14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries moved from Midway to 25 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 125 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: none
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  4/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/1 hits
                        2 submarines owned by the Americans , 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 :  4/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 :  2/1 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 34
                    Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 fighter, 2 submarines and 1 tactical_bomber
                Battle in Japan
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Japan, round 2 :  2/1 hits
                        Japanese roll dice for 1 infantry in Japan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Japan
                    Americans captures 18PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                6 submarines moved from 95 Sea Zone to 97 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Algeria to Libya
                6 bombers moved from Gibraltar to Tambov
                4 bombers moved from Algeria to Volgograd
                1 submarine moved from 85 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 infantry moved from 86 Sea Zone to Brazil
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Western United States to 86 Sea Zone

    Place Units - Americans
                3 carriers placed in 101 Sea Zone
                2 fighters and 1 tactical_bomber placed in Eastern United States
                Americans undo move 2.
                Americans undo move 1.
                2 fighters and 1 tactical_bomber placed in Eastern United States
                3 carriers placed in 86 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 80 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Japan : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        26 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Libya : 1 mech_infantry
        Tambov : 6 bombers
        Volgograd : 4 bombers
        125 Sea Zone : 1 submarine
        86 Sea Zone : 4 carriers, 2 fighters and 1 transport
        93 Sea Zone : 1 flag, 3 submarines
        97 Sea Zone : 7 submarines
        92 Sea Zone : 5 destroyers and 2 transports
        Brazil : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 40
        Japanese : 17 / 0
        Americans : 62 / 105
        Chinese : 14 / 26
        British : 25 / 0
        UK_Pacific : 19 / 18
        Italians : 9 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • CA = cruiser

    Misplayed last Japanese turn. Did not need at least 2 fighters to attack Japan because of the bombardment. Should have sent them to SZ 6,  Was planning to send a DD to SZ 16 to block the US fleet, but during the NCM realized too late that  you had built a naval base at Wake and had multiple routes to SZ 6.

    Nice recovery.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Kiangsi
                1 artillery and 5 infantry moved from Kwangsi to Kiangsi

    Place Units - Chinese
                1 infantry placed in Kwangsi
                5 artilleries and 1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,1,3,3,2,5,1
                Chinese collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 20 to 24
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 2 infantry
        Kiangsi : 6 artilleries, 1 fighter and 6 infantry
        Jehol : 1 artillery

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 40
        Japanese : 13 / 0
        Americans : 62 / 105
        Chinese : 18 / 24
        British : 25 / 0
        UK_Pacific : 19 / 18
        Italians : 9 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
                1 fighter moved from Kwangsi to Shantung

    Combat - British
                British creates battle in territory 20 Sea Zone
                Battle in Shantung
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shantung
                        British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 3 :  2/1 hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shantung
                    British win, taking 20 Sea Zone from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                4 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Ukraine to Western Ukraine
                1 armour and 3 mech_infantrys moved from Caucasus to Bryansk
                1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kiangsu : 2 fighters and 1 tactical_bomber
        Siam : 1 flag
        Yunnan : 2 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Borneo : 2 infantry
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 3 submarines
        20 Sea Zone : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 armour and 3 mech_infantrys
        Western Ukraine : 2 infantry
        76 Sea Zone : 1 battleship and 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 3 artilleries and 1 infantry
        Eastern Persia : 1 flag, 4 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 40
        Japanese : 13 / 0
        Americans : 62 / 105
        Chinese : 18 / 24
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 9 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @ArtofWar1947:

    CA = cruiser

    Misplayed last Japanese turn. Did not need at least 2 fighters to attack Japan because of the bombardment. Should have sent them to SZ 6,  Was planning to send a DD to SZ 16 to block the US fleet, but during the NCM realized too late that  you had built a naval base at Wake and had multiple routes to SZ 6.

    Nice recovery.

    Midway, yes :)

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