@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. -Pete (Allies)
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Bump.
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Bump 2.
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Sorry, Bump 3.
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hey Art I apologize for the abrupt hiatus. Had some difficulties for a while. I wish I had given my opponents on here a heads up. Would you still care to continue for fun? If you have posted the win I’m happy for you to keep it and continue, if you are willing.
cheers,
Pete
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Sure, Pete, I would be happy to play on for the fun of it. Really busy with work and travel right now; so may be a bit slow. Hope all is good with you now. Art
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 63 Sea Zone to 62 Sea Zone
1 marine moved from Queensland to New South Wales
1 infantry moved from Northern Territory to South Australia
1 aaGun moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
Did you want to take the French-13 turn or leave all French units in place?
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:|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
Germans take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Kansu to TimguskaCombat - Germans
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Romania, round 2 : 4/7 hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Timguska
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 armour and 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Timguska, round 2 : 2/5 hits
Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Timguska, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Timguska
Germans roll dice for 2 armour and 3 mech_infantrys in Timguska, round 3 : 1/5 hits
Russians roll dice for 1 armour in Timguska, round 3 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 armour and 1 infantryNon Combat Move - Germans
6 armour and 4 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
10 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,6,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Yunnan : 6 armour and 4 mech_infantrys
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 2 armour and 2 mech_infantrys
Buryatia : 1 flag
West India : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 19 infantry
Slovakia Hungary : 5 aaGuns, 1 armour, 17 artilleries, 3 fighters, 37 infantry, 44 mech_infantrys and 3 tactical_bombers
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Romania : 3 infantry
Poland : 1 infantry
Germany : 3 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 fighter, 3 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 10 infantry and 11 mech_infantrysProduction/PUs Summary :
Germans : 53 / 54
Russians : 29 / 49
Japanese : 67 / 76
Americans : 54 / 80
Chinese : 0 / 1
British : 41 / 55
UK_Pacific : 0 / 0
Italians : 9 / 3
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Vologda to Novosibirsk
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Romania
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
1 mech_infantry moved from Vologda to NovosibirskCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Romania from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
6 artilleries, 8 infantry and 1 marine moved from Novgorod to Karelia
5 armour moved from Belarus to Karelia
2 armour moved from Belarus to Karelia
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Bryansk to Eastern Poland
1 mech_infantry moved from Belarus to Vologda
2 armour and 3 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Vologda to Urals
4 mech_infantrys moved from Belarus to Eastern Poland
4 mech_infantrys moved from Belarus to Eastern Poland
2 armour moved from Eastern Poland to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour, 1 bomber and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
Test summary from TripleA, engine version: 1.8.0.9, time: 09:19:45
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 carriers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 bombers moved from Kweichow to Novosibirsk
1 tactical_bomber moved from Kansu to Novosibirsk
1 bomber moved from Kweichow to 18 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 11 destroyers, 1 fighter and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from Japan to 22 Sea Zone
1 fighter and 4 tactical_bombers moved from Kweichow to 18 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 22 Sea Zone -
Submerge sub in SZ 80?
Note. Two Japanese inf, not an inf and an art, are attacking the Gilbert Islands.
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Disregard the Inf on Ceylon and its transport. Can’t see sacrificing a tran for Ceylon.
