L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ah!  Yes, that’s why the tank wouldn’t move back… Good catch.  I  moved it on combat move and then waited until ncm to move it again.  When it didn’t move I thought it was just because I forgot to move it on combat move.

    PLace an infantry there on edit mode.

    Good catch!  :-P

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Szechwan to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Burma to Shan State
                1 armour and 3 infantry moved from Philippines to 35 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 3 infantry moved from 20 Sea Zone to Formosa
                3 mech_infantrys moved from Kwangtung to Yunnan
                7 infantry moved from Szechwan to Yunnan
                2 infantry moved from Timguska to Olgiy
                1 armour moved from Tsinghai to Szechwan
                1 tactical_bomber moved from 35 Sea Zone to Formosa
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                3 artilleries moved from Shantung to 19 Sea Zone
                3 artilleries and 5 transports moved from 19 Sea Zone to 6 Sea Zone

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Szechwan to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Burma to Shan State
                1 armour and 3 infantry moved from Philippines to 35 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 3 infantry moved from 20 Sea Zone to Formosa
                3 mech_infantrys moved from Kwangtung to Yunnan
                7 infantry moved from Szechwan to Yunnan
                2 infantry moved from Timguska to Olgiy
                1 armour moved from Tsinghai to Szechwan
                1 tactical_bomber moved from 35 Sea Zone to Formosa
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                3 artilleries moved from Shantung to 19 Sea Zone
                3 artilleries and 5 transports moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 armour and 1 mech_infantry in Malaya, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Formosa
                    Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Formosa, round 1 :  3/5 hits
                        ANZAC roll dice for 2 infantry in Formosa, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Formosa
                    Japanese win, taking Formosa from ANZAC with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Formosa to Kwangtung
                1 aaGun moved from Szechwan to Yunnan
                3 artilleries moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                3 infantry placed in Shantung
                3 infantry placed in Korea
                1 artillery and 5 infantry placed in Japan
                Japanese undo move 5.
                Japanese undo move 2.
                1 artillery and 2 infantry placed in Kwangtung
                Japanese undo move 4.
                3 infantry placed in Kwangtung
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,5,3,1,4,5,1,6,1,6,5,1,6,2,4,2,4,5,5,5,4,2,2,5,5,2,6,6,5,4,2,6,6,5,2,2
                Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 infantry
        Formosa : 1 armour and 2 infantry
        Korea : 3 artilleries, 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 8 infantry and 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour and 2 mech_infantrys
        Burma : 1 flag
        Malaya : 1 flag, 2 armour, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag, 2 infantry
        Dzavhan : 1 flag
        20 Sea Zone : 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 21 / 23
        Japanese : 55 / 51
        Americans : 64 / 85
        Chinese : 0 / 10
        British : 26 / 27
        UK_Pacific : 9 / 14
        Italians : 21 / 31
        ANZAC : 18 / 34
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.673
            Median : 4.000
            Variance : 0.896
            Standard Deviation : 0.946
            Total rolls : 49

    Null / Other
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.737
            Median : 4.000
            Variance : 1.459
            Standard Deviation : 1.208
            Total rolls : 38

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Norway to Novgorod
                1 bomber moved from United Kingdom to Germany
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Norway to Novgorod
                1 bomber moved from United Kingdom to Germany
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in Holland Belgium
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Strategic bombing raid in Novgorod
                    1 bomber killed by AA guns
                    Bombing raid in Novgorod causes 0 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to Norway
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from Gold Coast to French West Africa
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 transports moved from 88 Sea Zone to 101 Sea Zone
                1 transport moved from 54 Sea Zone to 27 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 7 Sea Zone to 8 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 8 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                3 carriers, 4 destroyers, 6 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from Russia to Persia
                2 artilleries moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Norway
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - British
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                      Chinese take Tsinghai from Germans
                2 armour and 1 mech_infantry moved from Caucasus to Samara
                1 infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                5 infantry and 1 mech_infantry moved from Norway to Finland
                1 battleship and 1 cruiser moved from 36 Sea Zone to 34 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                      Chinese take Tsinghai from Germans
                2 armour and 1 mech_infantry moved from Caucasus to Samara
                1 infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                5 infantry and 1 mech_infantry moved from Norway to Finland
                1 battleship and 1 cruiser moved from 36 Sea Zone to 34 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Persia
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 armour and 1 mech_infantry moved from Persia to West India
                2 armour moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Persia
                British undo move 1.
                1 fighter and 2 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 4 infantry

