16L G40 Ktylu (Allies+22) vs VonAlba- Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Eastern Persia
                2 artilleries and 2 infantry moved from India to Burma
                2 fighters moved from India to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour and 2 fighters
                    Germans defend with 1 armour
                    British win, taking Eastern Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                2 fighters moved from Eastern Persia to India

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,5,3,3,2
                UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery

    triplea_38189.0_UK_14.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians repair damage of 5x factory_minor; Remaining resources: 25 PUs;
                Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from Iraq to 98 Sea Zone
                5 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                3 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 submarine
                    Italians win, taking 98 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Algeria

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 aaGun moved from Iraq to Persia

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_38189.0_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - ANZAC

    Turn Complete - ANZAC
                ANZAC collect 4 PUs; end with 4 PUs total

    triplea_38189.0_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                2 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 2 infantry
                    Italians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French

    triplea_38189.0_Fre14.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians

    triplea_38189.0_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 4 PUs;
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Volgograd to Russia

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

    triplea_38189.0_Rus15.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 artilleries, 10 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 4 infantry moved from Queensland to New South Wales
                1 armour moved from Western Australia to New South Wales
                2 tactical_bombers moved from Western Australia to New South Wales
                1 armour moved from Western United States to Southeast Mexico
                      Japanese take Mexico from Americans
                      Japanese take Southeast Mexico from Americans
                1 infantry moved from Western United States to British Columbia
                      Japanese take British Columbia from British
                7 fighters moved from 10 Sea Zone to Western United States
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                1 armour moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 5 transports moved from 6 Sea Zone to 2 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 2 Sea Zone to Alaska
                2 submarines moved from 1 Sea Zone to 10 Sea Zone
                8 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to Hawaiian Islands
                2 artilleries and 2 infantry moved from Yakut S.S.R. to Yenisey
                2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 carrier moved from 10 Sea Zone to 2 Sea Zone
                1 battleship moved from 10 Sea Zone to 2 Sea Zone
                1 cruiser moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 6 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
                    Japanese captures 4PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Alaska
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 tactical_bomber moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland

    Place Units - Japanese
                3 infantry placed in Queensland
                1 armour and 2 infantry placed in Western United States
                5 artilleries and 5 infantry placed in Japan
                Japanese undo move 3.
                2 artilleries and 1 infantry placed in Malaya
                3 artilleries and 4 infantry placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,3,5,4,3,1,2,3,1,2,5,1,6,5,6,3,5,4,2,3,5,5,1,1,4,5,2,1,4,3,3,3,3,2,3,5,3,6,5
                Japanese collect 69 PUs (3 lost to blockades); end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_38189.0_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to Southeast Mexico
                1 infantry moved from Central United States to Southeast Mexico
                1 armour moved from Central United States to British Columbia
                1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys moved from Central United States to Western United States
                6 fighters moved from 101 Sea Zone to Western United States
                3 battleships, 5 carriers, 4 cruisers, 5 destroyers, 5 fighters, 8 submarines, 1 tactical_bomber and 2 transports moved from 62 Sea Zone to 52 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 submarines and 4 transports moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in British Columbia
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Southeast Mexico
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Southeast Mexico from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Western United States
                    Americans attack with 1 artillery, 8 fighters, 5 infantry and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                    Americans win, taking Western United States from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 artillery, 7 fighters, 4 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 armour, 1 artillery, 7 fighters, 3 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                1 fighter moved from Western United States to Central United States
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                10 infantry placed in Central United States
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,5,1,4
                Americans collect 44 PUs (1 lost to blockades); end with 44 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 54 PUs

    triplea_38189.0_Ame15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_38189.0_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Kansu to Kazakhstan
                      Russians take Kazakhstan from Germans
                2 mech_infantrys moved from India to Eastern Persia
                2 fighters moved from India to Eastern Persia
                4 artilleries and 4 infantry moved from India to West India
                2 artilleries and 2 infantry moved from Burma to India
                1 fighter moved from French Madagascar to West India

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 3 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 fighters and 2 mech_infantrys

    Non Combat Move - British

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,3,6,4,2
                UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_38189.0_UK_15.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Greece to Algeria
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                2 artilleries and 5 infantry moved from Persia to Eastern Persia

