Wittmann(Africa resurgent) vs Dawgoneit(the noble Roman)270 BC


  • Sorry. I seem to have taken a capital again!


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Carthage
                Carthage buy 4 biremes, 4 cavalrys, 4 hoplites, 1 spearman, 4 swordmen and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 swordmen moved from Syracuse to SZ 40
                3 swordmen moved from Syracuse to SZ 40
                9 biremes, 6 swordmen and 9 triremes moved from SZ 40 to SZ 35
                3 swordmen moved from SZ 35 to Capua
                3 swordmen moved from SZ 35 to Croton
                3 warelephants moved from Narbo to Massilia
                1 hoplite moved from Barcino to SZ 19
                1 hoplite moved from Barcino to SZ 19
                2 hoplites moved from SZ 19 to Massilia
                2 cavalrys moved from Barcino to Massilia
                6 cavalrys moved from Tolosa to Massilia

    Combat - Carthage
                Battle in SZ 35
                    Carthage attack with 9 biremes and 9 triremes
                    RomanRepublic defend with 6 biremes and 5 triremes
                    Carthage win with 3 biremes and 9 triremes remaining. Battle score for attacker is 60
                    Casualties for RomanRepublic: 6 biremes and 5 triremes
                    Casualties for Carthage: 6 biremes
                Battle in Capua
                    Carthage attack with 3 swordmen
                    RomanRepublic defend with 3 cavalrys
                    Carthage win, taking Capua from RomanRepublic with 3 swordmen remaining. Battle score for attacker is 12
                    Casualties for RomanRepublic: 3 cavalrys
                Battle in Croton
                    Carthage attack with 3 swordmen
                    RomanRepublic defend with 1 velites
                    Carthage win, taking Croton from RomanRepublic with 2 swordmen remaining. Battle score for attacker is -1
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 swordman
                Battle in Massilia
                    Carthage attack with 8 cavalrys, 2 hoplites and 3 warelephants
                    RomanRepublic defend with 1 ballista, 9 cavalrys, 1 legionaire and 2 velitess
                    Units damaged: 1 warelephant owned by the Carthage
                    Units damaged: 1 warelephant owned by the Carthage
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Massilia from RomanRepublic with 8 cavalrys, 2 hoplites and 3 warelephants remaining. Battle score for attacker is 51
                    Casualties for RomanRepublic: 1 ballista, 9 cavalrys, 1 legionaire and 2 velitess

    Non Combat Move - Carthage
                5 cavalrys moved from Tarraco to Narbo

    Place Units - Carthage
                4 biremes placed in SZ 35
                1 spearman, 4 swordmen and 1 warelephant placed in Syracuse
                2 cavalrys and 2 hoplites placed in Barcino
                Carthage undo move 3.
                4 hoplites placed in Barcino
                4 cavalrys placed in Tarraco

    Turn Complete - Carthage
                Carthage collect 108 PUs; end with 108 PUs total
                3 units repaired.


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - RomanRepublic
                RomanRepublic buy 11 cavalrys, 1 onager and 1 velites; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 cavalry moved from Pella to Philippopolis
                2 velitess moved from Arretium to Genua
                2 cavalrys moved from Roma to Genua
                5 velitess moved from Roma to Capua
                1 onager moved from Tarentum to Capua
                2 legionaires moved from Tarentum to Croton
                2 cavalrys moved from Tarentum to Croton
                1 velites moved from Roma to Arretium


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - RomanRepublic
                RomanRepublic buy 11 cavalrys, 1 onager and 1 velites; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 cavalry moved from Pella to Philippopolis
                2 velitess moved from Arretium to Genua
                2 cavalrys moved from Roma to Genua
                5 velitess moved from Roma to Capua
                1 onager moved from Tarentum to Capua
                2 legionaires moved from Tarentum to Croton
                2 cavalrys moved from Tarentum to Croton
                1 velites moved from Roma to Arretium

    Combat - RomanRepublic
                Battle in Croton
                    RomanRepublic attack with 2 cavalrys and 2 legionaires
                    Carthage defend with 2 swordmen
                    RomanRepublic win, taking Croton from Carthage with 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 8
                    Casualties for Carthage: 2 swordmen
                Battle in Philippopolis
                    RomanRepublic attack with 1 cavalry
                    Macedonia defend with 1 peltasts
                    RomanRepublic win, taking Philippopolis from Macedonia with 1 cavalry remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Capua
                    RomanRepublic attack with 1 onager and 5 velitess
                    Carthage defend with 3 swordmen
                    RomanRepublic win, taking Capua from Carthage with 1 onager and 3 velitess remaining. Battle score for attacker is 6
                    Casualties for RomanRepublic: 2 velitess
                    Casualties for Carthage: 3 swordmen

