@Nippon-koku Thank you for the suggestion. I will definitely check that out!
Posts made by MasterMark26
RE: Tjoek's A&A 1914 OOB Map file (Updated February 9th 2020)
This looks AMAZING!!! Thank you very much @Tjoek
How to fix contested territories make trench war more realistic
One problem with 1914 is warfare on the western front. It usually just dissolves into two giant stacks going at it in one territory, and the allies win that battle 90% of the time because they can get units there faster. One reason this happens is because people aren’t aggressive enough. Also, its too easy for people to combine their forces because flanking maneuvers aren’t very deadly in Axis and Allies. So I would make on slight adjustment to the moving out of contested territories rules:
When a unit moves out of a contested territory they may not battle. They may still move into contested territories containing units belonging to their power, but they may only reinforce not battle there. Also, I was really intrigued by @Arreghas idea about contested territories. You can see his forum here: https://www.axisandallies.org/forums/topic/34163/1914-contested-territories-an-interesting-tweak
Elite Infantry/Shock Troopers
Hey guys this is just my idea on elite infantry. Also check out my forum on a simple way to add troop quality to the game here: https://www.axisandallies.org/forums/topic/34219/infantry-idea. Anyways, here’s how I think elite infantry should work:
- they are a separate unit
- they are available to all countries
- Attack 3, Defend 3, Cost 4
- When attacking they get a preemptive and any hit they get defend at one less
What do you think?
Ok so I just had an idea about advanced infantry, so it’s probably needs some work. Anyways, one problem with the game is that soldiers from different countries are the exact same quality which is not true. British soldiers at the start of the war were elite professional soldiers compared to the Austrians that couldn’t even win a battle against a comparative weak foe in Serbia. So here’s my idea:
- You have a chart that has 1-10 or 15 and each country gets ranked according to their soldier quality at the start of the war. Then whenever you’re in a battle you take that number, multiply it by two, and that many infantry attack or defend at +1.
- This rule would not apply to troops in Africa and the middle east (Maybe just non-ottoman troops in the middle east).
- You would move up on the chart when your infantry kill a certain number of units in a battle
- You would move down the chart when a certain number of your infantry are killed in a battle
So there you go. Sorry this is really rushed, but tell me what you think and give any suggestions.