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16L G40 ME1945 (Allies+26) vs JuanSpain (Axis) Rematch 15L Playoff Quarterfinal

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    No problem Sir

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  0/3 hits
                        Italians roll dice for 1 aaGun and 2 mech_infantrys in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/2 hits
                        Italians roll dice for 1 aaGun and 2 mech_infantrys in Samara, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Samara
                    1 artillery owned by the Russians retreated to Russia
                    Italians win with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Vologda to Russia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour and 3 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Belarus : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 16 artilleries, 1 factory_major, 1 fighter, 55 infantry and 1 mech_infantry
        Vologda : 1 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 14 / 14
        Japanese : 73 / 83
        Americans : 58 / 79
        Chinese : 0 / 3
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 23 / 28
        ANZAC : 12 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Rus13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 bombers, 2 carriers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                9 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                8 fighters moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 17 fighters and 5 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 17 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                17 fighters and 5 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 6 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 2 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 46 Sea Zone
                1 fighter moved from Volgograd to Iraq
                3 mech_infantrys moved from Eastern Persia to Iraq
                2 infantry moved from Eastern Persia to Persia
                6 infantry moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Kansu to Novosibirsk
                2 mech_infantrys moved from Tsinghai to Novosibirsk
                2 mech_infantrys moved from Sikang to Novosibirsk
                2 bombers moved from Volgograd to Southern Italy
                3 mech_infantrys moved from French Indo China to Szechwan
                1 fighter moved from Celebes to 46 Sea Zone
                1 fighter moved from Malaya to 46 Sea Zone
                1 fighter moved from Malaya to 20 Sea Zone
                3 fighters moved from Japan to Philippines
                3 mech_infantrys moved from Yunnan to India
                5 mech_infantrys moved from Burma to India

    Place Units - Japanese
                2 carriers placed in 20 Sea Zone
                1 fighter placed in 20 Sea Zone
                3 bombers placed in India
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_38102_Jap13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 3 fighters; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
                2 fighters moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Queensland
                1 battleship, 9 carriers, 2 cruisers, 1 fighter, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Algeria
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Norway to Finland
                1 fighter moved from 126 Sea Zone to Finland
                2 carriers, 1 destroyer, 3 fighters and 2 transports moved from 126 Sea Zone to 125 Sea Zone
                1 fighter moved from 125 Sea Zone to Norway
                6 bombers moved from Norway to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                4 infantry moved from Norway to Finland
                1 artillery moved from Norway to Finland
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Place Units - Americans
                1 airfield placed in Algeria
                1 factory_minor placed in Finland
                2 armour and 1 artillery placed in Norway
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun, 5 fighters, 2 infantry and 2 tactical_bombers
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 10 carriers, 2 cruisers, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Egypt : 6 bombers and 1 fighter
        Algeria : 1 flag, 1 airfield and 1 bomber
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 2 tactical_bombers
        Libya : 1 flag
        Karelia : 1 infantry
        Vyborg : 1 mech_infantry
        125 Sea Zone : 2 carriers, 1 destroyer and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 submarine
        71 Sea Zone : 1 carrier and 1 transport
        Finland : 1 flag, 1 artillery, 1 factory_minor, 3 fighters and 4 infantry

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 15 / 14
        Japanese : 73 / 84
        Americans : 58 / 84
        Chinese : 0 / 3
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 23 / 28
        ANZAC : 12 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Ame13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 aaGun, 2 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 transport moved from 126 Sea Zone to 125 Sea Zone
                1 destroyer moved from 126 Sea Zone to 125 Sea Zone
                2 infantry moved from Norway to Finland
                1 aaGun moved from Norway to Finland
                2 fighters moved from Norway to Russia
                2 fighters moved from 81 Sea Zone to Egypt
                2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 transports moved from 81 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to Algeria
                3 fighters moved from Norway to Finland
                2 fighters moved from 125 Sea Zone to Finland

    Place Units - British
                1 aaGun, 1 armour and 1 fighter placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Queensland : 1 armour and 1 artillery
        Hawaiian Islands : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Algeria : 1 fighter and 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 armour and 2 fighters
        125 Sea Zone : 1 destroyer and 1 transport
        80 Sea Zone : 1 submarine
        Eire : 1 flag
        99 Sea Zone : 1 flag
        71 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 4 transports
        Finland : 1 aaGun, 5 fighters and 2 infantry

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 15 / 14
        Japanese : 73 / 84
        Americans : 58 / 84
        Chinese : 0 / 3
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 23 / 28
        ANZAC : 12 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_UK_13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                4 fighters moved from Southern Italy to 93 Sea Zone
                2 fighters moved from Western Germany to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Samara to Vologda
                1 bomber moved from Volgograd to Vologda

