I’m currentley working on an ‘Armageddon’ type of rule set. I decided that in addition to Nuclear rules and other goodies that I wanted zombies. I downloaded the rule book for Zombies and printed it off. It took me about an hour to figure out how to do it without the special cards and tokens. I decided just to put a blank marker under the piece that is a Zombie unit.
Without the cards I have made it so that the Zombies are stationary. Unless, you have the tech that allows you to move one. I decided to treat the chart with the advantages as a research board for my game.
Has anyone else done this?
@Arreghas I really love this idea!
One of the biggest problems I find in my games is stacking. Its not as fun when the game just comes down to two giant stacks on the western front, and the CPs can never win because they can never get enough guys there. However, I think this house rule combined with Economic and Political Collapse could fix that problem and give the game more of a trench warfare feel. Thank you for sharing and keep up the good work!
@SS-GEN WOW! so it doesn’t matter how many planes are there. only how many Artillery pieces. I have been playing it wrong! Thanks 🙂
“Shoot Down Air Units: Artillery can shoot down attacking air units. Whenever an order card so directs, each artillery
can fire on one air unit in its zone. Roll one die per artillery against an air unit: On a roll of 1, that air unit is destroyed.” AN air unit. not EACH air unit.