There are a lot of good ideas here that’s for sure. Some, like IL’s ideas are great theme based ideas that real capture the essence of the China theater and others, like Gar’s are great from a game play mechanic point of view. I think any of them would be an improvement to the existing state of affairs for China’s movement restrictions.
why not let china place there inf. in any original chinese territory even if they don’t control them. if it’s unoccupied then they gain control, if it is occupied then combat insues as soon as the territory is attacked by an allied power or on Japan’s combat phase which ever one comes first.
I like this idea, but it would need to be controlled. Making it so that the Chinese could mobilize new units (maybe 1 or 2 infantry) in any original Chinese territory that is unoccupied might make this better, and again, a great way to represent the guerrilla and partisan warfare that was a major part of the fighting in China during WW2.
Chinese units may move into any friendly, hostile, or neutral territory during the combat or non-combat movement phases. However, they may never enter Russian territories for any reason.
I see the thinking here, but I think its entirely to arbitrary, Japan should not have a way to “opt out” of Fighting China. I think having something in place that would want Japan to keep some portion of China under occupation (I would have thought the victory city would have been reason enough but I guess i’m just old fashioned 😐 ). Placing a penalty on Japan for doing so by removing China’s movement restrictions is a good idea and giving China the ability to become more of a threat is even better.
Perhaps making it so that once China captures all of its original territories it’s movement restrictions are lifted. This was Japan will want to keep at least one Chinese territories under its control to keep them in check. However, lets up the ante here, if Japan is pushed off the Asian mainland (for sake of argument lets keep it to all non Soviet land territories) China can place an IC in Shanghai which will be their capital for the remainder of the game and can purchase units normally. This way even if China is able to move and attack where ever she wants, Japan still has a chance to push them back before China gains the ability to deliver the knock out blow to Japan.
and just to note, I would have to believe that by the time either of these instances were to happen, the game would be all but over for Japan anyway.