No scramble
13L G40 Axisplaya VS Karl7 (Allies + 12) Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Northwest Persia to Trans-JordanCombat - Russians
Non Combat Move - Russians
4 armour and 1 mech_infantry moved from Novgorod to Vologda
2 aaGuns, 5 artilleries and 48 infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
2 bombers moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
8 fighters moved from 35 Sea Zone to Celebes
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan StateCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 8 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 7 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
7 fighters moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
3 armour moved from Anhwe to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Manchuria to Anhwe
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 2 fighters placed in Japan
Japanese undo move 4.
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 45 PUs (14 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 4 bombers, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
3 transports moved from 110 Sea Zone to 123 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Suriname to Line Islands
1 armour moved from Central United States to Western United States
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 fighter moved from Eastern United States to IcelandPlace Units - Americans
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
4 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 125 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British win, taking 125 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 bomber moved from Germany to Novgorod
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from Iraq to Persia
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to EgyptPlace Units - British
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Egypt
3 infantry placed in United Kingdom
British undo move 3.
British undo move 2.
1 harbour placed in Iceland
5 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Southern France to France
2 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Non Combat Move - Italians
7 infantry moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Germany
1 submarine moved from 95 Sea Zone to 92 Sea Zone
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns and 2 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
10 armour, 11 artilleries, 40 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 8 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to PolandCombat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to 113 Sea ZonePlace Units - Germans
1 artillery and 5 infantry placed in Germany
1 armour placed in Western Germany
1 destroyer, 1 fighter and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Non Combat Move - Russians
4 armour and 1 mech_infantry moved from Vologda to Russia
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to SamaraPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
bump
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looks like we can post again… :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Anhwe to Suiyuyan
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 artillery and 2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
7 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Yunnan to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -14
Casualties for Japanese: 3 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 8 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Philippines
8 fighters moved from Celebes to 43 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Suiyuyan to Chahar
1 bomber moved from Suiyuyan to Yunnan
2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
3 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 bomber moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
1 infantry placed in Japan
1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Japanese undo move 2.
3 mech_infantrys placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
6 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from New Guinea to 44 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in KoreaNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Western United States to Caroline Islands
1 bomber moved from Line Islands to Caroline Islands
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 8 destroyers and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 117 Sea Zone
3 transports moved from 123 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 117 Sea Zone to 123 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
6 infantry placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
2 infantry moved from Persia to Eastern Persia
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 submarine and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Iceland
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to EgyptPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Normandy BordeauxTurn Complete - British
British collect 40 PUs; end with 40 PUs total -
UK ncm Edit
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 fighter moved from 92 Sea Zone to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to 92 Sea Zone
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Southern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer, 6 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
6 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 1 artillery moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to NorwayPlace Units - Italians
1 artillery, 4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea ZoneNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to Korea
1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - ANZAC
2 infantry placed in New South Wales
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs





