@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…
“Perform move and other actions”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Java to 42 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 42 Sea Zone to Western Australia
6 submarines moved from 26 Sea Zone to 16 Sea Zone
4 destroyers moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
4 carriers moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 16 Sea Zone
2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 carriers, 2 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 4 carriers, 2 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in Sumatra
Battle in Iwo Jima
Battle in Philippines
Non Combat Move - Americans
Place Units - Americans
3 carriers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - British
British buy 1 artillery, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 113 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
2 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to Saudi Arabia
3 artilleries and 3 infantry moved from Syria to Turkey
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 destroyers moved from 92 Sea Zone to 94 Sea Zone
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 92 Sea Zone to 83 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 94 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
British attack with 1 battleship, 2 destroyers, 1 submarine and 1 transport
Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win, taking 93 Sea Zone from Germans with 1 battleship, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Turkey
British attack with 3 artilleries and 3 infantry
Neutral_True defend with 4 infantry
British win, taking Turkey from Neutral_True with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Normandy Bordeaux
Battle in Southern France
Battle in Saudi Arabia
British attack with 2 artilleries and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Southern France from Italians, taking Saudi Arabia from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 40 PUs (3 lost to blockades); end with 42 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to Southern France
5 artilleries and 6 infantry moved from Spain to Gibraltar
1 artillery moved from Spain to Gibraltar
2 infantry moved from Spain to Gibraltar
Combat - Italians
Battle in Romania
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Romania, round 1 : 2/3 hits
Russians roll dice for 3 infantry in Romania, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
Italians roll dice for 2 armour in Romania, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 armour remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 mech_infantry
Battle in Albania
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Albania, round 1 : 1/2 hits
Russians roll dice for 1 armour in Albania, round 1 : 0/1 hits
1 armour owned by the Russians lost in Albania
Italians win, taking Albania from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 1 : 1/5 hits
British roll dice for 2 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the British lost in Southern France
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 3/4 hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 6 artilleries and 8 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry
Italians roll dice for 6 artilleries and 8 infantry in Gibraltar, round 1 : 6/14 hits
British roll dice for 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry in Gibraltar, round 1 : 3/10 hits
1 aaGun owned by the Americans , 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 6 artilleries and 5 infantry in Gibraltar, round 2 : 2/11 hits
British roll dice for 4 artilleries and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 6 artilleries and 4 infantry in Gibraltar, round 3 : 1/10 hits
British roll dice for 3 artilleries in Gibraltar, round 3 : 2/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 6 artilleries and 2 infantry in Gibraltar, round 4 : 5/8 hits
British roll dice for 2 artilleries in Gibraltar, round 4 : 0/2 hits
2 artilleries owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 6 artilleries and 2 infantry remaining. Battle score for attacker is 22
Casualties for Italians: 6 infantry
Casualties for Americans: 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,4,6
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs total
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 6 artilleries, 1 harbour and 2 infantry
Cyprus : 1 flag
Southern France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Romania : 2 armour
Albania : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Yugoslavia : 1 flag
Spain : 1 flag
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 32 / 48
Russians : 45 / 73
Japanese : 48 / 73
Americans : 67 / 94
Chinese : 9 / 11
British : 40 / 42
UK_Pacific : 2 / 0
Italians : 15 / 11
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Portugal to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from 115 Sea Zone to Poland
1 fighter moved from 115 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from Germany to Poland
1 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Germany to Bulgaria
4 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery and 10 infantry moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Poland, round 1 : 2/13 hits
Russians roll dice for 5 infantry in Poland, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Poland, round 2 : 2/11 hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 3 : 2/10 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Normandy Bordeaux, round 1 : 2/7 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Bulgaria, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Yugoslavia to Romania
1 tactical_bomber moved from Bulgaria to Romania
1 fighter moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 armour moved from Switzerland to Yugoslavia
2 infantry moved from Switzerland to Western Germany
1 aaGun moved from Germany to Poland
1 infantry moved from Finland to 115 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Poland to Romania
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Poland to Romania
Place Units - Germans
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber
Romania : 1 aaGun, 2 fighters and 2 tactical_bombers
Poland : 1 aaGun, 1 artillery and 7 infantry
Germany : 1 factory_major
Karelia : 1 flag, 1 infantry
Portugal : 1 flag, 2 infantry
113 Sea Zone : 1 carrier, 1 cruiser and 2 transports
96 Sea Zone : 1 carrier
95 Sea Zone : 1 carrier
Switzerland : 1 flag
Bulgaria : 1 flag, 4 infantry
109 Sea Zone : 1 flag
Yugoslavia : 1 armour
98 Sea Zone : 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 41 / 46
Russians : 38 / 73
Japanese : 45 / 73
Americans : 67 / 94
Chinese : 9 / 11
British : 38 / 42
UK_Pacific : 2 / 0
Italians : 15 / 11
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Russians
Russians buy 3 armour, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Belarus to Romania
1 fighter moved from Eastern Poland to Romania
2 tactical_bombers moved from Russia to Romania
1 bomber moved from Shensi to Romania
5 infantry moved from Novgorod to Karelia
1 artillery moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Battle in Karelia
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 2 fighters and 2 tactical_bombers; Italians defend with 2 armour
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun, 2 fighters and 2 tactical_bombers
Casualties for Russians: 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Italians: 2 armour
Non Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
3 armour and 3 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
Place Units - Russians
3 armour placed in Ukraine
3 fighters placed in Novgorod
1 factory_minor placed in Iraq
3 infantry placed in Volgograd
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Japanese
Japanese buy 5 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shantung to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery moved from Siberia to Sakha
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kweichow
1 armour moved from Shantung to Hopei
1 armour moved from Kwangtung to Hunan
