13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 carriers, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Java to 42 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from 42 Sea Zone to Western Australia
                6 submarines moved from 26 Sea Zone to 16 Sea Zone
                4 destroyers moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                4 carriers moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 16 Sea Zone
                2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 4 carriers, 2 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 4 carriers, 2 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                Battle in Sumatra
                Battle in Iwo Jima
                Battle in Philippines

    Non Combat Move - Americans

    Place Units - Americans
                3 carriers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Kweichow to Hopei
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - British
                British buy 1 artillery, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to 113 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries and 3 infantry moved from Trans-Jordan to Saudi Arabia
                3 artilleries and 3 infantry moved from Syria to Turkey
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 destroyers moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 battleship moved from 92 Sea Zone to 94 Sea Zone
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 92 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in 113 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 94 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    Italians defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 93 Sea Zone
                    British attack with 1 battleship, 2 destroyers, 1 submarine and 1 transport
                    Italians defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win, taking 93 Sea Zone from Germans with 1 battleship, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Turkey
                    British attack with 3 artilleries and 3 infantry
                    Neutral_True defend with 4 infantry
                    British win, taking Turkey from Neutral_True with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 4 infantry
                Battle in Normandy Bordeaux
                Battle in Southern France
                Battle in Saudi Arabia
                    British attack with 2 artilleries and 3 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Normandy Bordeaux from Germans, taking Southern France from Italians, taking Saudi Arabia from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone

    Place Units - British
                1 submarine placed in 81 Sea Zone
                1 transport placed in 81 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa
                1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 40 PUs (3 lost to blockades); end with 42 PUs total

    Turn Complete - UK_Pacific

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Yugoslavia to Albania
                1 armour moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Romania
                2 armour moved from Yugoslavia to Romania
                1 artillery moved from Northern Italy to Southern France
                4 infantry moved from Northern Italy to Southern France
                5 artilleries and 6 infantry moved from Spain to Gibraltar
                1 artillery moved from Spain to Gibraltar
                2 infantry moved from Spain to Gibraltar

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Romania, round 1 :  2/3 hits
                        Russians roll dice for 3 infantry in Romania, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                        Italians roll dice for 2 armour in Romania, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Albania
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour and 1 mech_infantry in Albania, round 1 :  1/2 hits
                        Russians roll dice for 1 armour in Albania, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Albania
                    Italians win, taking Albania from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Southern France
                    Italians attack with 1 artillery and 4 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery and 4 infantry in Southern France, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Southern France
                        Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 :  0/5 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 :  3/4 hits
                        British roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 6 artilleries and 8 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry
                        Italians roll dice for 6 artilleries and 8 infantry in Gibraltar, round 1 :  6/14 hits
                        British roll dice for 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry in Gibraltar, round 1 :  3/10 hits
                        1 aaGun owned by the Americans , 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 6 artilleries and 5 infantry in Gibraltar, round 2 :  2/11 hits
                        British roll dice for 4 artilleries and 1 mech_infantry in Gibraltar, round 2 :  1/5 hits
                        1 artillery owned by the Americans , 1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 6 artilleries and 4 infantry in Gibraltar, round 3 :  1/10 hits
                        British roll dice for 3 artilleries in Gibraltar, round 3 :  2/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 6 artilleries and 2 infantry in Gibraltar, round 4 :  5/8 hits
                        British roll dice for 2 artilleries in Gibraltar, round 4 :  0/2 hits
                        2 artilleries owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 6 artilleries and 2 infantry remaining. Battle score for attacker is 22
                    Casualties for Italians: 6 infantry
                    Casualties for Americans: 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,4,6
                Italians collect 11 PUs (4 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 6 artilleries, 1 harbour and 2 infantry
        Cyprus : 1 flag
        Southern France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Romania : 2 armour
        Albania : 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 32 / 48
        Russians : 45 / 73
        Japanese : 48 / 73
        Americans : 67 / 94
        Chinese : 9 / 11
        British : 40 / 42
        UK_Pacific : 2 / 0
        Italians : 15 / 11
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
                1 armour moved from Portugal to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Germany to Slovakia Hungary
                1 fighter moved from 115 Sea Zone to Poland
                1 fighter moved from 115 Sea Zone to Slovakia Hungary
                1 tactical_bomber moved from Germany to Poland
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 tactical_bomber moved from Germany to Bulgaria
                4 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery and 10 infantry moved from Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Poland, round 1 :  2/13 hits
                        Russians roll dice for 5 infantry in Poland, round 1 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Poland, round 2 :  2/11 hits
                        Russians roll dice for 3 infantry in Poland, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 3 :  2/10 hits
                        Russians roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Normandy Bordeaux, round 1 :  2/7 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Slovakia Hungary, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bulgaria
                    Germans attack with 4 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Bulgaria, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Bulgaria, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bulgaria
                    Germans win, taking Bulgaria from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Yugoslavia to Romania
                1 tactical_bomber moved from Bulgaria to Romania
                1 fighter moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from Slovakia Hungary to Western Germany
                1 armour moved from Switzerland to Yugoslavia
                2 infantry moved from Switzerland to Western Germany
                1 aaGun moved from Germany to Poland
                1 infantry moved from Finland to 115 Sea Zone
                1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                3 infantry moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from Poland to Romania
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Poland to Romania

