16L G40 Ktylu (Allies+22) vs VonAlba- Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                9 artilleries and 5 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi

    Non Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_38189.0_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 6x factory_minor, 11x factory_major; Remaining resources: 4 PUs;
                British buy 1 artillery; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from India to 75 Sea Zone
                4 artilleries and 4 infantry moved from Burma to India
                2 mech_infantrys moved from India to West India
                1 infantry moved from India to West India

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in 75 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 artillery, 1 infantry and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 transport
                Battle in West India
                    British attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 artilleries
                    British win, taking West India from Germans with 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                2 aaGuns moved from Burma to India
                1 fighter moved from 75 Sea Zone to French Madagascar

    Place Units - British
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,1,2,5,2,4,1,4,5,2,2,4,4,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3,6,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2
                British collect 15 PUs (16 lost to blockades); end with 15 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,1,4,3,6
                UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 artillery

    triplea_38189.0_UK_13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber moved from Northwest Persia to Egypt
                2 armour moved from Persia to West India
                1 artillery and 3 infantry moved from Persia to Iraq

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in West India
                    Italians attack with 2 armour
                    British defend with 2 mech_infantrys
                    UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                5 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania

    Place Units - Italians
                2 destroyers, 1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_38189.0_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC

    triplea_38189.0_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_38189.0_Fre13.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 93 PUs;
                Germans buy 4 armour, 4 artilleries, 1 carrier, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Normandy Bordeaux to 105 Sea Zone
                3 transports moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                3 armour moved from Western Germany to 112 Sea Zone
                3 armour, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 infantry and 3 transports moved from 105 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to United Kingdom
                4 armour moved from 110 Sea Zone to United Kingdom
                6 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                4 bombers moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Archangel
                3 armour moved from Novgorod to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 artillery moved from Rostov to Bryansk
                3 artilleries moved from Volgograd to Rostov
                2 infantry moved from Rostov to Caucasus
                3 armour moved from Iraq to Syria
                      Germans take Syria from French
                3 armour moved from Syria to Trans-Jordan
                2 artilleries moved from Northwest Persia to Iraq
                4 infantry moved from Northwest Persia to Iraq
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Finland to Norway

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 4 armour, 2 artilleries, 4 bombers, 4 fighters and 7 infantry
                    British defend with 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
                    Germans captures 15PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 4 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 fighter and 5 infantry
                    Casualties for British: 6 aaGuns, 1 artillery, 1 fighter and 7 infantry
                Battle in Trans-Jordan
                    Germans attack with 3 armour
                    Americans defend with 1 bomber
                    Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                4 bombers could not land in United Kingdom and were removed
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 armour moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                1 carrier and 1 transport placed in 110 Sea Zone
                1 artillery placed in Normandy Bordeaux
                2 artilleries and 1 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Southern France
                1 armour, 1 artillery and 3 infantry placed in Germany
                3 armour placed in Iraq

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                Germans collect 76 PUs (2 lost to blockades); end with 91 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 100 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs

    triplea_38189.0_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Russia to Vologda

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

    triplea_38189.0_Rus14.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 aaGuns, 1 armour, 4 artilleries, 6 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific
                3 armour moved from Malaya to Shan State
                2 submarines moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 70 Sea Zone to 83 Sea Zone
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                2 tactical_bombers moved from Malaya to Western Australia
                1 armour moved from Queensland to Western Australia
                1 artillery moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                1 infantry moved from 10 Sea Zone to Western United States
                1 armour moved from 10 Sea Zone to Western United States
                1 artillery moved from 10 Sea Zone to Western United States
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                7 fighters moved from 10 Sea Zone to Western United States
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to 6 Sea Zone
                1 armour moved from Eastern Persia to West India

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 armour
                    British defend with 1 mech_infantry
                    UK_Pacific win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Western United States
                    Japanese attack with 1 armour, 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
                    Japanese converts factory_major into different units
                    Japanese win, taking Western United States from Americans with 1 armour, 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Americans: 2 aaGuns, 1 artillery, 1 fighter and 3 infantry

    Non Combat Move - Japanese
                7 fighters moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone

    Place Units - Japanese
                1 aaGun, 1 artillery and 1 infantry placed in Queensland
                1 aaGun, 1 artillery and 1 infantry placed in New South Wales
                1 armour, 2 artilleries and 4 infantry placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1,6,5,3,1,1,2,5,2,2,2,3,5,1,4,5,6,2,5,6,4,2,4,6,4,6,3,4,4,2,6,3,6,5,2,3,1,4,4,3
                Japanese collect 64 PUs (2 lost to blockades); end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_38189.0_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 aaGun, 2 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
                2 artilleries, 1 battleship, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 62 Sea Zone
                2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
                2 battleships, 5 carriers, 4 cruisers, 5 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
                7 fighters and 1 tactical_bomber moved from 62 Sea Zone to New South Wales