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submerge pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 carriers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 bombers moved from Kweichow to Novosibirsk
1 tactical_bomber moved from Kansu to Novosibirsk
1 bomber moved from Kweichow to 18 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 11 destroyers, 1 fighter and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from Japan to 22 Sea Zone
1 fighter and 4 tactical_bombers moved from Kweichow to 18 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 22 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 7 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 7 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 22 Sea Zone
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 18 Sea Zone, round 2 : 8/11 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 11 destroyers, 1 fighter and 12 submarines
Americans defend with 1 submarine
Japanese roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 11 destroyers, 1 fighter and 12 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in New Guinea, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ceylon
Battle in Gilbert Islands
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 80 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking Gilbert Islands from UK_Pacific, taking 80 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to India
7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from 18 Sea Zone to Japan
1 tactical_bomber moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Sakha
2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Sakha
3 mech_infantrys moved from Shantung to Manchuria
2 bombers and 1 tactical_bomber moved from Novosibirsk to Kweichow
1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Malaya to Shan StatePlace Units - Japanese
4 carriers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Gilbert Islands: 1 artillery
EDIT: Adding units owned by Japanese to Gilbert Islands: 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 artillery
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Removing units owned by Japanese from Ceylon: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Changing ownership of Ceylon from Japanese to UK_Pacific
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 3 mech_infantrys
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 airfield, 2 bombers, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 2 armour and 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 2 infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 mech_infantry
India : 1 aaGun, 3 armour, 7 artilleries, 1 bomber, 3 fighters, 1 infantry and 31 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 harbour and 4 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 transport
48 Sea Zone : 1 transport
36 Sea Zone : 1 transport
39 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 11 destroyers, 11 fighters, 14 submarines, 5 tactical_bombers and 2 transports
Novosibirsk : 1 flag, 1 mech_infantry
80 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 48 / 54
Russians : 34 / 45
Japanese : 67 / 77
Americans : 54 / 80
Chinese : 0 / 1
British : 41 / 55
UK_Pacific : 0 / 0
Italians : 9 / 3
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 carriers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries and 6 infantry moved from Iwo Jima to 17 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 17 Sea Zone to 35 Sea Zone
6 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Iwo Jima to 48 Sea ZoneCombat - Americans
Americans creates battle in territory 80 Sea Zone
Battle in 48 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 6 artilleries and 6 infantry
Japanese defend with 1 airfield, 4 artilleries, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 4 artilleries and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 transport moved from 3 Sea Zone to 14 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 submarine moved from 17 Sea Zone to 20 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 2 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters and 1 tactical_bomber moved from Aleutian Islands to Soviet Far East
2 fighters moved from Iwo Jima to Soviet Far East
1 fighter moved from Iwo Jima to 35 Sea Zone
1 bomber moved from Iwo Jima to Soviet Far East
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
1 transport moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 17 Sea Zone to 26 Sea Zone
6 carriers, 1 cruiser, 2 destroyers, 11 fighters and 20 submarines moved from 17 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from Wake Island to Caroline Islands
1 tactical_bomber moved from 17 Sea Zone to Soviet Far East
2 aaGuns and 1 mech_infantry moved from Western United States to British Columbia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from 48 Sea Zone to Caroline IslandsPlace Units - Americans
4 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour and 3 tactical_bombers; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from Greece to Albania
2 infantry moved from Greece to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
1 tactical_bomber moved from Syria to Bulgaria
1 fighter moved from Syria to Bulgaria
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Germans
1 fighter moved from 96 Sea Zone to Albania
1 fighter moved from 96 Sea Zone to Albania
1 fighter moved from Syria to BulgariaCombat - British
Battle in Bulgaria
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British win, taking Bulgaria from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Albania
British attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
British win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
4 fighters moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Bulgaria to Eastern Poland
1 marine moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 81 Sea Zone
3 infantry moved from Persia to Eastern Persia
2 aaGuns, 6 armour, 9 artilleries, 1 bomber, 31 infantry and 5 mech_infantrys moved from Eastern Persia to West India
2 fighters moved from Albania to Greece
2 armour and 5 artilleries moved from Greece to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 bomber moved from West India to Syria
2 destroyers moved from 99 Sea Zone to 81 Sea Zone
2 fighters moved from Greece to 99 Sea Zone
2 armour, 5 artilleries, 3 infantry and 7 transports moved from 99 Sea Zone to 81 Sea Zone
2 armour, 6 artilleries, 4 infantry and 1 marine moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Karelia
1 fighter moved from Syria to Eastern Poland
1 fighter moved from Syria to Eastern PolandPlace Units - British
3 armour placed in Persia
3 tactical_bombers placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,6,3
British collect 39 PUs (4 lost to blockades); end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Albania
1 bomber moved from Southern Italy to Romania
7 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Romania
Italians attack with 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 bomber in Romania, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Romania
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Albania
Italians attack with 1 armour and 7 fighters
British defend with 1 infantry
Italians roll dice for 1 armour and 7 fighters in Albania, round 2 : 3/8 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour and 7 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
7 fighters moved from Albania to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,1,3,6
Italians collect 1 PU (7 lost to blockades); end with 1 PU totalTerritory Summary for Italians :
Albania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour and 17 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 34 / 45
Japanese : 65 / 77
Americans : 56 / 86
Chinese : 0 / 1
British : 42 / 55
UK_Pacific : 2 / 0
Italians : 8 / 1
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





