13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10)

  • TripleA

    @Gamerman01:

    Yeah, yeah, that was a rare mistake.  You’re on my list.  As you said, you understand if it’s slow playing here for awhile since I have more games going than I normally do….

    do not rush yourself, take your time. we are here to have fun, so don’t stress yourself to do moves.

    @Gamerman01:

    I don’t want to worry about somebody trying to get a cheap win by milking the league rules on bumping….  I’ll try to keep it moving at a reasonable pace

    i enjoy playing, that is why i am eager. you do not need to worry about me claiming an unjust win.


  • Well, I’ve played a lot yesterday and today!  Won’t be long and a couple games will be finished and I’ll be able to turn more attention to you.


  • Crushing a couple guys but they haven’t given up yet.
    I took on too many games, but I’ve been playing like crazy.

    Will resume here when I get freed up a little bit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to Wake Island
                1 fighter moved from Western United States to Wake Island
                1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to United Kingdom
                1 mech_infantry moved from Western United States to Alaska
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Central United States: 1 artillery
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • Need scramble AND submerge decisions for Z112

  • TripleA

    you have attached the wrong map.
    this opponent has had much better luck than i.


  • Ah, we’re 29763

  • TripleA

    no scramble, submerge sub.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Burma to India
                2 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                5 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 fighter moved from 112 Sea Zone to Scotland
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 96 Sea Zone to Egypt
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 bomber moved from 112 Sea Zone to Scotland

    Place Units - British
                1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
                British collect 28 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 bomber moved from Northern Italy to Egypt
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 1 :  2/7 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 1 :  2/8 hits
                        2 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Egypt, round 2 :  1/5 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  2/4 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Egypt
                        Italians roll dice for 2 armour and 1 bomber in Egypt, round 3 :  2/3 hits
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 3 :  2/3 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 bomber moved from Egypt to Tobruk
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Romania
                2 fighters moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 aaGun
        Romania : 1 armour
        Tobruk : 1 artillery, 1 bomber and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        96 Sea Zone : 1 destroyer
        Bulgaria : 2 infantry
        Yugoslavia : 1 aaGun, 1 artillery and 2 infantry
        98 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 36 / 37
        Japanese : 40 / 45
        Americans : 50 / 72
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 10 / 10
        Italians : 12 / 16
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    because of my impatience i gave you max defense in egypt.

    if you do not like the choice i made in round 3 of leaving the fighter, you can change the ool. i am even happy to let you the information of your defense rolls in rd3 of 2 hits and all my noncombat moves.

    some times i am happy to give my opponents the advantage of knowing the outcomes of battles and letting them change ools or even rerolling battles to speed the game up. any time you do not like an ool you can reroll the battle. my impatience is your advantage.

  • TripleA

    if you do want to change your ool for rd3 then please roll out the battle for me, the bomber will go until destroyed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Queensland to Shan State
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Iraq
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Turn Complete - French


  • Please use this save
    I decided to move the French fighter to Scotland and not the infantry.


  • @allweneedislove:

    because of my impatience i gave you max defense in egypt.

    if you do not like the choice i made in round 3 of leaving the fighter, you can change the ool. i am even happy to let you the information of your defense rolls in rd3 of 2 hits and all my noncombat moves.

    some times i am happy to give my opponents the advantage of knowing the outcomes of battles and letting them change ools or even rerolling battles to speed the game up. any time you do not like an ool you can reroll the battle. my impatience is your advantage.

    You ARE impatient - you knew I was online!  :-)

    In round 3, you hit 2 out of 3, and I only had 3 units left.  I would not have known what my defense roll would be, so I definitely would have kept the fighter.

    I will be happy to accept that advantage.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 4 mech_infantrys and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Holland Belgium
                2 bombers moved from Southern Italy to Greece
                1 fighter and 1 tactical_bomber moved from Northern Italy to Greece
                3 armour moved from Yugoslavia to Greece
                2 infantry moved from Bulgaria to Greece

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 1 :  6/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 1 :  2/5 hits
                        British roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 1 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                3 infantry moved from Bulgaria to Romania
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Germany to Western Germany
                6 artilleries moved from Germany to Poland
                6 armour and 2 mech_infantrys moved from France to Germany
                2 mech_infantrys moved from Southern France to Yugoslavia
                3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
                2 infantry moved from Norway to Finland
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                10 artilleries placed in Germany
                4 mech_infantrys placed in Western Germany
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 mech_infantrys and 2 tactical_bombers
        Romania : 2 artilleries and 10 infantry
        Poland : 3 aaGuns, 9 artilleries and 14 infantry
        Germany : 6 armour, 10 artilleries, 1 factory_major and 2 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour
        103 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 2 mech_infantrys
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 36 / 37
        Japanese : 40 / 45
        Americans : 50 / 72
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 10 / 10
        Italians : 11 / 16
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Yenisey
                11 infantry moved from Buryatia to Sakha
                2 aaGuns moved from Buryatia to Sakha
                1 fighter moved from Yenisey to Yakut S.S.R.
                5 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 4 destroyers and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from French Indo China to Shan State
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                2 fighters moved from 43 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 bomber, 5 fighters and 6 tactical_bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 2 carriers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter and 1 infantry; British defend with 3 infantry
                        Japanese roll dice for 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers in Shan State, round 1 :  6/16 hits
                        UK_Pacific roll dice for 1 fighter and 4 infantry in Shan State, round 1 :  3/5 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                    Japanese win with 1 bomber, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  0/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 4 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 5 :  1/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to Malaya: 1 infantry
                EDIT: Removing units owned by Japanese from Borneo: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                2 fighters moved from Shan State to 37 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 5 infantry moved from Amur to Manchuria
                1 artillery moved from Jehol to Manchuria
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Jehol to Anhwe
                1 fighter moved from Shan State to French Indo China
                1 bomber, 3 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
                1 bomber moved from 37 Sea Zone to Kwangsi
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 43 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Manchuria : 1 aaGun, 1 artillery and 5 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries and 3 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 2 carriers, 2 fighters, 1 submarine and 1 transport
        36 Sea Zone : 3 transports
        6 Sea Zone : 1 cruiser and 5 destroyers

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 34 / 36
        Japanese : 52 / 53
        Americans : 50 / 72
        Chinese : 6 / 16
        British : 28 / 35
        UK_Pacific : 7 / 10
        Italians : 11 / 16
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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