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Vologda
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from 93 Sea Zone to Western Germany
                2 artilleries moved from Greater Southern Germany to Western Germany
                5 infantry moved from Greater Southern Germany to Western Germany
                8 mech_infantrys moved from Denmark to Germany
                2 fighters moved from Belarus to Bryansk
                1 bomber moved from Vologda to Bryansk
                1 fighter moved from Southern Italy to Bryansk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_38102_Ita13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Russia to Tambov
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Tambov
                    ANZAC attack with 1 infantry
                    Germans defend with 1 infantry
                        ANZAC roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    ANZAC win, taking Tambov from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                1 fighter moved from 71 Sea Zone to Trans-Jordan
                1 fighter moved from 71 Sea Zone to Egypt
                1 infantry moved from Norway to Finland
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        54 Sea Zone : 1 destroyer
        Trans-Jordan : 1 fighter
        Egypt : 1 fighter
        Russia : 1 armour and 1 infantry
        Tambov : 1 infantry
        Brazil : 1 flag
        Finland : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 14 / 14
        Japanese : 73 / 84
        Americans : 58 / 84
        Chinese : 0 / 3
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 24 / 30
        ANZAC : 12 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_ANZ13.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    triplea_38102_Fre13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Volgograd to Tambov
                1 bomber moved from Caucasus to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Caucasus to Smolensk
                1 bomber moved from Caucasus to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 bomber moved from Caucasus to Vyborg
                1 armour moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Novosibirsk to Archangel
                      Germans take Archangel from Russians
                1 bomber moved from Caucasus to Trans-Jordan
                1 bomber moved from Caucasus to Tambov
                1 bomber moved from Caucasus to Smolensk
                1 bomber moved from Caucasus to Vyborg
                1 bomber moved from Caucasus to Karelia

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Karelia
                    Germans attack with 2 bombers and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                    Germans win, taking Trans-Jordan from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Vyborg
                    Germans attack with 2 bombers and 1 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                9 mech_infantrys moved from Denmark to Germany
                5 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to Denmark
                4 infantry moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 bomber moved from Trans-Jordan to Persia
                1 armour moved from Caucasus to Bryansk
                2 bombers moved from Tambov to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Volgograd to Rostov
                4 mech_infantrys moved from Novosibirsk to Volgograd
                2 bombers moved from Smolensk to Bryansk
                2 bombers moved from Vyborg to Novgorod
                2 bombers moved from Karelia to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Persia
                1 bomber and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 59 PUs; end with 59 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_38102_Ger14.tsvg

  • 19 18 17 16 15

    Bringing this up.

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 10 PUs total

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 1 fighter, 57 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Smolensk : 1 artillery and 1 infantry
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 8 / 10
        Japanese : 73 / 84
        Americans : 58 / 84
        Chinese : 0 / 3
        British : 28 / 34
        UK_Pacific : 0 / 0
        Italians : 24 / 30
        ANZAC : 12 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38102_Rus14.tsvg

  • 21 20 18 17 16 15 14 13

    I’m bringing this up.
    Too long Juan, too long. Mañana?  :-)

  • 19 18 17 16 15

    jejeje, Japan will come today.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 4 carriers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries, 3 infantry and 3 transports moved from 46 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 bomber moved from Southern Italy to Tambov
                1 bomber moved from Southern Italy to Smolensk
                2 mech_infantrys moved from Novosibirsk to Smolensk
                1 mech_infantry moved from Novosibirsk to Tambov

    Combat - Japanese
                Battle in Tambov
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Smolensk
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Japanese win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Johnston Island

    Non Combat Move - Japanese
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from 20 Sea Zone to Japan
                3 fighters moved from Philippines to 6 Sea Zone
                9 fighters moved from 46 Sea Zone to 6 Sea Zone
                2 battleships, 12 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 submarines and 5 tactical_bombers moved from 46 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from Turkmenistan to Caucasus
                2 infantry moved from Persia to Iraq
                6 infantry moved from Eastern Persia to Persia
                3 mech_infantrys moved from Eastern Persia to Iraq
                1 fighter moved from Iraq to India
                8 mech_infantrys moved from India to Eastern Persia
                3 mech_infantrys moved from Szechwan to Kazakhstan
                1 bomber moved from Tambov to Bryansk
                1 bomber moved from Smolensk to Bryansk
                1 mech_infantry moved from French Indo China to Burma

    Place Units - Japanese
                4 carriers placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_38102_Jap14.tsvg

  • 19 18 17 16 15

    I forgot 1 sub and 15 planes attack to 54 (before landing them in 30). I will launch it in forum if you accept the edit (you can do it too if you wish), or you can continue with USA if you don´t accept it.

    Cheers

  • 21 20 18 17 16 15 14 13

    sz54 DD

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 19 18 17 16 15

    Thx

  • 21 20 18 17 16 15 14 13

    You got it Juan. Congratulation with your win. Good luck in your other games.

  • 19 18 17 16 15

    Thx ME. Always an honour playing you.

    Dice favoured me slightly in this game, and AXIS advantage is so big in 2nd edition, that the game looses interest. Overall you are better player than I am.

    Pacific VC was on hand since round 6/7, I decided checking that even not using that path, Axis has advantage for a global win and decided building it slowly without taking any risk, almost impossible to revert too, but what´s the point of the game?

    I will not start more games in 2nd edition, after the tests done in BM, I will move to it, I will not be Tier M next year as the last 2 leagues, because I am not good Allies player, but it will be more fun, which I think is the point of this…

    As I said, my pleasure Sir.

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