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                8 cavalrys and 1 onager placed in Roma
                3 cavalrys and 1 velites placed in Tarentum

    Turn Complete - RomanRepublic
                RomanRepublic collect 53 PUs; end with 53 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Combat Move - GreekCityStates
                6 slingerss moved from Corinth to Sparta
                2 cavalrys moved from Corinth to Sparta
                1 bireme and 1 trireme moved from SZ 67 to SZ 53


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Combat Move - GreekCityStates
                6 slingerss moved from Corinth to Sparta
                2 cavalrys moved from Corinth to Sparta
                1 bireme and 1 trireme moved from SZ 67 to SZ 53

    Combat - GreekCityStates
                Battle in Sparta
                    GreekCityStates attack with 2 cavalrys and 6 slingerss
                    Numidia defend with 1 city and 1 swordman
                    GreekCityStates win, taking Sparta from Numidia with 2 cavalrys and 5 slingerss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Numidia: 1 swordman
                Battle in SZ 53
                    GreekCityStates attack with 1 bireme and 1 trireme
                    Numidia defend with 1 trireme
                    GreekCityStates win with 1 bireme and 1 trireme remaining. Battle score for attacker is 12
                    Casualties for Numidia: 1 trireme

    Non Combat Move - GreekCityStates
                1 cavalry moved from Larissa to Delphi
                4 archers moved from Thessalonica to Dodona
                3 cavalrys moved from Thessalonica to Delphi

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 41 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Combat Move - Macedonia


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Egypt
                Egypt buy 2 archers, 5 axemen, 2 chariots and 4 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                2 spearmen moved from Jerusalem to Sidon
                1 spearman moved from Jerusalem to Sidon
                5 spearmen moved from Alexandria to Hermopolis
                1 spearman moved from Alexandria to Paraetonium
                      Egypt take Paraetonium from Numidia
                2 axemen moved from Alexandria to Hermopolis
                2 biremes and 2 triremes moved from SZ 67 to SZ 53
                1 trireme moved from SZ 68 to SZ 67


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Egypt
                Egypt buy 2 archers, 5 axemen, 2 chariots and 4 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                2 spearmen moved from Jerusalem to Sidon
                1 spearman moved from Jerusalem to Sidon
                5 spearmen moved from Alexandria to Hermopolis
                1 spearman moved from Alexandria to Paraetonium
                      Egypt take Paraetonium from Numidia
                2 axemen moved from Alexandria to Hermopolis
                2 biremes and 2 triremes moved from SZ 67 to SZ 53
                1 trireme moved from SZ 68 to SZ 67

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 3 spearmen
                    Seleucid defend with 1 peltasts
                    Egypt win, taking Sidon from Seleucid with 3 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Hermopolis
                    Egypt attack with 2 axemen and 5 spearmen
                    Numidia defend with 3 cavalrys
                    Egypt win, taking Hermopolis from Numidia with 2 axemen and 4 spearmen remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 3 cavalrys

    Non Combat Move - Egypt
                1 chariot and 12 spearmen moved from Jerusalem to Damascus

    Place Units - Egypt
                2 archers, 1 axeman, 2 chariots and 4 spearmen placed in Alexandria
                4 axemen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 51 PUs; end with 51 PUs total


  • I went rite to the Egypt move to save some time. you only had those three pieces. if you want to edit they’re move you can.


  • Good idea. Will look later, but probably happy rimless them where they were.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Seleucid
                Seleucid buy 2 cavalrys, 1 hoplite, 10 legionaires and 2 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 cavalry moved from Tarsus to Edessa
                1 cavalry moved from Tarsus to Edessa
                1 peltasts moved from Antioch to Edessa
                1 legionaire moved from Antioch to Edessa
                1 cavalry moved from Antioch to Edessa
                1 peltasts moved from Antioch to Emesa
                      Seleucid take Emesa from Parthia
                1 peltasts moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 legionaire moved from Antioch to Sidon
                1 cavalry moved from Antioch to Sidon
                1 cavalry moved from Antioch to Sidon
                1 cavalry moved from Antioch to Edessa
                1 cavalry moved from Antioch to Sidon
                1 peltasts moved from Antioch to Edessa
                1 peltasts moved from Antioch to Edessa

    Combat - Seleucid
                Battle in Edessa
                    Seleucid attack with 4 cavalrys, 1 legionaire and 3 peltastss
                    Parthia defend with 1 cataphract, 1 cavalry and 1 horsearcher
                    Seleucid win, taking Edessa from Parthia with 4 cavalrys, 1 legionaire and 2 peltastss remaining. Battle score for attacker is 15
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 cataphract, 1 cavalry and 1 horsearcher
                Battle in Sidon
                    Seleucid attack with 3 cavalrys, 1 legionaire and 2 peltastss
                    Egypt defend with 3 spearmen
                    Seleucid win, taking Sidon from Egypt with 3 cavalrys, 1 legionaire and 2 peltastss remaining. Battle score for attacker is 9
                    Casualties for Egypt: 3 spearmen

    Non Combat Move - Seleucid

    Place Units - Seleucid
                1 hoplite and 10 legionaires placed in Antioch
                2 cavalrys and 2 peltastss placed in Tarsus
                Seleucid undo move 1.
                Seleucid undo move 1.
                1 hoplite, 9 legionaires and 1 peltasts placed in Antioch
                2 cavalrys, 1 legionaire and 1 peltasts placed in Tarsus

    Turn Complete - Seleucid
                Seleucid collect 51 PUs; end with 51 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Parthia
                Parthia buy 4 cataphracts and 8 horsearchers; Remaining resources: 0 PUs;

    Combat Move - Parthia
                5 cataphracts and 5 horsearchers moved from Hatra to Emesa
                6 cataphracts and 4 horsearchers moved from Seleucia to Emesa
                12 cataphracts, 2 cavalrys and 10 horsearchers moved from Damascus to Emesa


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Parthia
                Parthia buy 4 cataphracts and 8 horsearchers; Remaining resources: 0 PUs;

    Combat Move - Parthia
                5 cataphracts and 5 horsearchers moved from Hatra to Emesa
                6 cataphracts and 4 horsearchers moved from Seleucia to Emesa
                12 cataphracts, 2 cavalrys and 10 horsearchers moved from Damascus to Emesa

    Combat - Parthia
                Battle in Emesa
                    Parthia attack with 23 cataphracts, 2 cavalrys and 19 horsearchers
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Emesa from Seleucid with 23 cataphracts, 2 cavalrys and 19 horsearchers remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                2 cataphracts and 8 horsearchers placed in Seleucia
                2 cataphracts placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 71 PUs; end with 71 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Numidia
                Numidia buy 5 biremes and 3 triremes; Remaining resources: 33 PUs;

    Combat Move - Numidia
                2 triremes moved from SZ 43 to SZ 35
                1 spearman and 5 swordmen moved from Syracuse to SZ 35
                1 spearman and 5 swordmen moved from SZ 35 to Croton

    Combat - Numidia
                Battle in Croton
                    Numidia attack with 1 spearman and 5 swordmen
                    RomanRepublic defend with 2 cavalrys and 2 legionaires
                    Numidia win, taking Croton from RomanRepublic with 5 swordmen remaining. Battle score for attacker is 13
                    Casualties for RomanRepublic: 2 cavalrys and 2 legionaires
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                1 bireme and 1 trireme moved from SZ 41 to SZ 42
                1 cavalry and 1 spearman moved from Leptis Magna to Berenice
                1 spearman moved from Berenice to Siwa
                1 cavalry moved from Berenice to Siwa
                1 cavalry moved from Berenice to Siwa
                1 archer moved from Cyrene to Paliurus
                1 archer moved from Cyrene to Paliurus
                1 archer moved from Cyrene to Paliurus
                1 archer, 5 spearmen and 3 swordmen moved from Thapsus to Thenae
                2 archers and 1 spearman moved from Lilybaeum to Messana
                1 cavalry moved from Paliurus to Siwa
                1 archer moved from Paliurus to Siwa

    Place Units - Numidia
                4 biremes placed in SZ 52
                1 bireme and 3 triremes placed in SZ 41

    Turn Complete - Numidia
                Numidia collect 37 PUs; end with 70 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Carthage
                Carthage buy 4 cavalrys, 2 citys, 2 hoplites, 8 swordmen and 1 trireme; Remaining resources: 8 PUs;

    Combat Move - Carthage
                1 warelephant moved from Messana to SZ 35
                2 hoplites and 10 swordmen moved from Messana to SZ 35
                1 warelephant moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 spearman moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 warelephant moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                1 swordman moved from Syracuse to SZ 35
                8 cavalrys, 2 hoplites and 3 warelephants moved from Massilia to Genua
                5 cavalrys moved from Narbo to Genua
                3 biremes, 11 swordmen, 5 triremes and 1 warelephant moved from SZ 35 to SZ 44
                2 hoplites, 1 spearman, 9 swordmen and 2 warelephants moved from SZ 35 to Capua
                11 swordmen and 1 warelephant moved from SZ 44 to Tarentum

