Sigh - looking at this I see, even though I thought about it while determining my Turn, I forgot to post the Combat Move. I guess it is going to take me some time to get that habit ingrained. Luckily no game freezes so no edits.
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. -Pete (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 93 Sea Zone to Southern France
2 armour, 2 artilleries, 5 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Persia to India
1 bomber moved from Trans-Jordan to India
1 infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Battle in Morocco
Battle in Algeria
British attack with 1 armour, 2 artilleries, 4 infantry and 1 marine
Italians defend with 1 artillery and 1 infantry
British win, taking Morocco from Italians, taking Algeria from Italians with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
British attack with 2 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British win, taking India from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to West India
2 artilleries and 3 infantry moved from Persia to Eastern Persia
1 aaGun and 1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
4 fighters moved from Persia to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
4 submarines moved from 93 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to 92 Sea ZonePlace Units - British
1 factory_minor placed in Persia
3 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Tobruk
2 infantry moved from France to Southern France
6 fighters moved from France to Southern France
1 fighter moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 7 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 7 fighters and 2 infantry in Southern France, round 2 : 4/9 hits
British roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians win with 7 fighters remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in Tobruk
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians roll dice for 1 bomber in Tobruk, round 2 : 1/1 hits
British roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Tobruk
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
3 aaGuns and 10 infantry moved from Northern Italy to Southern Italy
7 fighters moved from Southern France to Southern Italy
2 armour moved from Poland to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,1,5,6,1,3
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 2 infantry
Tunisia : 1 flag
Slovakia Hungary : 2 armour
Northern Italy : 1 factory_major, 3 infantry and 3 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour and 13 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 38 / 64
Russians : 34 / 43
Japanese : 62 / 76
Americans : 57 / 82
Chinese : 4 / 4
British : 42 / 47
UK_Pacific : 5 / 8
Italians : 11 / 4
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
2 aaGuns, 4 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from New South Wales to Queensland
3 fighters moved from New Zealand to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 marine and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 91 Sea Zone to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to Novgorod
5 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Southern France
Germans take Southern France from British
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
5 fighters and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 7 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 4 infantry and 1 mech_infantry
Germans roll dice for 7 fighters, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/14 hits
Americans roll dice for 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 7 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 4 infantry and 1 mech_infantryNon Combat Move - Germans
2 aaGuns, 12 artilleries and 20 infantry moved from Romania to Slovakia Hungary
10 mech_infantrys moved from Germany to Romania
5 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern Italy
2 aaGuns moved from France to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
5 fighters moved from Holland Belgium to Northern Italy
1 fighter moved from France to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Northern Italy to Southern Italy
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry and 11 mech_infantrys moved from Karelia to Finland
1 armour and 2 mech_infantrys moved from Sikang to Kweichow
7 armour and 8 mech_infantrys moved from Sikang to YunnanPlace Units - Germans
10 mech_infantrys placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,4,4,3,5
Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Yunnan : 7 armour and 8 mech_infantrys
Kweichow : 1 armour and 2 mech_infantrys
Sikang : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry
Slovakia Hungary : 2 aaGuns, 12 artilleries and 25 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 11 mech_infantrys and 3 tactical_bombers
Romania : 1 aaGun and 10 mech_infantrys
Poland : 1 infantry
Germany : 1 factory_major and 10 mech_infantrys
Holland Belgium : 4 infantry
Northern Italy : 2 aaGuns, 7 fighters, 9 infantry and 1 tactical_bomber
Southern Italy : 1 fighter
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 10 infantry and 11 mech_infantrysProduction/PUs Summary :
Germans : 46 / 46
Russians : 34 / 43
Japanese : 62 / 76
Americans : 52 / 82
Chinese : 4 / 4
British : 39 / 47
UK_Pacific : 5 / 8
Italians : 11 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to Novgorod
5 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Southern France
Germans take Southern France from British
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
5 fighters and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 7 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 4 infantry and 1 mech_infantry
Germans roll dice for 7 fighters, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/14 hits
Americans roll dice for 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 7 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 4 infantry and 1 mech_infantryNon Combat Move - Germans
2 aaGuns, 12 artilleries and 20 infantry moved from Romania to Slovakia Hungary
10 mech_infantrys moved from Germany to Romania
5 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Western Germany to Northern Italy
4 infantry moved from France to Northern Italy
2 aaGuns moved from France to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
5 fighters moved from Holland Belgium to Northern Italy
1 fighter moved from France to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Northern Italy to Southern Italy
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry and 11 mech_infantrys moved from Karelia to Finland
1 armour and 2 mech_infantrys moved from Sikang to Kweichow
7 armour and 8 mech_infantrys moved from Sikang to YunnanPlace Units - Germans
10 mech_infantrys placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,4,4,3,5
Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Yunnan : 7 armour and 8 mech_infantrys
Kweichow : 1 armour and 2 mech_infantrys
Sikang : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry
Slovakia Hungary : 2 aaGuns, 12 artilleries and 24 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 11 mech_infantrys and 3 tactical_bombers
Romania : 1 aaGun and 10 mech_infantrys
Poland : 1 infantry
Germany : 1 factory_major and 10 mech_infantrys
Holland Belgium : 4 infantry
Northern Italy : 2 aaGuns, 7 fighters, 9 infantry and 1 tactical_bomber
Southern Italy : 1 fighter
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 10 infantry and 11 mech_infantrysProduction/PUs Summary :
Germans : 46 / 46
Russians : 34 / 43
Japanese : 62 / 76
Americans : 52 / 82
Chinese : 4 / 4
British : 39 / 47
UK_Pacific : 5 / 8
Italians : 11 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 infantry moved from Baltic States to Poland
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Germans
1 tactical_bomber moved from Russia to PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Russia to Novgorod
7 artilleries and 12 infantry moved from Novgorod to Baltic States
6 armour moved from Bryansk to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
2 armour moved from Ukraine to Belarus
2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
1 aaGun, 5 artilleries and 18 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Archangel
8 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Poland to Baltic StatesPlace Units - Russians
