GII 15LG40 Artofwar1947 (Axis) vs. Axis-Dominion (Allies + 14)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Kazakhstan to Turkmenistan
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Poland
                1 tactical_bomber moved from Kansu to Turkmenistan
                1 armour moved from Kazakhstan to Turkmenistan
                5 infantry moved from Kazakhstan to Turkmenistan

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Turkmenistan
                    Russians attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Turkmenistan from Germans with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Kansu to Caucasus
                5 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 infantry moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Turkmenistan to Kazakhstan
                1 infantry moved from Vologda to Urals
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Kazakhstan to Tsinghai
                2 mech_infantrys moved from Russia to Kazakhstan
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                3 mech_infantrys moved from Vologda to Kazakhstan
                2 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk

    Place Units - Russians
                1 airfield placed in Caucasus
                3 infantry placed in Volgograd
                2 infantry placed in Ukraine
                Russians undo move 3.
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tsinghai: 2 infantry
                EDIT: Adding units owned by Russians to Caucasus: 2 infantry
                EDIT: Turning off Edit Mode


  • made a minor adjustment, plz use latest


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from India to Sikang
                2 artilleries and 2 mech_infantrys moved from Shensi to Sikang

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Sikang
                    Japanese attack with 2 artilleries, 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Sikang, round 2 :  2/5 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking 6 Sea Zone from Americans, taking Sikang from Chinese with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sikang to Shensi
                2 artilleries and 1 infantry moved from Kweichow to Shensi
                3 armour and 3 mech_infantrys moved from Central Mongolia to Shensi
                3 mech_infantrys moved from Kiangsu to Hopei
                1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 56 Sea Zone
                3 armour, 5 infantry and 2 mech_infantrys moved from 56 Sea Zone to Western Australia
                1 fighter moved from India to 56 Sea Zone
                1 fighter moved from 56 Sea Zone to Western Australia
                1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 fighters placed in India
                1 armour and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 aaGun, 15 armour, 5 artilleries, 1 fighter, 1 infantry and 17 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 3 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 2 artilleries and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Western Australia : 3 armour, 7 artilleries, 4 bombers, 7 fighters, 11 infantry, 2 mech_infantrys and 4 tactical_bombers
        New Guinea : 1 flag
        Philippines : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 mech_infantry
        Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        56 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 8 submarines, 7 tactical_bombers and 7 transports
        West India : 1 flag

    Production/PUs Summary :

    Germans : 38 / 47
        Russians : 32 / 35
        Japanese : 75 / 85
        Americans : 59 / 85
        Chinese : 2 / 5
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 9 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor, 3x factory_minor, 6x factory_minor; Remaining resources: 70 PUs;
                Americans buy 3 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caucasus to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers
                    Germans defend with 1 destroyer and 2 submarines
                    Americans win, taking 97 Sea Zone from Neutral with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 destroyer and 2 submarines

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Cyprus
                6 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                2 carriers and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from Holland Belgium to Norway
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
                2 infantry moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                1 aaGun moved from Novgorod to Archangel
                3 mech_infantrys moved from Novgorod to Smolensk
                3 mech_infantrys moved from Belarus to Smolensk
                1 armour and 4 mech_infantrys moved from Bryansk to Smolensk
                10 fighters moved from 63 Sea Zone to New South Wales
                2 submarines moved from 50 Sea Zone to 30 Sea Zone
                1 submarine moved from 25 Sea Zone to 30 Sea Zone
                1 submarine moved from 15 Sea Zone to 26 Sea Zone
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer and 1 submarine moved from 66 Sea Zone to 50 Sea Zone
                3 fighters moved from Johnston Island to 30 Sea Zone
                1 fighter moved from Western United States to 30 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island
                2 bombers moved from Johnston Island to New South Wales
                3 transports moved from 64 Sea Zone to 10 Sea Zone
                1 battleship, 6 carriers, 3 cruisers, 4 destroyers and 12 submarines moved from 63 Sea Zone to 30 Sea Zone
                1 carrier moved from 63 Sea Zone to 29 Sea Zone
                2 fighters moved from Eastern United States to 29 Sea Zone
                4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                6 artilleries, 4 infantry and 7 transports moved from 110 Sea Zone to 125 Sea Zone
                6 artilleries and 4 infantry moved from 125 Sea Zone to Norway
                1 carrier moved from 64 Sea Zone to 51 Sea Zone
                1 fighter moved from Gibraltar to 51 Sea Zone
                1 fighter moved from Gibraltar to Norway

