@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
16L BM 2.0 Mr Green vs Karl7 (allies) game4
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I’ll use my first re-roll in Tambov.
Remaning re-rolls:
Mistergreen 2
Karl7 3Now let see if I remember how to use forum dice…
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Testing:
Rolls: 1@1 2@2 3@3 4@4; Total Hits: 71@1: (1)2@2: (3, 5)3@3: (3, 1, 1)4@4: (5, 2, 2, 2) -
Tambov rd1 Italy (mech, 2 arm, 3 bmb)
Rolls: 1@1 2@3 3@4; Total Hits: 51@1: (1)2@3: (3, 2)3@4: (6, 4, 1) -
Russia rd1 (2 inf, 2 art)
Rolls: 4@2; Total Hits: 24@2: (6, 2, 5, 1) -
Italy wins with arm, 3 bmb remaining. Wanna use a re-roll? :-)
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no that’s a fair result….actually 2 hits on defense is just little better than average… :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
3 bombers moved from Bryansk to Tambov
1 infantry moved from Tunisia to Algeria
2 fighters moved from Tunisia to Algeria
2 fighters moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 2 armour, 3 bombers and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Russians win with no units remaining. Battle score for attacker is -38
Casualties for Italians: 2 armour, 3 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Italians
EDIT: Adding units owned by Italians to Tambov: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 3 bombers
EDIT: Turning off Edit Mode
2 fighters moved from Algeria to Southern Italy
2 fighters moved from Algeria to Tunisia
1 aaGun, 1 artillery and 2 infantry moved from France to Northern ItalyPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 fighter moved from Northern Territory to Caroline Islands
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Smolensk
1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
2 bombers moved from Rostov to Shensi
1 fighter moved from Rostov to Smolensk
5 fighters and 6 tactical_bombers moved from Rostov to CaucasusCombat - Germans
Battle in Shensi
Germans attack with 2 bombers
Russians defend with 1 fighter
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Battle in Caucasus
Germans attack with 2 armour, 5 fighters and 6 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Russians win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 artillery and 5 infantryNon Combat Move - Germans
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I’ll use my second re-roll in Russia.
Remaining re-rolls:
Mr.Green 1
Karl7 3Russia rd1:
attacker (5 inf, art)
Rolls: 4@1 2@2; Total Hits: 14@1: (5, 2, 3, 1)2@2: (3, 5)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 23@2: (1, 2, 5) -
Russia rd2:
attacker (3 inf, art)
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 2)2@2: (4, 3)
defender (2 inf, art)
Rolls: 3@2; Total Hits: 13@2: (1, 5, 6) -
Russia rd3:
attacker (2 inf, art)
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (1, 3)
defender (2 inf, art)
Rolls: 3@2; Total Hits: 03@2: (5, 3, 5) -
Russia rd4:
attacker (2 inf, art)
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (3, 4)
defender (inf, art)
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
Russia rd5:
attacker (art)
Rolls: 1@2; Total Hits: 01@2: (3)
defender (inf, art)
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Russia rd6:
attacker (art)
Rolls: 1@2; Total Hits: 01@2: (5)
defender (inf, art)
Rolls: 2@2; Total Hits: 12@2: (4, 2)–------------------------- Rd7 only happens if you miss, if I hit we will remove the rightmost die from Russia.
Russia rd7:
attacker (art)
Rolls: 1@2; Total Hits: 01@2: (4)
defender (inf, art)
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
I’ll use my last re-roll in Russia.
Remaining re-rolls:
Mr.UnluckyGreen 0
Karl7 3No re-rolls for you this battle since this is the second re-roll. :-P
Russia rd1:
attacker (5 inf, art)
Rolls: 4@1 2@2; Total Hits: 04@1: (5, 4, 6, 2)2@2: (4, 4)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 13@2: (2, 4, 3) -
Russia rd2:
attacker (4 inf, art)
Rolls: 3@1 2@2; Total Hits: 03@1: (4, 3, 3)2@2: (4, 4)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 03@2: (6, 3, 5) -
Russia rd3:
attacker (4 inf, art)
Rolls: 3@1 2@2; Total Hits: 33@1: (4, 1, 5)2@2: (1, 2)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 03@2: (4, 5, 5) -
Russia rd4:
attacker (4 inf, art)
Rolls: 3@1 2@2; Total Hits: 23@1: (4, 2, 1)2@2: (3, 2)
defender (art)
Rolls: 1@2; Total Hits: 11@2: (1)