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                4 fighters moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                4 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Egypt to Belgian Congo
                1 mech_infantry moved from French Central Africa to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 armour moved from French Central Africa to Anglo Egyptian Sudan

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                4 fighters moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                4 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Egypt to Belgian Congo
                1 mech_infantry moved from French Central Africa to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 armour moved from French Central Africa to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 5 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 1 :  1/6 hits
                        1 submarine owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Belgian Congo
                    Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Belgian Congo, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Kenya, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 4 armour, 2 artilleries and 5 infantry
                    British defend with 2 infantry
                        Italians roll dice for 4 armour, 2 artilleries and 5 infantry in Trans-Jordan, round 1 :  5/11 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Syria from British, taking Trans-Jordan from British with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Belgian Congo to Egypt
                4 fighters moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                3 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 flag, 4 armour, 2 artilleries and 5 infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Cyprus : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag, 1 armour and 1 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Syria : 1 flag, 2 infantry
        Western Germany : 2 aaGuns
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        95 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 22 / 23
        Japanese : 53 / 51
        Americans : 68 / 88
        Chinese : 1 / 10
        British : 25 / 29
        UK_Pacific : 10 / 12
        Italians : 21 / 29
        ANZAC : 18 / 34
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.694
            Median : 4.000
            Variance : 1.657
            Standard Deviation : 1.287
            Total rolls : 36

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Italians Combat
                1 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.682
            Median : 4.000
            Variance : 1.905
            Standard Deviation : 1.380
            Total rolls : 22

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 36 Sea Zone to India
                1 carrier and 4 submarines moved from 36 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 destroyers moved from 36 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 fighter moved from Russia to Persia

    Turn Complete - French

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_majors; Remaining resources: 56 PUs;
                Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                13 armour, 22 artilleries and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry and 1 mech_infantry moved from Archangel to Belarus
                1 fighter moved from Western Germany to Belarus
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                11 armour and 14 mech_infantrys moved from Baltic States to Western Ukraine
                1 armour moved from Novgorod to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Archangel to Baltic States
                2 artilleries moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_majors; Remaining resources: 56 PUs;
                Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                13 armour, 22 artilleries and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry and 1 mech_infantry moved from Archangel to Belarus
                1 fighter moved from Western Germany to Belarus
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                11 armour and 14 mech_infantrys moved from Baltic States to Western Ukraine
                1 armour moved from Novgorod to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Archangel to Baltic States
                2 artilleries moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  0/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 24 armour, 22 artilleries and 19 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 24 armour, 22 artilleries and 19 mech_infantrys in Western Ukraine, round 1 :  26/65 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 24 armour, 22 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Belarus to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Novgorod to Belarus
                2 armour moved from French Indo China to Shan State

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 artillery placed in French Indo China
                3 infantry placed in Novgorod
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from French Indo China: 1 artillery
                EDIT: Adding units owned by Germans to French Indo China: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Egypt: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Egypt: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Shensi : 1 aaGun
        Szechwan : 1 flag
        Sikang : 1 flag
        Shan State : 2 armour
        French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
        Trans-Jordan : 1 armour and 1 mech_infantry
        Egypt : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 10 mech_infantrys
        Denmark : 2 aaGuns and 10 infantry
        Holland Belgium : 1 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 aaGun, 2 artilleries and 1 mech_infantry
        Karelia : 1 flag, 1 mech_infantry
        Baltic States : 1 flag, 2 armour
        Vyborg : 1 flag, 1 mech_infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 armour, 1 bomber, 1 fighter and 10 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 24 armour, 22 artilleries and 19 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 63
        Russians : 17 / 23
        Japanese : 53 / 51
        Americans : 65 / 88
        Chinese : 1 / 10
        British : 25 / 29
        UK_Pacific : 10 / 12
        Italians : 21 / 29
        ANZAC : 18 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 17 times
                3 was rolled 16 times
                4 was rolled 11 times
                5 was rolled 24 times
                6 was rolled 15 times
            Average roll : 3.635
            Median : 4.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 96

