c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
8 infantry moved from Yunnan to BurmaPlace Units - Chinese
7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
6 fighters moved from Egypt to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 70 Sea Zone to 83 Sea Zone
1 submarine moved from 71 Sea Zone to 74 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
1 submarine owned by the British retreated to 95 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 6 fighters and 1 submarine
Italians defend with 1 destroyer
British winItalians win with 1 destroyer remaining with 1 bomber and 6 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - British
1 bomber and 6 fighters moved from 99 Sea Zone to EgyptPlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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I’m pretty sure you guys can take Egypt! Go for it!😎
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Spain to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
2 bombers moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 5 fighters
British defend with 1 submarine
Italians win with 2 bombers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 bombers and 5 fighters moved from 95 Sea Zone to Trans-Jordan
7 mech_infantrys moved from Bulgaria to Turkey
4 mech_infantrys moved from Yugoslavia to GreecePlace Units - Italians
3 bombers placed in Southern Italy
1 submarine placed in 110 Sea Zone
Italians undo move 1.
3 bombers placed in SpainTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 4 armour, 2 bombers, 5 fighters, 2 infantry and 3 mech_infantrys
Gibraltar : 1 flag, 1 airfield and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag
Turkey : 1 flag, 7 mech_infantrys
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Greece : 1 flag, 4 mech_infantrys
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_minor and 14 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 80 / 106
Russians : 5 / 0
Japanese : 37 / 53
Americans : 56 / 71
Chinese : 23 / 25
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 42
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 2 fighters moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 2 fighters moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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OK, Germany, let her rip!
Put this game out of its misery!
:mrgreen:
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I’m pretty sure you guys can take Egypt! Go for it!😎
OK, Germany, let her rip!
Put this game out of its misery!
:mrgreen:
Very challenging Sir,
Allies has a power of 31 + 3 (at least from AA gun fire)
Axis has a power of 26 (at least 3 hits from AA gun fire)I think Germany is very far from his goal (allies will keep at least 21 + 3 fighters to defend from Italians)….
Ok then I’ll accept this challenge. :wink:
Good luck Gentlemen.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Amur to Siberia
3 bombers moved from Timguska to Siberia
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
6 armour, 7 artilleries, 20 bombers, 2 fighters, 4 infantry and 19 mech_infantrys moved from Trans-Jordan to Egypt
5 bombers moved from Western Germany to EgyptCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Siberia
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Siberia from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 6 armour, 7 artilleries, 25 bombers, 2 fighters, 4 infantry and 19 mech_infantrys
ANZAC defend with 2 fighters; French defend with 1 fighter and 3 infantry; Russians defend with 3 armour; British defend with 6 aaGuns, 1 airfield, 10 armour, 2 artilleries, 1 bomber, 1 factory_minor, 13 fighters, 1 harbour, 15 infantry and 2 mech_infantrys; Americans defend with 1 armour, 8 fighters and 2 mech_infantrys
6 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Trans-Jordan
British win with 14 armour and 24 fighters remaining. Battle score for attacker is -28
Casualties for Germans: 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 19 mech_infantrys
Casualties for French: 3 infantry
Casualties for British: 6 aaGuns, 2 artilleries, 1 bomber, 15 infantry and 2 mech_infantrys
Casualties for Americans: 2 mech_infantrysNon Combat Move - Germans
23 bombers moved from Egypt to Trans-Jordan
3 aaGuns moved from Trans-Jordan to Iraq
1 fighter moved from Western Germany to Iraq
4 infantry moved from Southern France to Spain
4 mech_infantrys moved from Bulgaria to Turkey
9 mech_infantrys moved from Yugoslavia to Greece
3 armour moved from Volgograd to Turkey
1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
3 bombers moved from Siberia to Amur
1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Buryatia to AmurPlace Units - Germans
2 armour and 1 mech_infantry placed in India
3 armour placed in Volgograd
6 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 81 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsTerritory Summary for Germans :
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 armour, 2 artilleries, 3 bombers, 1 infantry and 4 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
39 Sea Zone : 1 destroyer
West India : 1 flag
Trans-Jordan : 1 aaGun, 6 armour, 3 artilleries and 23 bombers
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Romania : 1 airfield
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag
Afghanistan : 1 flag
Turkey : 3 armour and 4 mech_infantrys
Saudi Arabia : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 9 mech_infantrys
Iraq : 1 flag, 3 aaGuns, 3 armour, 1 fighter and 8 mech_infantrys
Eastern Persia : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 artillery and 14 infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 81 / 108
Russians : 4 / 0
Japanese : 37 / 53
Americans : 56 / 71
Chinese : 23 / 25
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 42
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
I’m pretty sure you guys can take Egypt! Go for it!😎
OK, Germany, let her rip!