    Combat - Carthage
                Battle in SZ 44
                    Carthage attack with 3 biremes and 5 triremes
                    RomanRepublic defend with 2 triremes
                    Carthage win with 3 biremes and 5 triremes remaining. Battle score for attacker is 24
                    Casualties for RomanRepublic: 2 triremes
                Battle in Tarentum
                    Carthage attack with 11 swordmen and 1 warelephant
                    RomanRepublic defend with 5 cavalrys, 1 city and 4 velitess
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Tarentum from RomanRepublic with 7 swordmen and 1 warelephant remaining. Battle score for attacker is 16
                    Casualties for RomanRepublic: 5 cavalrys and 4 velitess
                    Casualties for Carthage: 4 swordmen
                Battle in Capua
                    Carthage attack with 2 hoplites, 1 spearman, 9 swordmen and 2 warelephants
                    RomanRepublic defend with 1 onager and 3 velitess
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Capua from RomanRepublic with 2 hoplites, 1 spearman, 9 swordmen and 2 warelephants remaining. Battle score for attacker is 16
                    Casualties for RomanRepublic: 1 onager and 3 velitess
                Battle in Genua
                    Carthage attack with 13 cavalrys, 2 hoplites and 3 warelephants
                    RomanRepublic defend with 8 cavalrys and 2 velitess
                    Units damaged: 2 warelephants owned by the Carthage
                    Carthage win, taking Genua from RomanRepublic with 13 cavalrys, 2 hoplites and 3 warelephants remaining. Battle score for attacker is 38
                    Casualties for RomanRepublic: 8 cavalrys and 2 velitess

    Non Combat Move - Carthage
                1 hoplite moved from Barcino to SZ 19
                1 hoplite moved from Barcino to SZ 19
                2 biremes and 2 hoplites moved from SZ 19 to SZ 20
                1 hoplite moved from SZ 20 to Massilia
                1 hoplite moved from SZ 20 to Massilia
                4 cavalrys moved from Tarraco to Narbo
                1 hoplite moved from Barcino to Narbo
                1 hoplite moved from Barcino to Narbo

    Place Units - Carthage
                1 city placed in Lilybaeum
                1 trireme placed in SZ 32
                2 hoplites and 2 swordmen placed in Messana
                6 swordmen placed in Syracuse
                4 cavalrys placed in Barcino
                1 city placed in Massilia

    Turn Complete - Carthage
                Carthage collect 114 PUs; end with 122 PUs total
                4 units repaired.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 legionaire and 7 onagers; Remaining resources: 0 PUs;

    Place Units - RomanRepublic
                1 legionaire and 7 onagers placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - GreekCityStates
                GreekCityStates buy 3 archers, 1 cavalry, 1 hoplite, 4 slingerss and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                5 slingerss moved from Thessalonica to Byzantium
                5 slingerss moved from Thessalonica to Dodona
                2 cavalrys moved from Thessalonica to Byzantium
                1 cavalry moved from Thessalonica to Dodona
                2 hoplites moved from Thessalonica to Byzantium
                1 hoplite moved from Thessalonica to Dodona
                3 cavalrys moved from Corinth to Delphi

    Combat - GreekCityStates
                Battle in Byzantium
                    GreekCityStates attack with 2 cavalrys, 2 hoplites and 5 slingerss
                    Neutral defend with 3 archers and 2 swordmen
                    GreekCityStates win, taking Byzantium from Neutral with 2 cavalrys, 2 hoplites and 2 slingerss remaining. Battle score for attacker is 14
                    Casualties for GreekCityStates: 3 slingerss
                    Casualties for Neutral: 3 archers and 2 swordmen

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 trireme placed in SZ 69
                2 archers, 1 cavalry and 1 hoplite placed in Sparta
                1 archer and 4 slingerss placed in Corinth

    Turn Complete - GreekCityStates
                GreekCityStates collect 48 PUs; end with 48 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Turn Complete - Macedonia


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Egypt
                Egypt buy 9 axemen and 8 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                1 trireme moved from SZ 67 to SZ 53
                2 biremes moved from SZ 61 to SZ 62
                1 trireme moved from SZ 61 to SZ 62
                4 axemen moved from Jerusalem to Sidon
                7 spearmen moved from Damascus to Sidon
                1 chariot moved from Damascus to Sidon
                4 spearmen moved from Damascus to Sidon

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 4 axemen, 1 chariot and 11 spearmen
                    Seleucid defend with 3 cavalrys, 1 legionaire and 2 peltastss
                    Egypt win, taking Sidon from Seleucid with 4 axemen, 1 chariot and 8 spearmen remaining. Battle score for attacker is 11
                    Casualties for Egypt: 3 spearmen
                    Casualties for Seleucid: 3 cavalrys, 1 legionaire and 2 peltastss

    Non Combat Move - Egypt

    Place Units - Egypt
                5 axemen and 4 spearmen placed in Alexandria
                4 axemen and 4 spearmen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 51 PUs; end with 51 PUs total

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