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to Philippines
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 3/4 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 1 : 1/2 hits
Chinese roll dice for 1 artillery in Chahar, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Hopei
Japanese attack with 2 armour and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 armour and 2 infantry in Hopei, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 2 armour and 2 infantry in Hopei, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 armour and 1 infantry in Hopei, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery; Americans defend with 1 airfield
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 : 2/3 hits
Americans roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
3 fighters moved from 36 Sea Zone to Japan
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 armour moved from India to Shan State
1 armour moved from Yunnan to Shan State
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Japan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in Malaya
3 armour placed in India
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 artilleries
EDIT: Adding units owned by Japanese to Burma: 3 artilleries
EDIT: Turning off Edit Mode
3 infantry placed in Malaya
3 armour placed in India
2 armour and 1 mech_infantry placed in Shantung
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag, 2 armour and 1 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 armour and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 3 armour
Burma : 1 flag, 3 artilleries
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 artillery
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 airfield, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine and 1 transport
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
39 Sea Zone : 1 flag, 1 submarine
West India : 1 flag
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 37 / 46
Russians : 42 / 53
Japanese : 64 / 69
Americans : 57 / 94
Chinese : 5 / 11
British : 38 / 42
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Americans
Americans buy 1 artillery and 9 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 4 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
4 carriers, 2 destroyers and 5 submarines moved from 16 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Western Australia to 42 Sea Zone
Scramble in SZ6?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Americans
Americans buy 1 artillery and 9 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 4 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
4 carriers, 2 destroyers and 5 submarines moved from 16 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Western Australia to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in Soviet Far East
Non Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Place Units - Americans
1 artillery and 9 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - British
British buy 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 5 PUs;
Combat Move - British
1 battleship and 2 destroyers moved from 93 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Saudi Arabia to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Mozambique
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 artillery and 2 infantry moved from Saudi Arabia to Iraq
3 artilleries and 2 infantry moved from Turkey to Greece
Combat - British
Battle in 95 Sea Zone
British attack with 1 battleship and 2 destroyers
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Mozambique
British attack with 2 artilleries and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Holland Belgium
Non Combat Move - British
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 factory_minor placed in Turkey
1 destroyer and 1 submarine placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5
British collect 38 PUs (4 lost to blockades); end with 43 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Albania to Romania
1 armour moved from Albania to Romania
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 1 : 1/2 hits
Russians roll dice for 1 armour in Romania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
6 artilleries and 2 infantry moved from Gibraltar to Spain
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 9 PUs (6 lost to blockades); end with 11 PUs total
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Cyprus : 1 flag
Southern France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Spain : 1 flag, 6 artilleries and 2 infantry
Production/PUs Summary :
Germans : 37 / 46
Russians : 40 / 53
Japanese : 60 / 69
Americans : 60 / 80
Chinese : 5 / 7
British : 42 / 43
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
2 carriers and 1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 submarine and 1 transport
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
4 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 artilleries moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 destroyer; Italians loiter and taunt with
British defend with 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 97 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Greece
Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 3 artilleries and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 1 : 2/7 hits
Russians roll dice for 3 artilleries and 2 infantry in Greece, round 1 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits
Russians roll dice for 3 artilleries in Greece, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 3 : 1/4 hits
Russians roll dice for 2 artilleries in Greece, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Greece, round 4 : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 5 : 0/3 hits
Russians roll dice for 1 artillery in Greece, round 5 : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 6 : 2/3 hits
Russians roll dice for 1 artillery in Greece, round 6 : 0/1 hits
1 artillery owned by the British lost in Greece
Germans win, taking Greece from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 3 artilleries and 2 infantry
Battle in Holland Belgium
Germans attack with 3 artilleries and 5 infantry
British defend with 4 infantry
Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 1 : 2/8 hits
British roll dice for 4 infantry in Holland Belgium, round 1 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 2 : 2/7 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
1 armour moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 aaGun, 1 artillery and 5 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 infantry moved from 113 Sea Zone to Sweden
8 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 1 artillery and 7 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Germany : 1 factory_major and 8 infantry
Holland Belgium : 3 artilleries and 4 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Portugal : 1 flag, 2 infantry
113 Sea Zone : 1 carrier, 1 cruiser and 2 transports
Switzerland : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 armour
Sweden : 1 flag, 2 artilleries and 5 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 50
Russians : 36 / 53
Japanese : 60 / 69
Americans : 60 / 80
Chinese : 5 / 7
British : 39 / 43
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 10 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 armour moved from Ukraine to Romania
1 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Belarus to Baltic States
3 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Romania
3 armour moved from Belarus to Baltic States
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 armour, 2 fighters and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Romania
Russians attack with 2 armour and 2 infantry
Italians defend with 1 armour
Russians win, taking Romania from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
2 fighters moved from Baltic States to Novgorod
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Ukraine to Volgograd
Place Units - Russians
3 infantry placed in Iraq
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 infantry placed in Novgorod
5 infantry placed in Russia
Russians undo move 4.
3 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs