@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. -Pete (Allies)
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Sure, Pete, I would be happy to play on for the fun of it. Really busy with work and travel right now; so may be a bit slow. Hope all is good with you now. Art
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 63 Sea Zone to 62 Sea Zone
1 marine moved from Queensland to New South Wales
1 infantry moved from Northern Territory to South Australia
1 aaGun moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
Did you want to take the French-13 turn or leave all French units in place?
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:|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
Germans take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Kansu to TimguskaCombat - Germans
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Romania, round 2 : 4/7 hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Timguska
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 armour and 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Timguska, round 2 : 2/5 hits
Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Timguska, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Timguska
Germans roll dice for 2 armour and 3 mech_infantrys in Timguska, round 3 : 1/5 hits
Russians roll dice for 1 armour in Timguska, round 3 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 armour and 1 infantryNon Combat Move - Germans
6 armour and 4 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
10 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,6,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Yunnan : 6 armour and 4 mech_infantrys
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 2 armour and 2 mech_infantrys
Buryatia : 1 flag
West India : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 19 infantry
Slovakia Hungary : 5 aaGuns, 1 armour, 17 artilleries, 3 fighters, 37 infantry, 44 mech_infantrys and 3 tactical_bombers
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Romania : 3 infantry
Poland : 1 infantry
Germany : 3 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 fighter, 3 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 10 infantry and 11 mech_infantrysProduction/PUs Summary :
Germans : 53 / 54
Russians : 29 / 49
Japanese : 67 / 76
Americans : 54 / 80
Chinese : 0 / 1
British : 41 / 55
UK_Pacific : 0 / 0
Italians : 9 / 3
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Vologda to Novosibirsk
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Romania
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
1 mech_infantry moved from Vologda to NovosibirskCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Romania from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
6 artilleries, 8 infantry and 1 marine moved from Novgorod to Karelia
5 armour moved from Belarus to Karelia
2 armour moved from Belarus to Karelia
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Bryansk to Eastern Poland
1 mech_infantry moved from Belarus to Vologda
2 armour and 3 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Vologda to Urals
4 mech_infantrys moved from Belarus to Eastern Poland
4 mech_infantrys moved from Belarus to Eastern Poland
2 armour moved from Eastern Poland to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour, 1 bomber and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
Test summary from TripleA, engine version: 1.8.0.9, time: 09:19:45
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 carriers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 bombers moved from Kweichow to Novosibirsk
1 tactical_bomber moved from Kansu to Novosibirsk
1 bomber moved from Kweichow to 18 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 11 destroyers, 1 fighter and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from Japan to 22 Sea Zone
1 fighter and 4 tactical_bombers moved from Kweichow to 18 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 22 Sea Zone -
Submerge sub in SZ 80?
Note. Two Japanese inf, not an inf and an art, are attacking the Gilbert Islands.
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Disregard the Inf on Ceylon and its transport. Can’t see sacrificing a tran for Ceylon.
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submerge pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 carriers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 bombers moved from Kweichow to Novosibirsk
1 tactical_bomber moved from Kansu to Novosibirsk
1 bomber moved from Kweichow to 18 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 11 destroyers, 1 fighter and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from Japan to 22 Sea Zone
1 fighter and 4 tactical_bombers moved from Kweichow to 18 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 22 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 7 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 7 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 22 Sea Zone
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 18 Sea Zone, round 2 : 8/11 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 11 destroyers, 1 fighter and 12 submarines
Americans defend with 1 submarine
Japanese roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 11 destroyers, 1 fighter and 12 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in New Guinea, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ceylon
Battle in Gilbert Islands
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 80 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking Gilbert Islands from UK_Pacific, taking 80 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to India
7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from 18 Sea Zone to Japan
1 tactical_bomber moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Sakha
2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Sakha
3 mech_infantrys moved from Shantung to Manchuria
2 bombers and 1 tactical_bomber moved from Novosibirsk to Kweichow
1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Malaya to Shan StatePlace Units - Japanese
4 carriers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Gilbert Islands: 1 artillery
EDIT: Adding units owned by Japanese to Gilbert Islands: 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 artillery
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Removing units owned by Japanese from Ceylon: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Changing ownership of Ceylon from Japanese to UK_Pacific