    Combat - Italians
                Battle in Tobruk
                Battle in Alexandria

    Non Combat Move - Italians
                1 aaGun moved from Persia to Eastern Persia

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                1 artillery and 1 infantry placed in Southern Italy
                1 fighter and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_38189.0_Ita15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - ANZAC
                1 fighter moved from India to West India

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

    triplea_38189.0_ANZ15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Turn Complete - French

    triplea_38189.0_Fre15.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries moved from Eire to 109 Sea Zone
                1 armour moved from Eire to 109 Sea Zone
                2 artilleries moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                5 infantry moved from Eire to 109 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 armour, 5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 7 submarines and 7 transports moved from 109 Sea Zone to 106 Sea Zone
                      Germans take 106 Sea Zone from Americans
                2 armour, 5 artilleries and 7 infantry moved from 106 Sea Zone to Quebec
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 5 infantry moved from France to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 submarines moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                3 artilleries moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Rostov to Bryansk
                3 artilleries moved from Iraq to Trans-Jordan
                2 armour moved from Persia to Trans-Jordan
                1 artillery moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 artillery moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 armour moved from Bryansk to Samara
                1 infantry moved from Timguska to Novosibirsk
                1 armour moved from Bryansk to Samara
                1 fighter moved from Germany to Bryansk

    Combat - Germans
                Battle in Quebec
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Quebec from British, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 2 armour
                    Russians defend with 1 artillery
                    Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 2 infantry
                    Russians defend with 1 artillery
                    1 infantry owned by the Germans retreated to Novosibirsk
                    Russians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Iraq
                3 artilleries placed in Novgorod
                Germans undo move 5.
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                3 artilleries placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_38189.0_Ger16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Urals
                      Russians take Urals from Germans
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Samara
                    Russians attack with 1 armour, 2 artilleries, 3 fighters and 2 infantry
                    Germans defend with 2 armour
                    Russians win, taking Samara from Germans with 1 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 fighters moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    triplea_38189.0_Rus16.tsvg

  • '17

    i change pc, can you give me the passworld for the game?
    tanks


  • I do not understand the question, should not need a password. The only login is for this site and you use it to log into the game, or to direct files to. I am not sure what your asking me  :|

  • '17

    Test summary from TripleA, engine version: 1.8.0.9, time: 23:41:58

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from British Columbia to Western United States
                1 armour moved from Alaska to Western United States
                3 artilleries and 6 infantry moved from Alaska to British Columbia
                5 submarines moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to Western United States
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Yenisey to Timguska
                2 artilleries moved from Yenisey to Timguska
                2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Western United States from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Western United States to British Columbia
                3 infantry moved from 2 Sea Zone to Alaska
                3 artilleries moved from 2 Sea Zone to Alaska
                2 aaGuns moved from Sakha to Buryatia
                2 tactical_bombers moved from Queensland to Malaya

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                2 fighters placed in 37 Sea Zone
                1 armour, 4 artilleries and 5 infantry placed in Japan
                1 factory_minor and 1 harbour placed in Alaska

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_38189.0_Jap16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 battleships, 5 carriers, 4 cruisers, 5 destroyers, 5 fighters, 8 submarines, 1 tactical_bomber and 2 transports moved from 52 Sea Zone to 64 Sea Zone
                1 armour moved from Southeast Mexico to Mexico
                      Americans take Mexico from Japanese
                1 armour moved from Mexico to Western United States
                1 fighter moved from Central United States to Eastern United States
                10 infantry moved from Central United States to Western United States

    Combat - Americans
                Battle in Western United States
                    Americans attack with 1 armour and 10 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking Western United States from Japanese with 1 armour and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to Western United States
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 submarines and 4 transports moved from 89 Sea Zone to 64 Sea Zone
                1 fighter moved from Western United States to Central United States

    Place Units - Americans
                3 fighters and 7 infantry placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4,6,3,1,4,5,2,5,6,6,1,3,5
                Americans collect 35 PUs (12 lost to blockades); end with 35 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs

    triplea_38189.0_Ame16.tsvg

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