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 10 times
                2 was rolled 14 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 19 times
                6 was rolled 13 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.638
            Standard Deviation : 0.798
            Total rolls : 81

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Japanese
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Japanese
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun, 2 artilleries and 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 aaGun, 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Ukraine
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                1 artillery moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Timguska
                4 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Volgograd to Russia
                2 aaGuns, 4 armour, 8 artilleries, 41 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 aaGun and 2 infantry moved from Samara to Russia
                3 infantry moved from Volgograd to Tambov
                1 aaGun, 1 artillery and 9 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 25 PUs total

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Olgiy to Kansu
                1 armour moved from Szechwan to Burma
                8 infantry and 3 mech_infantrys moved from Yunnan to Burma
                3 armour and 2 mech_infantrys moved from Shan State to Burma
                2 armour and 1 mech_infantry moved from Malaya to Burma
                1 tactical_bomber moved from Kwangtung to Burma
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 2 infantry moved from Formosa to 20 Sea Zone
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Korea to Amur
                2 infantry moved from 36 Sea Zone to Hainan

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Olgiy to Kansu
                1 armour moved from Szechwan to Burma
                8 infantry and 3 mech_infantrys moved from Yunnan to Burma
                3 armour and 2 mech_infantrys moved from Shan State to Burma
                2 armour and 1 mech_infantry moved from Malaya to Burma
                1 tactical_bomber moved from Kwangtung to Burma
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 2 infantry moved from Formosa to 20 Sea Zone
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Korea to Amur
                2 infantry moved from 36 Sea Zone to Hainan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 :  5/7 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 6 armour, 8 infantry, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 6 armour, 8 infantry, 6 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  4/21 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 6 armour, 8 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry in Kansu, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hainan

    Non Combat Move - Japanese
                1 armour, 3 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Burma to Shan State

    Place Units - Japanese
                1 harbour placed in Kwangsi
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
                EDIT: Adding units owned by Japanese to Burma: 1 aaGun
                EDIT: Turning off Edit Mode
                3 infantry placed in Shantung
                Japanese undo move 2.
                3 mech_infantrys placed in Shantung
                3 infantry placed in Kwangtung
                Japanese undo move 3.
                Japanese undo move 2.
                3 mech_infantrys placed in Korea
                3 infantry placed in Shantung
                3 infantry placed in Kwangtung
                2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Shensi: 1 aaGun
                EDIT: Adding units owned by Germans to Szechwan: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 infantry
        Kwangsi : 2 artilleries, 1 harbour and 2 infantry
        Korea : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Hainan : 2 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 3 infantry
        Shan State : 1 flag, 1 tactical_bomber
        Burma : 1 flag, 1 aaGun, 6 armour, 8 infantry and 6 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 artillery and 3 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 armour, 1 artillery and 2 infantry
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
        35 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 23 / 25
        Japanese : 52 / 51
        Americans : 65 / 88
        Chinese : 1 / 10
        British : 25 / 29
        UK_Pacific : 9 / 12
        Italians : 21 / 29
        ANZAC : 18 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.826
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 46

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.968
            Standard Deviation : 0.984
            Total rolls : 32

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Finland to Vyborg
                1 bomber moved from Norway to Germany
                1 bomber moved from Norway to Germany
                2 armour moved from Norway to Karelia
                6 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Karelia
                2 fighters moved from Norway to Vyborg
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 infantry moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                4 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                5 fighters moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Finland to Vyborg
                1 bomber moved from Norway to Germany
                1 bomber moved from Norway to Germany
                2 armour moved from Norway to Karelia
                6 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Karelia
                2 fighters moved from Norway to Vyborg
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 infantry moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                4 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                5 fighters moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Karelia
                    Americans attack with 8 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Karelia from Germans with 8 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 35 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Vyborg
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.

    Non Combat Move - Americans
                2 bombers moved from Germany to Norway
                2 fighters moved from Vyborg to Norway
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                3 carriers, 4 destroyers and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                5 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 9 Sea Zone to 26 Sea Zone
                1 transport moved from 27 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Persia to India
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                4 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour, 1 fighter and 1 mech_infantry placed in Norway
                Americans undo move 1.
                1 fighter and 2 mech_infantrys placed in Norway
                5 submarines and 1 transport placed in 10 Sea Zone
                1 armour, 2 bombers and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

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