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 3 mech_infantrys
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 airfield, 2 bombers, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 2 armour and 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 2 infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 mech_infantry
India : 1 aaGun, 3 armour, 7 artilleries, 1 bomber, 3 fighters, 1 infantry and 31 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 harbour and 4 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 transport
48 Sea Zone : 1 transport
36 Sea Zone : 1 transport
39 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 11 destroyers, 11 fighters, 14 submarines, 5 tactical_bombers and 2 transports
Novosibirsk : 1 flag, 1 mech_infantry
80 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 48 / 54
Russians : 34 / 45
Japanese : 67 / 77
Americans : 54 / 80
Chinese : 0 / 1
British : 41 / 55
UK_Pacific : 0 / 0
Italians : 9 / 3
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 carriers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries and 6 infantry moved from Iwo Jima to 17 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 17 Sea Zone to 35 Sea Zone
6 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Iwo Jima to 48 Sea ZoneCombat - Americans
Americans creates battle in territory 80 Sea Zone
Battle in 48 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 6 artilleries and 6 infantry
Japanese defend with 1 airfield, 4 artilleries, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 4 artilleries and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 transport moved from 3 Sea Zone to 14 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 submarine moved from 17 Sea Zone to 20 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 2 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters and 1 tactical_bomber moved from Aleutian Islands to Soviet Far East
2 fighters moved from Iwo Jima to Soviet Far East
1 fighter moved from Iwo Jima to 35 Sea Zone
1 bomber moved from Iwo Jima to Soviet Far East
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
1 transport moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 17 Sea Zone to 26 Sea Zone
6 carriers, 1 cruiser, 2 destroyers, 11 fighters and 20 submarines moved from 17 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from Wake Island to Caroline Islands
1 tactical_bomber moved from 17 Sea Zone to Soviet Far East
2 aaGuns and 1 mech_infantry moved from Western United States to British Columbia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from 48 Sea Zone to Caroline IslandsPlace Units - Americans
4 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour and 3 tactical_bombers; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from Greece to Albania
2 infantry moved from Greece to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
1 tactical_bomber moved from Syria to Bulgaria
1 fighter moved from Syria to Bulgaria
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Germans
1 fighter moved from 96 Sea Zone to Albania
1 fighter moved from 96 Sea Zone to Albania
1 fighter moved from Syria to BulgariaCombat - British
Battle in Bulgaria
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British win, taking Bulgaria from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Albania
British attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
British win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
4 fighters moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Bulgaria to Eastern Poland
1 marine moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 81 Sea Zone
3 infantry moved from Persia to Eastern Persia
2 aaGuns, 6 armour, 9 artilleries, 1 bomber, 31 infantry and 5 mech_infantrys moved from Eastern Persia to West India
2 fighters moved from Albania to Greece
2 armour and 5 artilleries moved from Greece to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 bomber moved from West India to Syria
2 destroyers moved from 99 Sea Zone to 81 Sea Zone
2 fighters moved from Greece to 99 Sea Zone
2 armour, 5 artilleries, 3 infantry and 7 transports moved from 99 Sea Zone to 81 Sea Zone
2 armour, 6 artilleries, 4 infantry and 1 marine moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Karelia
1 fighter moved from Syria to Eastern Poland
1 fighter moved from Syria to Eastern PolandPlace Units - British
3 armour placed in Persia
3 tactical_bombers placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,6,3
British collect 39 PUs (4 lost to blockades); end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Albania
1 bomber moved from Southern Italy to Romania
7 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Romania
Italians attack with 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 bomber in Romania, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Romania
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Albania
Italians attack with 1 armour and 7 fighters
British defend with 1 infantry
Italians roll dice for 1 armour and 7 fighters in Albania, round 2 : 3/8 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour and 7 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
7 fighters moved from Albania to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,1,3,6
Italians collect 1 PU (7 lost to blockades); end with 1 PU totalTerritory Summary for Italians :
Albania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour and 17 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 34 / 45
Japanese : 65 / 77
Americans : 56 / 86
Chinese : 0 / 1
British : 42 / 55
UK_Pacific : 2 / 0
Italians : 8 / 1
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
6 fighters moved from Queensland to 46 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 armour and 2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 46 Sea Zone
2 tactical_bombers moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 8 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
ANZAC attack with 2 armour, 2 infantry and 1 marine
Japanese defend with 1 harbour and 4 infantry
ANZAC win, taking Java from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 2 infantry and 1 marineNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern Persia to West IndiaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total -
French turn?
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sorry, man im bad for that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French