    Combat - Americans
                Battle in New South Wales
                    Americans attack with 2 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Americans win, taking New South Wales from Japanese, taking New Zealand from Americans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 artillery, 2 fighters and 2 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 5 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                5 fighters moved from New South Wales to 62 Sea Zone
                1 mech_infantry moved from Eastern United States to Central United States
                1 artillery and 2 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 aaGun, 2 armour, 2 fighters, 4 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,1,6,1,5,4,3,5,2,4,2,1,1,6,2,3,6,4,5,5,6,1,1,2,2,5,2,1,2,1,2,1,4,4,6,6,6,1,2,1,3,2,2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3,4,4
                Americans collect 35 PUs (4 lost to blockades); end with 35 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_38189.0_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 artilleries and 3 infantry moved from Yunnan to Burma

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_38189.0_Chi14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Eastern Persia
                2 artilleries and 2 infantry moved from India to Burma
                2 fighters moved from India to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour and 2 fighters
                    Germans defend with 1 armour
                    British win, taking Eastern Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                2 fighters moved from Eastern Persia to India

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,5,3,3,2
                UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery

    triplea_38189.0_UK_14.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians repair damage of 5x factory_minor; Remaining resources: 25 PUs;
                Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from Iraq to 98 Sea Zone
                5 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                3 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 submarine
                    Italians win, taking 98 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Algeria

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 aaGun moved from Iraq to Persia

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_38189.0_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - ANZAC

    Turn Complete - ANZAC
                ANZAC collect 4 PUs; end with 4 PUs total

    triplea_38189.0_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                2 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 2 infantry
                    Italians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French

    triplea_38189.0_Fre14.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians

    triplea_38189.0_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 4 PUs;
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Volgograd to Russia

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

    triplea_38189.0_Rus15.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 artilleries, 10 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 4 infantry moved from Queensland to New South Wales
                1 armour moved from Western Australia to New South Wales
                2 tactical_bombers moved from Western Australia to New South Wales
                1 armour moved from Western United States to Southeast Mexico
                      Japanese take Mexico from Americans
                      Japanese take Southeast Mexico from Americans
                1 infantry moved from Western United States to British Columbia
                      Japanese take British Columbia from British
                7 fighters moved from 10 Sea Zone to Western United States
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                1 armour moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 5 transports moved from 6 Sea Zone to 2 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 2 Sea Zone to Alaska
                2 submarines moved from 1 Sea Zone to 10 Sea Zone
                8 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to Hawaiian Islands
                2 artilleries and 2 infantry moved from Yakut S.S.R. to Yenisey
                2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 carrier moved from 10 Sea Zone to 2 Sea Zone
                1 battleship moved from 10 Sea Zone to 2 Sea Zone
                1 cruiser moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 6 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
                    Japanese captures 4PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Alaska
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 tactical_bomber moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland

    Place Units - Japanese
                3 infantry placed in Queensland
                1 armour and 2 infantry placed in Western United States
                5 artilleries and 5 infantry placed in Japan
                Japanese undo move 3.
                2 artilleries and 1 infantry placed in Malaya
                3 artilleries and 4 infantry placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,3,5,4,3,1,2,3,1,2,5,1,6,5,6,3,5,4,2,3,5,5,1,1,4,5,2,1,4,3,3,3,3,2,3,5,3,6,5
                Japanese collect 69 PUs (3 lost to blockades); end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_38189.0_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to Southeast Mexico
                1 infantry moved from Central United States to Southeast Mexico
                1 armour moved from Central United States to British Columbia
                1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys moved from Central United States to Western United States
                6 fighters moved from 101 Sea Zone to Western United States
                3 battleships, 5 carriers, 4 cruisers, 5 destroyers, 5 fighters, 8 submarines, 1 tactical_bomber and 2 transports moved from 62 Sea Zone to 52 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 submarines and 4 transports moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in British Columbia
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Southeast Mexico
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Southeast Mexico from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Western United States
                    Americans attack with 1 artillery, 8 fighters, 5 infantry and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                    Americans win, taking Western United States from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 artillery, 7 fighters, 4 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 armour, 1 artillery, 7 fighters, 3 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                1 fighter moved from Western United States to Central United States
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                10 infantry placed in Central United States
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,5,1,4
                Americans collect 44 PUs (1 lost to blockades); end with 44 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 54 PUs

    triplea_38189.0_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_38189.0_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Kansu to Kazakhstan
                      Russians take Kazakhstan from Germans
                2 mech_infantrys moved from India to Eastern Persia
                2 fighters moved from India to Eastern Persia
                4 artilleries and 4 infantry moved from India to West India
                2 artilleries and 2 infantry moved from Burma to India
                1 fighter moved from French Madagascar to West India

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 3 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 fighters and 2 mech_infantrys

    Non Combat Move - British

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,3,6,4,2
                UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_38189.0_UK_15.tsvg

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