Scramble to sz114, thanks
13L G40 captain walker (allies +9) vs Last Jack
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 6 damage on 6 airfields; Remaining resources: 88 PUs;
Germans buy 1 armour, 5 artilleries, 1 carrier, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
2 bombers moved from France to 91 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans win with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 transportsNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Eastern Poland to Poland
3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Slovakia Hungary to Romania
3 armour moved from Poland to Romania
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Poland
3 aaGuns moved from Germany to Slovakia Hungary
7 transports moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier, 2 destroyers and 2 submarines placed in 112 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
5 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
I guess I should of asked you if your sub wanted to submerge, but it got a hit and my 2 remaining subs missed. My planes got 4 hits. I assume you will want to submerge your sub for round 2. If you want to keep fighting you can roll later.
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Staying submerged is ok.
Could you check the box that shows dice/battle details when you post your move?
I like to go through each round and review what hits/losses .
thanks! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour, 1 artillery and 5 infantry moved from Finland to Norway
3 infantry moved from Belarus to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
2 infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Iraq, round 1 : 1/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Iraq, round 2 : 2/8 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 3 artilleries and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Norway, round 1 : 2/7 hits
Germans roll dice for 3 artilleries and 3 infantry in Norway, round 1 : 1/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Norway, round 2 : 1/6 hits
Germans roll dice for 3 artilleries and 1 infantry in Norway, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Norway, round 3 : 2/5 hits
Germans roll dice for 3 artilleries in Norway, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Norway
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Norway, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Russians: 5 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/6 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/6 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
4 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
4 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 1 infantry moved from Yenisey to Timguska
9 infantry moved from Bessarabia to UkrainePlace Units - Russians
3 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Volgograd
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Timguska : 1 aaGun and 1 infantry
Buryatia : 1 aaGun and 7 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 armour and 1 artillery
Belarus : 1 aaGun, 1 armour, 1 artillery and 9 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber
Eastern Poland : 2 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major and 3 infantry
Ukraine : 1 armour, 1 factory_minor and 11 infantry
Western Ukraine : 1 armour, 6 artilleries and 10 infantry
Novosibirsk : 6 infantry
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 2 infantry and 3 mech_infantrys
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 52
Russians : 44 / 58
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 12 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
@captain:
Staying submerged is ok.
Could you check the box that shows dice/battle details when you post your move?
I like to go through each round and review what hits/losses .
thanks!Will do
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
1 bomber moved from Kwangsi to Suiyuyan
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 infantry moved from French Indo China to Yunnan
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Shensi
2 fighters and 3 tactical_bombers moved from Kwangsi to Sikang
1 artillery and 7 infantry moved from Amur to Buryatia
2 fighters moved from 6 Sea Zone to Buryatia
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone -
Well I clicked the show dice box but then I hit done instead of post. Sorry here is the file.
The Bury battle I clicked an AA gun as one of your casualties, but the Japanese did so poorly in round 2 you may want to edit and lose an infantry instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - Americans
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
45 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 5 transportsProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 58
Japanese : 52 / 54
Americans : 52 / 79
Chinese : 4 / 5
British : 23 / 0
UK_Pacific : 11 / 15
Italians : 12 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 45 / 52
Russians : 43 / 58
Japanese : 52 / 54
Americans : 52 / 79
Chinese : 4 / 6
British : 23 / 0
UK_Pacific : 11 / 15
Italians : 12 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 5/6 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Burma to Shan State
1 infantry moved from West India to India
1 fighter moved from Scotland to GibraltarPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,3,5,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 3 infantry
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 destroyers
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 58
Japanese : 51 / 54
Americans : 52 / 79
Chinese : 5 / 6
British : 23 / 0
UK_Pacific : 11 / 10
Italians : 12 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Romania to Greece
Italians take Greece from Neutral_Allies
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Romania to Greece
Italians take Greece from Neutral_Allies
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 1 : 2/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Morocco to AlgeriaPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 58
Japanese : 51 / 54
Americans : 52 / 79
Chinese : 5 / 6
British : 23 / 0
UK_Pacific : 11 / 10
Italians : 14 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in BorneoNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 58
Japanese : 44 / 54
Americans : 52 / 79
Chinese : 5 / 6
British : 23 / 0
UK_Pacific : 15 / 10
Italians : 14 / 23
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 58
Japanese : 44 / 54
Americans : 52 / 79
Chinese : 5 / 6
British : 23 / 0
UK_Pacific : 15 / 10
Italians : 14 / 23
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
When I play a game it usually goes 10-15 rounds…I don’t think this one will go that far…I made too many mistakes by not preparing for the assault on UK.
I going to play a few more rounds and see if the US can get up to speed. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Poland to 114 Sea Zone
1 fighter moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Normandy Bordeaux to Norway
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Poland to 114 Sea Zone
1 fighter moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Normandy Bordeaux to Norway
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in Norway
Germans attack with 1 armour, 2 bombers and 4 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 armour, 2 bombers and 4 infantry in Norway, round 1 : 1/7 hits
Russians roll dice for 1 armour and 1 artillery in Norway, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Norway
Germans roll dice for 1 armour, 2 bombers and 3 infantry in Norway, round 2 : 2/6 hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from Norway to France
2 fighters and 2 tactical_bombers moved from Morocco to Holland Belgium
4 infantry moved from Poland to Slovakia Hungary
5 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Slovakia Hungary to RomaniaPlace Units - Germans
2 destroyers and 1 submarine placed in 112 Sea Zone
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 50 / 55
Russians : 40 / 58
Japanese : 44 / 54
Americans : 52 / 79
Chinese : 5 / 6
British : 21 / 0
UK_Pacific : 15 / 10
Italians : 14 / 23
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 3 mech_infantrys moved from Iraq to Egypt
1 aaGun and 1 infantry moved from Timguska to Kansu
6 infantry moved from Novosibirsk to Kansu
4 infantry moved from Bryansk to Belarus
11 infantry moved from Ukraine to Bessarabia
6 artilleries moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
1 armour moved from Volgograd to Ukraine
2 infantry moved from Volgograd to Samara
2 armour moved from Russia to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 armour, 4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Kansu : 1 aaGun and 7 infantry
Buryatia : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 3 mech_infantrys
Belarus : 1 aaGun, 1 armour, 1 artillery and 15 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 2 fighters, 3 infantry and 1 tactical_bomber
Bessarabia : 2 armour, 6 artilleries and 12 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 armour, 3 artilleries and 1 factory_minor
Western Ukraine : 2 armour and 10 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Samara : 2 infantry
Iraq : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 55
Russians : 40 / 46
Japanese : 44 / 54
Americans : 52 / 79
Chinese : 5 / 6
British : 21 / 0
UK_Pacific : 15 / 10
Italians : 14 / 23
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siam to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from Anhwe to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Szechwan to Yunnan
2 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians -
Once again I clicked done. Sorry man. I need a big ARE YOU SURE notification at the end.