    Place Units - Americans
                3 armour placed in Finland
                3 infantry placed in Normandy Bordeaux
                1 fighter placed in Norway
                1 fighter placed in 125 Sea Zone
                1 artillery placed in Norway
                1 artillery and 5 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 artilleries and 18 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 7 artilleries and 18 infantry
                    Japanese defend with 2 artilleries and 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 7 artilleries and 16 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor, 3x factory_minor, 6x factory_minor; Remaining resources: 70 PUs;
                Americans buy 3 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caucasus to 97 Sea Zone


  • per your request for re-roll to have german scrambling in 97, i’m re-doing from US combat phase. as you can see, i have the same exact purchase and combat movements, so that knowing your decision to scramble hasn’t affected anything up to that point.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor, 3x factory_minor, 6x factory_minor; Remaining resources: 70 PUs;
                Americans buy 3 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caucasus to 97 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers
                    Germans defend with 1 destroyer, 3 fighters and 2 submarines
                    Americans win, taking 97 Sea Zone from Neutral with 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Germans: 1 destroyer, 3 fighters and 2 submarines
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 99 Sea Zone
                2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Cyprus
                10 fighters moved from 63 Sea Zone to New South Wales
                1 carrier moved from 63 Sea Zone to 51 Sea Zone
                2 fighters moved from Gibraltar to 51 Sea Zone
                1 battleship, 6 carriers, 3 cruisers, 4 destroyers and 12 submarines moved from 63 Sea Zone to 30 Sea Zone
                1 submarine moved from 25 Sea Zone to 30 Sea Zone
                1 submarine moved from 15 Sea Zone to 26 Sea Zone
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island
                2 bombers moved from Johnston Island to New South Wales
                2 submarines moved from 50 Sea Zone to 30 Sea Zone
                1 carrier moved from 64 Sea Zone to 50 Sea Zone
                3 transports moved from 64 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 30 Sea Zone
                3 fighters moved from Johnston Island to 30 Sea Zone
                2 fighters moved from Eastern United States to 50 Sea Zone
                1 destroyer and 1 submarine moved from 66 Sea Zone to 50 Sea Zone
                1 fighter moved from Holland Belgium to Norway
                1 fighter moved from Holland Belgium to Norway
                1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
                6 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                5 infantry moved from Normandy Bordeaux to 110 Sea Zone
                6 artilleries, 2 carriers, 1 cruiser, 5 infantry and 7 transports moved from 110 Sea Zone to 125 Sea Zone
                6 artilleries and 5 infantry moved from 125 Sea Zone to Norway
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                2 infantry moved from Belarus to Archangel
                3 mech_infantrys moved from Novgorod to Vologda
                3 mech_infantrys moved from Belarus to Vologda
                1 armour and 4 mech_infantrys moved from Bryansk to Vologda

    Place Units - Americans
                1 artillery and 1 fighter placed in Norway
                3 armour placed in Finland
                3 infantry placed in Normandy Bordeaux
                1 artillery and 5 infantry placed in Western United States
                1 fighter placed in 125 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • ok that’s the re-done american turn, with purchase and combat movement exactly as in the first time around, but the difference being you scrambled 3 fighters in 97. I’ll proceed with china and uk now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 artilleries and 18 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 7 artilleries and 18 infantry
                    Japanese defend with 2 artilleries and 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 7 artilleries and 17 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 fighter and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from United Kingdom to Southern France
                1 tactical_bomber moved from 110 Sea Zone to Southern France
                1 fighter moved from United Kingdom to Southern France

    Combat - British
                Battle in Southern France
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from 125 Sea Zone to Norway
                1 fighter moved from Southern France to United Kingdom
                3 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                4 armour and 8 mech_infantrys moved from Ethiopia to Tanganyika Territory
                4 artilleries and 4 infantry moved from Ethiopia to 76 Sea Zone
                1 aaGun moved from Tsinghai to Kazakhstan
                3 artilleries and 11 infantry moved from Kazakhstan to Turkmenistan
                2 aaGuns and 1 infantry moved from Tsinghai to Sikang
                4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 76 Sea Zone to 72 Sea Zone
                4 artilleries and 4 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                2 mech_infantrys moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from 76 Sea Zone to Caucasus
                1 fighter moved from 76 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 armour and 2 mech_infantrys moved from Kazakhstan to Turkmenistan

    Place Units - British
                1 harbour placed in Tanganyika Territory
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • small ncm adjustment, plz use latest map. thanks


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belarus: 1 aaGun
                EDIT: Adding units owned by British to Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belarus: 1 aaGun
                EDIT: Adding units owned by British to Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 97 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Germans to Southern Italy: 3 fighters
                EDIT: Adding units owned by Americans to 125 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 51 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 infantry
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to Caucasus: 1 fighter and 1 mech_infantry
                EDIT: Removing units owned by British from Turkmenistan: 1 mech_infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belarus: 1 aaGun
                EDIT: Adding units owned by British to Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 97 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Germans to Southern Italy: 3 fighters
                EDIT: Adding units owned by Americans to 125 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 51 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 infantry
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to Caucasus: 1 fighter and 1 mech_infantry
                EDIT: Removing units owned by British from Turkmenistan: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour and 2 mech_infantrys moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from British

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Northwest Persia to Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 armour moved from Egypt to Iraq

    Place Units - Italians
                2 infantry placed in Egypt
                1 mech_infantry placed in Iraq
                Italians undo move 1.
                2 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4,3,2,5,2,4,5,4,4,5
                Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Iraq: 2 artilleries
                EDIT: Adding units owned by Italians to Persia: 2 artilleries
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Ceylon : 1 flag
        Western Australia : 1 artillery, 2 fighters and 1 infantry
        41 Sea Zone : 1 flag
        56 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport
        Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag, 1 armour and 2 mech_infantrys
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        Ethiopia : 1 mech_infantry
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 7 armour, 1 factory_minor, 4 fighters, 14 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag, 1 aaGun and 2 mech_infantrys
        Persia : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 35 / 47
        Russians : 32 / 35
        Japanese : 74 / 85
        Americans : 62 / 82
        Chinese : 3 / 5
        British : 23 / 27
        UK_Pacific : 0 / 0
        Italians : 21 / 21
        ANZAC : 9 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 66 Sea Zone to 50 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to Cyprus
                3 fighters moved from Southern Italy to 99 Sea Zone
                3 fighters moved from 99 Sea Zone to Cyprus
                1 artillery and 3 infantry moved from Baltic States to Novgorod
                2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
                1 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
                2 artilleries, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                10 artilleries and 11 infantry moved from Baltic States to Eastern Poland

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 12 artilleries, 12 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 12 artilleries, 12 infantry and 1 mech_infantry in Eastern Poland, round 2 :  7/25 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 12 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  2/7 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Romania
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 :  4/6 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Cyprus
                    Germans attack with 4 bombers and 3 fighters
                    Americans defend with 2 fighters and 2 tactical_bombers
                        Germans roll dice for 4 bombers and 3 fighters in Cyprus, round 2 :  5/7 hits
                        British roll dice for 2 fighters and 2 tactical_bombers in Cyprus, round 2 :  3/4 hits
                        2 fighters owned by the Americans, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Germans lost in Cyprus
                    Germans win with 4 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 fighters
                    Casualties for Americans: 2 fighters and 2 tactical_bombers

    Non Combat Move - Germans
                4 bombers moved from Cyprus to Southern Italy
                2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Romania to Western Germany
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun and 12 mech_infantrys moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 infantry moved from Germany to Slovakia Hungary
                3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Persia
                1 artillery and 2 infantry placed in Yugoslavia
                3 infantry and 1 mech_infantry placed in Western Germany
                2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1,1,1,5,1,5,2,2,2,2
                Germans collect 40 PUs (4 lost to blockades); end with 40 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 55 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 56 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Western Australia : 1 flag, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        56 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Egypt : 2 infantry
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 5 fighters, 1 harbour, 7 infantry, 11 mech_infantrys and 4 tactical_bombers
        Romania : 1 infantry and 1 mech_infantry
        Germany : 1 aaGun, 1 factory_major, 15 infantry and 1 mech_infantry
        Denmark : 1 infantry
        Holland Belgium : 2 infantry
        Southern Italy : 4 bombers
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 12 artilleries, 12 infantry and 14 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        80 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 aaGun, 7 armour, 2 artilleries, 7 infantry and 18 mech_infantrys
        Persia : 1 flag, 1 aaGun, 1 airfield, 6 armour, 7 artilleries, 1 factory_minor, 3 fighters, 5 mech_infantrys and 2 tactical_bombers
        Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 26 / 35
        Japanese : 74 / 85
        Americans : 59 / 82
        Chinese : 3 / 5
        British : 23 / 27
        UK_Pacific : 0 / 0
        Italians : 21 / 21
        ANZAC : 9 / 9
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Turkmenistan to Eastern Persia
                      Russians take Eastern Persia from Germans
                1 armour moved from Eastern Persia to Turkmenistan
                2 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                1 fighter moved from Caucasus to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Romania to Caucasus
                1 aaGun, 6 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Volgograd to Caucasus
                2 armour, 5 infantry and 3 mech_infantrys moved from Tsinghai to Sikang
                5 mech_infantrys moved from Kazakhstan to Sikang
                1 tactical_bomber moved from Kazakhstan to Caucasus
                11 mech_infantrys moved from Caucasus to Sikang
                3 armour moved from Caucasus to Sikang

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shensi to Kansu
                1 artillery and 1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from Russians
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to Western Australia
                1 armour moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Western Australia

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 artillery in Tsinghai, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 15 armour, 3 artilleries and 16 mech_infantrys moved from Shensi to Szechwan
                3 mech_infantrys moved from Hopei to Szechwan
                1 fighter moved from Shensi to India
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 56 Sea Zone to 39 Sea Zone
                1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
                1 infantry moved from Western Australia to Northern Territory

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in India
                1 armour and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 13 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 3 mech_infantrys
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag, 1 aaGun, 15 armour, 3 artilleries and 19 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Northern Territory : 1 flag, 1 infantry
        South Australia : 1 flag
        Western Australia : 3 armour, 7 artilleries, 4 bombers, 7 fighters, 10 infantry, 2 mech_infantrys and 4 tactical_bombers
        New Guinea : 1 flag
        Philippines : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 mech_infantry
        Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        Dzavhan : 1 flag
        39 Sea Zone : 1 destroyer and 1 transport
        Central Mongolia : 1 flag
        6 Sea Zone : 2 destroyers and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        56 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 7 fighters, 9 submarines, 8 tactical_bombers and 7 transports
        West India : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 29 / 32
        Japanese : 78 / 88
        Americans : 59 / 82
        Chinese : 1 / 5
        British : 23 / 27
        UK_Pacific : 0 / 0
        Italians : 21 / 21
        ANZAC : 7 / 9
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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