol
                1 bomber moved from India to 56 Sea Zone
                4 infantry moved from Malaya to Shan State
                5 infantry moved from India to West India

    Combat - British
                Battle in 56 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Trans-Jordan
                    British attack with 5 fighters and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 5 fighters and 2 infantry in Trans-Jordan, round 2 :  2/7 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                5 fighters moved from Trans-Jordan to Iraq
                1 bomber moved from 56 Sea Zone to New South Wales
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Shantung to Jehol
                1 aaGun moved from Shantung to Jehol
                1 aaGun moved from Chahar to Jehol

    Place Units - British
                1 airfield, 1 fighter and 2 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 armour and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 bomber moved from Egypt to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                3 armour, 5 artilleries, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour, 5 artilleries, 2 fighters and 1 infantry
                    British defend with 2 infantry and 2 mech_infantrys; French defend with 1 infantry
                        Italians roll dice for 3 armour, 5 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 :  3/11 hits
                        British roll dice for 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  0/5 hits
                        2 infantry owned by the British and 1 infantry owned by the French lost in Anglo Egyptian Sudan
                        Italians roll dice for 3 armour, 5 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 :  3/11 hits
                        British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 5 artilleries and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Egypt
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Urals to Kazakhstan
                1 aaGun moved from Eastern Poland to Belarus
                1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Chahar to Suiyuyan

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 54 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Queensland
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                        ANZAC roll dice for 2 fighters and 1 infantry in Queensland, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Queensland, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from 54 Sea Zone to New South Wales

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2,5,5,6,5,3,4,4,4,3
                ANZAC collect 4 PUs (3 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Iraq to Northwest Persia

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers and 1 fighter moved from Ukraine to Russia
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 3 infantry moved from Belarus to Bryansk
                1 armour moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                7 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
                1 armour moved from Novosibirsk to Vologda
                1 armour moved from Evenkiyskiy to Vologda
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo


  • SBR on Moscow, do you want to intercept?


  • Yes send the 2 fighters up, thanks.

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