note that i posted an update, plz use the latest. thanks
16L G40 aequitas et veritas (Allies+21) vs Ktylu Axis
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@ktylu:
@aequitas:
Battle in sz 42:
First Round of combat-
One of my Two SS hit -> dmgd BB
I scored 6 Hits.
Ool please.
First, very nice move moving anzac fighters onto carrier, i overlooked that. well done. :roll:
max defense please. if i can use carriers i will first of course. ignore me, im very tired sir.
Max defense please.
I understood.
I just want to make sure, because I have the Option to retreat after this round of combat and let anzak finish the rest. Your planes will likeley be killed because of the CV’s allready be killed or dmgd.
I’ll wait for your answer to this before I continue the battle.Sincerely AetV
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Your 98% to win the battle, no matter what…
scored 6 hits in first round…
sub hit…not a good way to do this, if i take the planes then i cant fight back, but if i take the carriers then they get wiped out on anzacs turn. Or now for that matter, depending on how my roll back is.
Just have to play max defense and go with CRV hits, with no planes i get to hit nothing :/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Eastern United States to 1 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines; ANZAC loiter and taunt
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers and 1 cruiser in 42 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans, 1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 42 Sea Zone
1 battleship owned by the Americans, 4 carriers owned by the Americans, 2 cruisers owned by the Americans and 2 fighters owned by the ANZAC retreated to 55 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 2 carriers and 1 submarine
3 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to Java
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 bomber moved from 1 Sea Zone to Western United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Szechwan, round 5 : 1/1 hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x airfield, 7x factory_major; Remaining resources: 21 PUs;
British buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea ZoneCombat - British
Battle in Szechwan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 2/2 hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 36 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British and 1 carrier owned by the Japanese lost in 36 Sea Zone
retreated to 36 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in French Indo ChinaNon Combat Move - British
1 fighter moved from 36 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Caucasus to Rostov
1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Rostov
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Yunnan to SzechwanPlace Units - British
2 infantry placed in Egypt
2 mech_infantrys placed in Persia
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 fighter moved from Eastern Poland to Southern Italy
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
French defend with 1 destroyer; Americans defend with 1 submarine
Italians win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Americans win with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -31
Casualties for Italians: 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Americans: 4 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern France
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 36 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 5 submarines
Japanese defend with 1 battleship, 1 carrier and 1 cruiser
ANZAC win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 36
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 battleship, 1 carrier and 1 cruiser
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Yunnan
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Bessarabia to Russia
9 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 tactical_bombers moved from Poland to France
4 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Germany to Western Germany
1 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to France
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
7 armour moved from Eastern Poland to Ukraine
6 artilleries moved from Eastern Poland to Western Ukraine
13 armour, 10 artilleries and 17 infantry moved from Western Ukraine to UkraineCombat - Germans
Air Battle in Russia -
interceptors in moscow sir?
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No thank you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Bessarabia to Russia
9 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 tactical_bombers moved from Poland to France
4 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Germany to Western Germany
1 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to France
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
7 armour moved from Eastern Poland to Ukraine
6 artilleries moved from Eastern Poland to Western Ukraine
13 armour, 10 artilleries and 17 infantry moved from Western Ukraine to UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,5,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Bryansk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 20 armour, 11 artilleries and 18 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 20 armour, 11 artilleries and 18 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Ukraine
3 aaGuns moved from Western Ukraine to Ukraine
4 bombers moved from Ukraine to BessarabiaPlace Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in France
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 12 PUs;
Russians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Vologda to Archangel
3 fighters moved from Russia to Archangel
1 armour moved from Russia to Archangel
21 artilleries and 43 infantry moved from Russia to Bryansk
3 armour moved from Rostov to Bryansk
1 fighter moved from Yunnan to Shensi
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 3 armour, 21 artilleries and 43 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Bryansk from Germans with 3 armour, 21 artilleries and 42 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Archangel
Russians attack with 1 armour, 3 fighters and 6 infantry
Germans defend with 9 infantry
Russians win, taking Archangel from Germans with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 9 infantry
Casualties for Russians: 4 infantry
Battle in Tanganyika Territory
Battle in Shensi
Russians attack with 1 fighter
Japanese defend with 1 armour
Japanese win, taking Tanganyika Territory from Italians with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Samara to Russia
3 fighters moved from Archangel to Russia
1 aaGun moved from Rostov to TambovPlace Units - Russians
2 armour placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 cruiser and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 artilleries moved from Kiangsu to Anhwe
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to 3 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
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scramble orders in phillipines please
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@ktylu:
scramble orders in phillipines please
Sure, please scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 cruiser and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 artilleries moved from Kiangsu to Anhwe
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to 3 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport; ANZAC defend with 1 fighter
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Japanese attack with 2 infantry
Americans defend with 1 armour
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Japanese: 2 infantry
Battle in 3 Sea Zone
Japanese attack with 1 carrier and 2 fighters
Americans defend with 1 transport
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 3 Sea ZonePlace Units - Japanese
1 carrier and 1 cruiser placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 4 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Midway to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 battleship, 4 carriers, 2 cruisers and 6 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Java to Philippines
4 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 mech_infantry placed in Western United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 infantry placed in Normandy Bordeaux
Americans undo move 5.
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to Greece
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 mech_infantry moved from Rostov to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Rostov to Smolensk
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - British
Battle in Greece
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
British win, taking Greece from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Smolensk
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Smolensk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Burma to Shan State
1 aaGun and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 armour, 2 artilleries and 1 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Egypt
1 armour moved from Tunisia to Morocco
1 infantry moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys





