14L variance (axis) vs PGMatt (allies +12)

  • '17 '16 '15 '14 '12

    bump

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Eastern United States to 10 Sea Zone

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        30 Sea Zone : 2 destroyers and 2 submarines
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 2 fighters and 2 submarines
        16 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 factory_minor and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 33
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 7 / 16
        British : 29 / 36
        UK_Pacific : 20 / 20
        Italians : 11 / 8
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 :  4/10 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 13 infantry
        Szechwan : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 33
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 29 / 36
        UK_Pacific : 20 / 20
        Italians : 11 / 8
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 2 submarines

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Celebes : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 33
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 32 / 32
        UK_Pacific : 24 / 24
        Italians : 10 / 8
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    @variance:

    bump

    Sorry, I must have opened the post at home or work and then forgot the move.

    Can you think of any reason why my UK move is posting seperately for London and Calcutta?

  • '17 '16 '15 '14 '12

    UK Europe and UK Pacific ares separate economies?

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Romania to Bulgaria
                1 armour moved from Bulgaria to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 armour and 5 infantry
                    Neutral_Allies defend with 5 infantry
                    1 armour owned by the Italians and 2 infantry owned by the Italians retreated to Bulgaria
                    Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 artillery moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Italians collect 9 PUs (3 lost to blockades); end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs

  • '17 '16 '15 '14 '12

    well that didn;t go so well  :-)

  • '16

    Normally, they play as a single turn, and post all the builds and income together, so you end up with 3 posts for the USA, China and then the UK together.  My other games seem to work that way.

    Not sure.

    The Yugo’s must have dug in for a couple turns!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 33
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 32 / 32
        UK_Pacific : 24 / 24
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Syria to Trans-Jordan

    Combat - French
                Battle in Trans-Jordan
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Central Africa : 1 infantry
        Libya : 1 flag, 1 infantry
        93 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 33
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 32 / 32
        UK_Pacific : 24 / 24
        Italians : 11 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                5 fighters and 5 tactical_bombers moved from Eastern Poland to Belarus
                3 bombers moved from Eastern Poland to Russia
                6 armour, 5 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 9 mech_infantrys moved from Germany to Baltic States
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Baltic States
                    Germans attack with 1 armour, 3 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 armour, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 5 fighters, 1 infantry and 5 tactical_bombers
                    Russians defend with 1 artillery
                    Germans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 6 armour, 5 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Baltic States
                1 armour moved from Normandy Bordeaux to France
                1 mech_infantry moved from Southern France to France
                2 armour moved from Southern France to France
                3 armour and 1 mech_infantry moved from France to Western Germany
                3 infantry moved from Western Germany to France
                5 fighters and 5 tactical_bombers moved from Belarus to Bessarabia
                1 infantry moved from Bessarabia to Western Ukraine
                4 infantry moved from Romania to Eastern Poland
                1 bomber moved from Russia to Bessarabia
                3 infantry moved from Finland to Norway

    Place Units - Germans
                3 infantry placed in Norway
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,3,4,2
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '17 '16 '15 '14 '12

    Red AA gun crews are pretty good.

  • '16

    @variance:

    Red AA gun crews are pretty good.

    WIth the number of bombers heading their way, good wont be good enough.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 artilleries and 4 infantry moved from Archangel to Smolensk
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                2 armour and 2 mech_infantrys moved from Novgorod to Smolensk
                2 aaGuns and 3 infantry moved from Novgorod to Archangel
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Smolensk
                2 infantry moved from Kansu to Novosibirsk

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Archangel : 2 aaGuns and 3 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 16 infantry and 1 tactical_bomber
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 2 aaGuns, 2 armour, 8 artilleries, 10 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 49 / 51
        Russians : 25 / 25
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 32 / 32
        UK_Pacific : 24 / 24
        Italians : 11 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Ulaanbaatar to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                2 artilleries and 2 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Suiyuyan to Kansu
                2 artilleries and 2 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                4 bombers moved from Chahar to Russia

  • '17 '16 '15 '14 '12

    intercept?

  • '16

    yep, both fighters.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Ulaanbaatar to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                2 artilleries and 2 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Suiyuyan to Kansu
                2 artilleries and 2 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                4 bombers moved from Chahar to Russia

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 4 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,8,3,3 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                4 bombers moved from Russia to Western Ukraine
                5 fighters and 4 tactical_bombers moved from Chahar to Siam
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Japan to Chahar
                1 aaGun moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Siam
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 bomber and 4 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                3 bombers placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier
        16 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 factory_minor and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 8 bombers, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 49 / 51
        Russians : 23 / 25
        Japanese : 39 / 49
        Americans : 52 / 77
        Chinese : 6 / 15
        British : 32 / 32
        UK_Pacific : 24 / 24
        Italians : 11 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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