complete
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from Iraq to EgyptCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 harbour and 2 infantry
Italians win with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 carrier moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 fighters moved from 42 Sea Zone to Northern Territory
1 bomber moved from 43 Sea Zone to Northern TerritoryPlace Units - Americans
3 submarines and 2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 4.
1 fighter placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 5.
Americans undo move 4.
Americans undo move 3.
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Shensi
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 bomber moved from India to Egypt
2 transports moved from 81 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 harbour and 2 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Gibraltar to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Shan State to India
3 aaGuns, 2 armour, 1 artillery and 5 infantry moved from India to Burma
1 infantry moved from Tobruk to Alexandria
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
3 armour placed in Persia
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Yugoslavia to Rostov
1 armour moved from Ukraine to RostovCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
British defend with 1 destroyer; Americans defend with 1 carrier, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 58
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 2 fighters and 2 transports
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Yugoslavia
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from 98 Sea Zone to EgyptPlace Units - Italians
2 mech_infantrys placed in Ukraine
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Iraq to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Ukraine to Archangel
2 bombers moved from Ukraine to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
2 bombers moved from Western Germany to Trans-Jordan
1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-JordanCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
retreated to Archangel
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 4 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 fighter; Americans defend with 1 artillery, 2 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Trans-Jordan to Egypt
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 8 armour, 6 artilleries, 26 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Archangel to Novgorod
1 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Romania
2 infantry placed in Western Germany
2 infantry placed in France
1 destroyer and 2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Hey StuckTojo,
will have to recreate the file and post it then again tonight my time.
Stand by! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Ukraine to Archangel
2 bombers moved from Ukraine to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
2 bombers moved from Western Germany to Trans-Jordan
1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-JordanCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
retreated to Archangel
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 4 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 fighter; Americans defend with 1 artillery, 2 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Trans-Jordan to Egypt
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 8 armour, 6 artilleries, 26 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Archangel to Novgorod
1 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Romania
2 infantry placed in Western Germany
2 infantry placed in France
1 destroyer and 2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
You may try this file. It should be fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
4 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour and 5 mech_infantrys
Russians win, taking Belarus from Germans with 2 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 2 armour and 5 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to TambovPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4
Russians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs -
Hopefully this will work for you.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
2 infantry moved from Anhwe to Hunan
1 bomber moved from French Indo China to Hunan
1 mech_infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Units damaged: 2 carriers owned by the Americans -
Sea battle in sz 54 Ool please.
1st Round 9 hits.
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@aequitas:
Sea battle in sz 54 Ool please.
1st Round 9 hits.
Four keels (looks like you’ve done two already), two subs, two carriers and one US destroyer, please.
After that, just go max defence.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
2 infantry moved from Anhwe to Hunan
1 bomber moved from French Indo China to Hunan
1 mech_infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 130
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 carrier, 4 submarines and 3 tactical_bombers
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 bomber moved from Hunan to French Indo China
1 aaGun and 2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Amur
2 mech_infantrys moved from Amur to Siberia
2 fighters moved from 21 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 fighter and 2 infantry placed in French Indo China
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 fighter and 1 infantry placed in French Indo China
2 fighters and 2 infantry placed in Japan
Japanese undo move 4.
2 fighters placed in Japan
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
I will be on vacation for one week and not be able to do my turns.
Will be back on Sep. 04th.Thank you.
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Sorry AeV but the problem is back again.
I can’t open your file. You can check your savedgames folder, if you want, to see if your file is still there and try emailing it to me.
However, I’m not sure how much I’m going to bother with Triple A anymore. This is getting ridiculous. I just posted two files that I spent over an hour rebuilding to find out they’re corrupted now, too. This is the sort of sh*t I should be getting paid to do at work, not the way I should be spending my time off.
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Have a good vacation.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans





