TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Anhwe to Suiyuyan
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 artillery and 2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
7 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -14
Casualties for Japanese: 3 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 8 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Philippines
8 fighters moved from Celebes to 43 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Suiyuyan to Chahar
1 bomber moved from Suiyuyan to Yunnan
2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
3 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 bomber moved from 41 Sea Zone to French Indo China
Place Units - Japanese
1 infantry placed in Japan
1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Japanese undo move 2.
3 mech_infantrys placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total