Put this game out of its misery!
:mrgreen:
Very challenging Sir,
Allies has a power of 31 + 3 (at least from AA gun fire)
Axis has a power of 26 (at least 3 hits from AA gun fire)I think Germany is very far from his goal (allies will keep at least 21 + 3 fighters to defend from Italians)….
Ok then I’ll accept this challenge. :wink:
Good luck Gentlemen.
We have had better dice in the first round, we both had 31 hits (allies 27+4 and axis 31).
With the german troops that retired at that point, now it’s very difficult for allies to keep Egypt at the end of the next round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 7 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
3 bombers and 1 tactical_bomber moved from Japan to 26 Sea Zone
11 fighters moved from Wake Island to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
3 bombers moved from New Guinea to 26 Sea ZoneCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 6 bombers, 7 carriers, 1 destroyer, 17 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 carrier and 3 fighters; Americans defend with 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines and 4 transports
Units damaged: 5 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 3 carriers owned by the Japanese
Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 battleship, 2 bombers, 7 carriers, 1 destroyer, 14 fighters, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 carrier and 3 fighters
Casualties for Americans: 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines and 4 transportsNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to Wake Island
3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 31 Sea Zone to Wake Island
4 bombers moved from 26 Sea Zone to Wake Island
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from India to Shan State
1 armour, 3 artilleries and 2 infantry moved from Malaya to Shan StatePlace Units - Japanese
2 infantry placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
India : 1 artillery, 1 fighter and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 4 bombers and 3 fighters
Johnston Island : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
31 Sea Zone : 2 carriers, 1 fighter and 3 tactical_bombers
37 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 2 transports
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 81 / 108
Russians : 3 / 0
Japanese : 38 / 48
Americans : 56 / 71
Chinese : 23 / 25
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 28 / 42
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Yunnan to BurmaPlace Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 aaGuns, 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 83 Sea Zone to 86 Sea Zone
2 carriers and 1 cruiser moved from 101 Sea Zone to 106 Sea ZoneNon Combat Move - British
1 submarine moved from 74 Sea Zone to 57 Sea ZonePlace Units - British
3 aaGuns placed in Egypt
1 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers moved from Trans-Jordan to Spain
7 mech_infantrys moved from Turkey to Iraq
4 mech_infantrys moved from Greece to Iraq
7 mech_infantrys moved from Iraq to Trans-JordanPlace Units - Italians
2 transports placed in 93 Sea Zone
1 submarine placed in 91 Sea Zone
1 bomber and 1 fighter placed in SpainTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 4 armour, 5 fighters, 2 infantry and 10 mech_infantrys
Gibraltar : 1 flag, 1 airfield and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag
Turkey : 1 flag
104 Sea Zone : 1 destroyer
93 Sea Zone : 2 transports
109 Sea Zone : 1 submarine
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 4 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_minor, 1 fighter and 14 infantry
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 81 / 108
Russians : 3 / 0
Japanese : 38 / 48
Americans : 56 / 72
Chinese : 23 / 24
British : 30 / 27
UK_Pacific : 4 / 0
Italians : 28 / 42
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 9 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French





