L13 G40 PGMatt (axis) vs Degrasse (allies +6) game 1

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Ulaanbaatar
                4 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 armour moved from Jehol to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 infantry moved from Kweichow to Shensi
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                1 fighter moved from Kiangsi to Yunnan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
                1 bomber moved from Japan to Shensi
                1 bomber moved from Jehol to Shensi
                2 bombers moved from Buyant-Uhaa to Shensi
                1 armour moved from Ulaanbaatar to Central Mongolia
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 destroyer, 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to Shan State

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Ulaanbaatar
                4 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 armour moved from Jehol to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 infantry moved from Kweichow to Shensi
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                1 fighter moved from Kiangsi to Yunnan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
                1 bomber moved from Japan to Shensi
                1 bomber moved from Jehol to Shensi
                2 bombers moved from Buyant-Uhaa to Shensi
                1 armour moved from Ulaanbaatar to Central Mongolia
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 destroyer, 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to Shan State

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 4 bombers and 3 infantry
                    Chinese defend with 1 fighter and 6 infantry
                        Japanese roll dice for 4 bombers and 3 infantry in Shensi, round 2 :  6/7 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 :  3/7 hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 4 bombers in Shensi, round 3 :  3/4 hits
                        Chinese roll dice for 1 fighter in Shensi, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
                    Japanese win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 bomber and 3 infantry
                    Casualties for Chinese: 1 fighter and 6 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                2 carriers, 2 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
                3 bombers moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                4 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                1 aaGun and 3 infantry moved from Jehol to Chahar

    Place Units - Japanese
                1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag, 2 artilleries and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 armour, 1 artillery and 1 infantry
        Kweichow : 1 flag, 3 bombers, 7 fighters and 5 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 aaGun and 3 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag, 1 armour and 4 infantry
        6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 32 / 33
        Japanese : 42 / 52
        Americans : 52 / 52
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 17 / 23
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 airfield
        45 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 32 / 33
        Japanese : 42 / 52
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 33 / 39
        UK_Pacific : 17 / 23
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 32 / 33
        Japanese : 42 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 33 / 39
        UK_Pacific : 17 / 23
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Iraq to Egypt
                      British take Trans-Jordan from Italians
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from 81 Sea Zone to 96 Sea Zone
                3 infantry moved from Angola to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                2 armour and 2 mech_infantrys moved from India to Shan State
                1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Iraq to Egypt
                      British take Trans-Jordan from Italians
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from 81 Sea Zone to 96 Sea Zone
                3 infantry moved from Angola to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                2 armour and 2 mech_infantrys moved from India to Shan State
                1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Egypt, round 2 :  3/8 hits
                        Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 :  4/6 hits
                        4 infantry owned by the British , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 3 :  2/4 hits
                        Italians roll dice for 2 armour and 1 artillery in Egypt, round 3 :  1/3 hits
                        1 artillery owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Egypt, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Egypt, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Shan State, round 2 :  3/8 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                4 infantry moved from West India to Eastern Persia
                2 infantry moved from Iraq to Persia
                1 tactical_bomber moved from Egypt to Persia
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 fighter moved from 96 Sea Zone to 81 Sea Zone
                1 fighter moved from Shan State to India

    Place Units - British
                1 factory_minor placed in Persia
                1 carrier placed in 106 Sea Zone
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 2 armour, 3 infantry and 2 mech_infantrys
        India : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Sumatra : 1 flag
        Belgian Congo : 1 armour, 3 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Tanganyika Territory : 1 infantry
        Afghanistan : 1 flag
        76 Sea Zone : 1 battleship and 1 cruiser
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        Eire : 1 flag
        Angola : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag, 4 infantry
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Persia : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 32 / 33
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 36 / 36
        UK_Pacific : 18 / 18
        Italians : 14 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 4 times
            Average roll : 3.522
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 46

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.483
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Syria to Turkey
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun and 5 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                3 mech_infantrys placed in Southern France
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                Italians collect 12 PUs (6 lost to blockades); end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Syria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Romania : 1 aaGun and 5 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Turkey : 1 infantry
        Iraq : 1 flag, 1 infantry
        Spain : 1 armour, 2 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 32 / 33
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 fighter moved from Java to 45 Sea Zone
                1 fighter moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from 62 Sea Zone to 45 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 fighter moved from Java to 45 Sea Zone
                1 fighter moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 carrier and 1 cruiser moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from 45 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales
                1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        South Australia : 2 artilleries and 1 infantry
        Java : 1 flag, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 32 / 33
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        97 Sea Zone : 1 flag
        81 Sea Zone : 1 destroyer
        98 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 32 / 33
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                3 bombers moved from Southern Italy to Caucasus
                3 fighters and 3 tactical_bombers moved from Bulgaria to Caucasus
                1 armour moved from Turkey to Caucasus
                1 armour moved from Turkey to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                2 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to Spain
                6 armour and 2 mech_infantrys moved from Portugal to Southern France
                1 mech_infantry moved from Tobruk to Tunisia
                2 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Germany
                2 artilleries and 6 infantry moved from Bulgaria to Romania

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                3 bombers moved from Southern Italy to Caucasus
                3 fighters and 3 tactical_bombers moved from Bulgaria to Caucasus
                1 armour moved from Turkey to Caucasus
                1 armour moved from Turkey to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                2 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to Spain
                6 armour and 2 mech_infantrys moved from Portugal to Southern France
                1 mech_infantry moved from Tobruk to Tunisia
                2 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Germany
                2 artilleries and 6 infantry moved from Bulgaria to Romania

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour, 2 artilleries, 14 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 14 infantry and 4 mech_infantrys in Eastern Poland, round 2 :  3/21 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Caucasus
                    Germans attack with 2 armour, 3 bombers, 3 fighters and 3 tactical_bombers
                    Russians defend with 3 armour, 2 infantry and 3 mech_infantrys
                        Germans roll dice for 2 armour, 3 bombers, 3 fighters and 3 tactical_bombers in Caucasus, round 2 :  9/11 hits
                        Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 :  4/8 hits
                        2 infantry owned by the Russians , 3 armour owned by the Russians , 1 tactical_bomber owned by the Germans , 3 mech_infantrys owned by the Russians and 3 fighters owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for Russians: 3 armour, 2 infantry and 3 mech_infantrys
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                3 bombers moved from Caucasus to Romania
                2 tactical_bombers moved from Caucasus to Romania
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Romania
                2 fighters moved from 97 Sea Zone to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 factory_minor placed in Turkey
                2 infantry placed in Western Germany
                6 mech_infantrys placed in Germany
                1 infantry placed in Normandy Bordeaux
                Germans undo move 5.
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 6 armour and 2 mech_infantrys
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Tunisia : 1 mech_infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Romania : 2 artilleries, 4 bombers, 1 fighter, 6 infantry and 3 tactical_bombers
        Poland : 2 infantry
        Germany : 1 aaGun, 1 factory_major, 3 infantry and 6 mech_infantrys
        Holland Belgium : 1 airfield
        Baltic States : 1 flag, 4 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys
        Caucasus : 1 flag, 2 armour
        Portugal : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        113 Sea Zone : 1 destroyer and 1 submarine
        Turkey : 1 flag, 1 factory_minor
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag
        Sweden : 1 flag, 3 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 1 artillery and 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 28 / 33
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Kansu to Tsinghai
                4 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 9 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Novgorod to Caucasus
                1 fighter moved from Novgorod to Eastern Poland
                2 artilleries and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                3 infantry moved from Timguska to Novosibirsk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Kansu to Tsinghai
                4 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 9 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Novgorod to Caucasus
                1 fighter moved from Novgorod to Eastern Poland
                2 artilleries and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                3 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  2/3 hits
                        Germans roll dice for 2 armour in Caucasus, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Eastern Poland
                    Russians attack with 6 artilleries, 2 fighters and 21 infantry
                    Germans defend with 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys
                        AA fire in Eastern Poland :  0/2 hits
                        Russians roll dice for 6 artilleries, 2 fighters and 21 infantry in Eastern Poland, round 2 :  7/29 hits
                        Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys in Eastern Poland, round 2 :  7/20 hits
                        7 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 artilleries, 2 fighters and 14 infantry in Eastern Poland, round 3 :  4/22 hits
                        Germans roll dice for 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys in Eastern Poland, round 3 :  3/15 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 artilleries, 2 fighters and 11 infantry in Eastern Poland, round 4 :  4/19 hits
                        Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Eastern Poland, round 4 :  5/11 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 artilleries, 2 fighters and 6 infantry in Eastern Poland, round 5 :  4/14 hits
                        Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Eastern Poland, round 5 :  4/7 hits
                        4 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 artilleries, 2 fighters and 2 infantry in Eastern Poland, round 6 :  4/10 hits
                        Germans roll dice for 1 armour and 2 artilleries in Eastern Poland, round 6 :  2/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 6 artilleries and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys
                    Casualties for Russians: 21 infantry
                Battle in Baltic States
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 :  2/6 hits
                        Germans roll dice for 4 infantry in Baltic States, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 3 artilleries and 1 infantry in Baltic States, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 3 artilleries in Baltic States, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                        Russians roll dice for 2 artilleries in Baltic States, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 :  1/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery in Baltic States, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 6 :  1/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 artilleries and 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                7 infantry moved from Karelia to Finland
                1 tactical_bomber moved from Caucasus to Volgograd
                2 fighters moved from Eastern Poland to Novgorod
                3 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Tsinghai : 2 infantry
        Yenisey : 2 infantry
        Olgiy : 1 flag, 2 infantry
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 3 infantry
        Eastern Poland : 6 artilleries
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 2 aaGuns, 1 factory_minor and 5 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 3 infantry
        Volgograd : 1 armour, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Caucasus : 1 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 33 / 36
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 24 times
                3 was rolled 22 times
                4 was rolled 41 times
                5 was rolled 29 times
                6 was rolled 37 times
            Average roll : 3.703
            Median : 4.000
            Variance : 1.503
            Standard Deviation : 1.226
            Total rolls : 182

