@peirce Ok . Here we go. Scramble to Scotland. GL
15L G40 Luckyinmaroon (+20) vs. Gamerman01
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You forgot to move the 3 fighters in 110, and Triple A removed them. I’m assuming they’re in London for Italy’s turn, unless you tell me otherwise before I move.
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Rough going in China, Tobruk, and 97…. so this is where all my luck’s gone…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to TunisiaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 cruiser, 1 destroyer and 1 submarine -
I suppose I’d better stop and wait here….
Please confirm location of 3 RAF fighters left in 110 - I assumed London when doing Italy’s move.
2 hits scored in 97 - need casualty choice because if I still have a sub in round 2 and it hits, you could be upset that I kept your cruiser and not your destroyer…Please see previous note about proper order of combat, for future reference… I follow it so I expect my opponents to follow it
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OMG WOW. I can’t believe I didn’t notice my planes in 110. Yes, please adjust them to London. I feel like a noob. maybe I am lol Thank you!
I’ll keep my cruiser up in 97
and I will go with correct order of attack. Never really thought about it before, just went click/space bar happy on the rolls lol.
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Awesome, thanks
Continuing -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to TunisiaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 cruiser, 1 destroyer and 1 submarine
Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 16 PUs (1 lost to blockades); end with 18 PUs total -
Crazy dice
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 2 infantry moved from Queensland to New South Wales
2 fighters moved from New Zealand to New South Wales
2 fighters moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
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Oh yeah, I forgot to put your fighters on when doing Italy, thanks for getting them
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 4 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 submarines and 1 transport
French defend with 1 cruiser and 1 destroyer
Germans win with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Gibraltar
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 fighter
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 96 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
2 aaGuns, 1 artillery and 4 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Poland
2 aaGuns, 1 artillery and 4 infantry moved from Germany to Poland
2 artilleries and 9 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 armour moved from France to Yugoslavia
3 armour and 1 mech_infantry moved from France to Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
Germans undo move 3.
4 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
I only got 1 hit in 91 and chose your destroyer because you were likely to get a hit (which you did) and I lost a sub, so only had 1 sub for round 2.
I’ll give you the benefit of the doubt since I didn’t wait to ask. Say you kept the destroyer
Rolls: 1@2; Total Hits: 11@2: (1)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 4 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 submarines and 1 transport
French defend with 1 cruiser and 1 destroyer
Germans win with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Gibraltar
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 fighter
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 96 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
2 aaGuns, 1 artillery and 4 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Poland
2 aaGuns, 1 artillery and 4 infantry moved from Germany to Poland
2 artilleries and 9 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 armour moved from France to Yugoslavia
3 armour and 1 mech_infantry moved from France to Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
Germans undo move 3.
4 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
OK, I’ve taken a second sub off then. You can now invade Gibraltar with 2 infantry :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
4 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
5 infantry moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
3 armour moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to BelarusPlace Units - Russians
3 artilleries placed in Ukraine
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from Caroline Islands to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Shan State
Japanese take French Indo China from French
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Borneo
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Malaya
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser, 1 destroyer and 2 submarines; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
Americans win with 2 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 fighter and 5 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 fighter and 5 infantry
Casualties for Japanese: 1 armour, 2 infantry and 1 tactical_bomber
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 fighter could not land in 62 Sea Zone and was removed
1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Yunnan to Chahar
1 bomber moved from Szechwan to Kwangsi
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
2 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from Yunnan to 43 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to Chahar
1 fighter moved from Yunnan to KwangsiPlace Units - Japanese
1 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
I think it was a safe assumption that your fighter wouldn’t scramble from Guam, but it rolled a 5 anyway…… let me know if you take issue with this - if you want to scramble we could roll the cruiser/battleship and if they miss, proceed to round 2.
I also assumed the loss of a sub in 54 on my lucky hit. However, you very well may want to lose something different to keep a concentration of USA attack power.
If you want to make any changes, I will need to re-visit my noncombat move before you move USA
Please do not hesitate to speak up if you do not like either of these assumptions.
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You certainly got your hits in, but I was lucky here and there too. A nailbiter in Sze - I won’t spoil it by announcing it here at the top of the thread….
High drama