    Place Units - Germans
                2 artilleries, 1 fighter and 7 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Slovakia Hungary : 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber
        Romania : 1 aaGun, 2 fighters and 2 tactical_bombers
        Poland : 1 aaGun, 1 artillery and 7 infantry
        Germany : 1 factory_major
        Karelia : 1 flag, 1 infantry
        Portugal : 1 flag, 2 infantry
        113 Sea Zone : 1 carrier, 1 cruiser and 2 transports
        96 Sea Zone : 1 carrier
        95 Sea Zone : 1 carrier
        Switzerland : 1 flag
        Bulgaria : 1 flag, 4 infantry
        109 Sea Zone : 1 flag
        Yugoslavia : 1 armour
        98 Sea Zone : 1 destroyer
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 38 / 73
        Japanese : 45 / 73
        Americans : 67 / 94
        Chinese : 9 / 11
        British : 38 / 42
        UK_Pacific : 2 / 0
        Italians : 15 / 11
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Russians
                Russians buy 3 armour, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 infantry moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Belarus to Romania
                1 fighter moved from Eastern Poland to Romania
                2 tactical_bombers moved from Russia to Romania
                1 bomber moved from Shensi to Romania
                5 infantry moved from Novgorod to Karelia
                1 artillery moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Karelia
                    Russians attack with 5 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 aaGun, 2 fighters and 2 tactical_bombers; Italians defend with 2 armour
                    Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 aaGun, 2 fighters and 2 tactical_bombers
                    Casualties for Russians: 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Italians: 2 armour

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                3 armour and 3 mech_infantrys moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Russia to Western Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                3 fighters placed in Novgorod
                1 factory_minor placed in Iraq
                3 infantry placed in Volgograd
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Japanese
                Japanese buy 5 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shantung to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Siberia to Sakha
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 armour moved from Shantung to Hopei
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Hunan
                1 armour moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Kweichow
                1 armour moved from Shantung to Hopei
                1 armour moved from Kwangtung to Hunan
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Java
                1 infantry moved from Malaya to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to Borneo
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 37 Sea Zone to Philippines

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 2 submarines
                    French defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Philippines
                    Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Chahar, round 1 :  1/2 hits
                        Chinese roll dice for 1 artillery in Chahar, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Hopei
                    Japanese attack with 2 armour and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour and 2 infantry in Hopei, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 armour and 2 infantry in Hopei, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour and 2 infantry in Hopei, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 armour and 1 infantry in Hopei, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery; Americans defend with 1 airfield
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                3 fighters moved from 36 Sea Zone to Japan
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                2 armour moved from India to Shan State
                1 armour moved from Yunnan to Shan State
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 carrier moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                3 infantry placed in Malaya
                3 armour placed in India
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 3 artilleries
                EDIT: Adding units owned by Japanese to Burma: 3 artilleries
                EDIT: Turning off Edit Mode
                3 infantry placed in Malaya
                3 armour placed in India
                2 armour and 1 mech_infantry placed in Shantung
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag, 2 armour and 1 infantry
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag, 1 armour and 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour
        Burma : 1 flag, 3 artilleries
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 artillery
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 airfield, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine and 1 transport
        43 Sea Zone : 1 flag, 1 submarine and 1 transport
        37 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 flag, 1 submarine
        West India : 1 flag
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 37 / 46
        Russians : 42 / 53
        Japanese : 64 / 69
        Americans : 57 / 94
        Chinese : 5 / 11
        British : 38 / 42
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Americans
                Americans buy 1 artillery and 9 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 4 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
                4 carriers, 2 destroyers and 5 submarines moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Western Australia to 42 Sea Zone

  • '20 '18 '17 '15

    Scramble in SZ6?

  • '13

    no scramble

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Americans
                Americans buy 1 artillery and 9 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 4 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
                4 carriers, 2 destroyers and 5 submarines moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Western Australia to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from 42 Sea Zone to Western Australia
                1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq

    Place Units - Americans
                1 artillery and 9 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - British
                1 battleship and 2 destroyers moved from 93 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Saudi Arabia to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Mozambique
                1 artillery and 2 infantry moved from Union of South Africa to Mozambique
                1 artillery and 2 infantry moved from Saudi Arabia to Iraq
                3 artilleries and 2 infantry moved from Turkey to Greece

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 battleship and 2 destroyers
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 carrier
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 2 destroyers
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in Mozambique
                    British attack with 2 artilleries and 3 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 factory_minor placed in Turkey
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5
                British collect 38 PUs (4 lost to blockades); end with 43 PUs total

    Turn Complete - UK_Pacific

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Albania to Romania
                1 armour moved from Albania to Romania
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 1 :  1/2 hits
                        Russians roll dice for 1 armour in Romania, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                6 artilleries and 2 infantry moved from Gibraltar to Spain
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 9 PUs (6 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Cyprus : 1 flag
        Southern France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Romania : 1 armour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        97 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Spain : 1 flag, 6 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 37 / 46
        Russians : 40 / 53
        Japanese : 60 / 69
        Americans : 60 / 80
        Chinese : 5 / 7
        British : 42 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 56 Sea Zone to 44 Sea Zone
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                2 carriers and 1 fighter moved from 56 Sea Zone to 62 Sea Zone
                1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 submarine and 1 transport
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                4 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 tactical_bomber moved from Western Germany to Greece
                1 fighter moved from Western Germany to Greece
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 artilleries moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from France to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 destroyer; Italians loiter and taunt with
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 97 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Greece
                    Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 3 artilleries and 2 infantry
                        Germans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 1 :  2/7 hits
                        Russians roll dice for 3 artilleries and 2 infantry in Greece, round 1 :  2/5 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 :  1/5 hits
                        Russians roll dice for 3 artilleries in Greece, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 3 :  1/4 hits
                        Russians roll dice for 2 artilleries in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery in Greece, round 4 :  0/1 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 5 :  0/3 hits
                        Russians roll dice for 1 artillery in Greece, round 5 :  0/1 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Greece, round 6 :  2/3 hits
                        Russians roll dice for 1 artillery in Greece, round 6 :  0/1 hits
                        1 artillery owned by the British lost in Greece
                    Germans win, taking Greece from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 artilleries and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 5 infantry
                    British defend with 4 infantry
                        Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 1 :  2/8 hits
                        British roll dice for 4 infantry in Holland Belgium, round 1 :  1/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 2 :  2/7 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                1 armour moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 aaGun, 1 artillery and 5 infantry moved from Poland to Slovakia Hungary
                2 artilleries moved from Western Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                2 infantry moved from 113 Sea Zone to Sweden
                8 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 1 artillery and 7 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 8 infantry
        Holland Belgium : 3 artilleries and 4 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Portugal : 1 flag, 2 infantry
        113 Sea Zone : 1 carrier, 1 cruiser and 2 transports
        Switzerland : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour
        Sweden : 1 flag, 2 artilleries and 5 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 36 / 53
        Japanese : 60 / 69
        Americans : 60 / 80
        Chinese : 5 / 7
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 10 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Baltic States
                1 armour moved from Ukraine to Romania
                1 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Belarus to Baltic States
                3 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Russia to Novosibirsk
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Ukraine to Romania
                3 armour moved from Belarus to Baltic States

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 armour, 2 fighters and 3 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 3 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 armour and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Romania from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Novgorod
                2 fighters moved from Baltic States to Novgorod
                1 armour moved from Turkmenistan to Kazakhstan
                1 armour moved from Ukraine to Volgograd

    Place Units - Russians
                3 infantry placed in Iraq
                3 infantry placed in Ukraine
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                5 infantry placed in Russia
                Russians undo move 4.
                3 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs

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