    Germans Combat
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 3 times
                4 was rolled 15 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.507
            Median : 4.000
            Variance : 1.426
            Standard Deviation : 1.194
            Total rolls : 69

    Russians Combat
                1 was rolled 15 times
                2 was rolled 11 times
                3 was rolled 19 times
                4 was rolled 26 times
                5 was rolled 18 times
                6 was rolled 24 times
            Average roll : 3.823
            Median : 4.000
            Variance : 1.420
            Standard Deviation : 1.191
            Total rolls : 113

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 carrier, 1 destroyer and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                3 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                3 fighters and 3 tactical_bombers moved from Kweichow to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Central Mongolia to Shensi
                1 artillery moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                3 bombers moved from Kweichow to Romania

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 carrier, 1 destroyer and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                3 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                3 fighters and 3 tactical_bombers moved from Kweichow to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Central Mongolia to Shensi
                1 artillery moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                3 bombers moved from Kweichow to Romania

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 4 fighters and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Tsinghai, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow

    Place Units - Japanese
                3 bombers, 4 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 3 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 fighters and 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 aaGun and 3 infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 3 infantry
        Romania : 3 bombers

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 32 / 36
        Japanese : 50 / 50
        Americans : 50 / 77
        Chinese : 1 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '16

    I really have no idea how this game is going.  I suppose it really doesn’t start until now with all the Allies finally in the game.

  • '21 '19 '18 '17 '16

    I was surprised by your attacks on the neutrals on turn J1, it made the middle east area wide open for both sides.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
                3 infantry and 3 mech_infantrys moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Eastern United States to 88 Sea Zone
                1 fighter moved from 88 Sea Zone to 86 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                3 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 armour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 2 transports
        26 Sea Zone : 2 destroyers and 1 transport
        10 Sea Zone : 2 destroyers and 1 submarine
        17 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        86 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        101 Sea Zone : 4 transports
        Brazil : 1 flag, 6 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 32 / 36
        Japanese : 49 / 50
        Americans : 53 / 73
        Chinese : 1 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

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