Scrambelst Du in SZ109 und/oder in SZ110, und falls ja, wie jeweils genau?
42106 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
I decided in the end to sac the bomber and keep Gib…. :roll: :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 battleship and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
3 fighters moved from 36 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
2 destroyers moved from 33 Sea Zone to 36 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 battleship
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Belarus to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Belarus to Karelia
Germans take Karelia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Iraq to Persia
Germans take Persia from British
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Persia to Iraq
2 armour, 7 artilleries, 11 infantry and 6 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Battle in Rostov
Germans attack with 2 armour, 7 artilleries, 11 infantry and 6 mech_infantrys
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Finland from Russians, taking Rostov from Russians with 2 armour, 7 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
5 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Egypt
2 armour and 7 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Romania to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour and 7 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Russians take Kazakhstan from Germans
5 infantry moved from Suiyuyan to Kansu
1 armour moved from Volgograd to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 fighters moved from Volgograd to Smolensk
2 fighters moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Smolensk
2 armour moved from Sweden to Norway
2 armour moved from Sweden to Finland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Norway
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 5 infantry
Japanese defend with 1 artillery
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 armour
Germans defend with 1 infantry and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Smolensk to Russia
1 aaGun, 1 artillery and 22 infantry moved from Russia to Smolensk
Place Units - Russians
6 artilleries placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Smolensk: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Russians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sweden: 2 aaGuns
EDIT: Adding units owned by Russians to Norway: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 mech_infantry moved from Olgiy to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 armour and 5 mech_infantrys moved from Jehol to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Caroline Islands
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Caroline Islands from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 bomber moved from 21 Sea Zone to Japan
1 armour, 4 infantry and 3 mech_infantrys moved from Korea to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 6 Sea Zone to 33 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Ulaanbaatar to Central Mongolia
1 aaGun moved from Chahar to Hopei
1 aaGun moved from Jehol to Chahar
Place Units - Japanese
1 fighter and 5 infantry placed in Japan
1 fighter and 4 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 factory_minor, 3 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
11 bombers moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
Combat - Americans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 factory_minor, 3 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
11 bombers and 1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 mech_infantrys moved from British Guiana to Central America
2 infantry moved from Central United States to Southeast Mexico
Use the second file. Kami strikes in 35?
Let’s throw one at each cruiser (2 total strikes) – just for fun :)
9 hits, what do you take?
Okay 9 hits….
let’s go: dent on BB, dent on BB, tac, tac, dent CV, kill CV, dent CV, dent CV, cruiser
I think that’s 9 – geesh, hope I didn’t overcomplicate that :)
I pressed on and got 4 more hits! :evil:
crack another carrier, kill carrier, cruiser, tac.
TIME TO DIE!!! :lol:
Oh, and go ahead and leave 2 fighters on the carriers and land the rest. Thx!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 factory_minor, 3 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
11 bombers and 1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 mech_infantrys moved from British Guiana to Central America
2 infantry moved from Central United States to Southeast Mexico
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 11 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 5 tactical_bombers and 6 transports
1 submarine owned by the Japanese Submerged
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -64
Casualties for Japanese: 2 carriers, 2 cruisers and 3 tactical_bombers
Casualties for Americans: 11 bombers, 1 fighter and 1 tactical_bomber
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Hainan to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
4 transports moved from 91 Sea Zone to 101 Sea Zone
4 fighters moved from Hawaiian Islands to Wake Island
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns, 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Western United States to Midway
Place Units - Americans
1 factory_minor placed in French Indo China
1 battleship, 1 submarine and 5 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kweichow
1 armour moved from Yunnan to Kweichow
1 armour moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
3 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 bomber and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 transport moved from 83 Sea Zone to 86 Sea Zone
scramble in 33?
scramble 3 fighters