1 artillery, 1 infantry and 1 marine placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
2 mech_infantrys moved from Burma to India
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Kweichow to Szechwan
2 mech_infantrys moved from Szechwan to Sikang
1 bomber moved from Burma to Sikang
4 fighters and 5 tactical_bombers moved from Burma to India
1 bomber moved from Burma to Sikang
1 fighter moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 bomber moved from Kweichow to SuiyuyanCombat - Japanese
Battle in India
Japanese attack with 4 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 fighters, 2 mech_infantrys and 5 tactical_bombers in India, round 2 : 6/11 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 4 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Sikang, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Gilbert IslandsNon Combat Move - Japanese
3 artilleries and 1 infantry moved from New Guinea to 46 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 3 transports moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 78 Sea Zone
4 fighters and 5 tactical_bombers moved from India to Burma
2 bombers moved from Sikang to Burma
1 fighter moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
4 destroyers moved from 35 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from Malaya to Burma
10 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to HunanPlace Units - Japanese
2 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 destroyer and 2 submarines placed in 20 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier and 2 submarines
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier and 2 submarines
EDIT: Removing units owned by Japanese from Japan: 3 fighters
EDIT: Adding units owned by Japanese to Philippines: 3 fighters
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 2 mech_infantrys
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 fighters and 3 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 2 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 2 bombers, 2 fighters, 25 mech_infantrys and 2 tactical_bombers
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 3 artilleries, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 4 transports
43 Sea Zone : 1 flag
48 Sea Zone : 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer and 2 submarines
5 Sea Zone : 1 submarine
78 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 46
Russians : 37 / 45
Japanese : 68 / 78
Americans : 52 / 82
Chinese : 2 / 4
British : 39 / 47
UK_Pacific : 2 / 0
Italians : 11 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 2 destroyers, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
4 fighters moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
2 fighters moved from 26 Sea Zone to Gilbert Islands
1 destroyer moved from 26 Sea Zone to 48 Sea ZoneCombat - Americans
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sardinia
Battle in Gilbert Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Sardinia from Italians, taking Gilbert Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Sicily
Battle in TunisiaNon Combat Move - Americans
3 carriers, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Western United States to Queensland
1 carrier moved from 26 Sea Zone to 48 Sea Zone
1 fighter moved from Gilbert Islands to 48 Sea Zone
1 fighter moved from Hawaiian Islands to 48 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea ZonePlace Units - Americans
1 artillery and 6 infantry placed in Eastern United States
5 artilleries placed in Central United States
1 factory_minor placed in Alaska
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 71 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
British buy 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 fighters, 3 infantry and 1 tactical_bomber moved from West India to India
1 bomber moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking India from Japanese, taking Gilbert Islands from Americans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from India to West India
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Persia to West India
1 aaGun and 2 infantry moved from Persia to Eastern Persia
4 fighters moved from Trans-Jordan to West India
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
2 artilleries moved from Algeria to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
3 armour moved from Egypt to Iraq
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Algeria to Libya
1 infantry moved from Libya to Tobruk
1 destroyer moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 7 fighters moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 7 fighters
Americans defend with 1 cruiser
Italians roll dice for 1 bomber and 7 fighters in 94 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber and 7 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Italians
1 bomber and 7 fighters moved from 94 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,2,5,2,4
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 2 infantry
Slovakia Hungary : 2 armour and 3 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour and 16 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 42 / 46
Russians : 37 / 45
Japanese : 65 / 78
Americans : 53 / 78
Chinese : 2 / 3
British : 39 / 45
UK_Pacific : 5 / 5
Italians : 10 / 0
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 cruiser and 1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from South Australia to New South Wales
4 armour and 2 mech_infantrys moved from Queensland to New South Wales
1 tactical_bomber moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to AlgeriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
7 fighters and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
6 armour and 6 mech_infantrys moved from Yunnan to India
2 artilleries and 2 infantry moved from Slovakia Hungary to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 95 Sea Zone
Germans attack with 10 fighters and 4 tactical_bombers
British defend with 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Germans roll dice for 10 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 10/14 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 95 Sea Zone, round 2 : 5/10 hits
2 fighters owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the Americans and 5 fighters owned by the Germans lost in 95 Sea Zone
Germans roll dice for 5 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 5/9 hits
Americans roll dice for 1 battleship, 2 fighters and 4 transports in 95 Sea Zone, round 3 : 1/3 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
2 transports owned by the British lost in 95 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Germans: 6 fighters
Casualties for British: 2 transports
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Battle in Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 2 artilleries and 2 infantry in Poland, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Germans attack with 6 armour and 6 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 6 armour and 6 mech_infantrys in India, round 2 : 6/12 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits
3 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in India
Germans destroys 5PUs while taking UK_Pacific capital
Germans win, taking India from UK_Pacific with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
9 infantry moved from Northern Italy to Greater Southern Germany
2 aaGuns moved from Northern Italy to Western Germany
10 mech_infantrys moved from Germany to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Romania
4 fighters and 4 tactical_bombers moved from 95 Sea Zone to Western Germany
1 infantry moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
4 infantry moved from Holland Belgium to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
5 infantry and 3 mech_infantrys moved from Western Germany to Germany
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from Kweichow to JeholPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6,6,5,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Jehol : 1 armour and 2 mech_infantrys
Sikang : 1 armour and 2 mech_infantrys
India : 1 flag, 1 airfield, 6 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 22 infantry
Greater Southern Germany : 9 infantry
Slovakia Hungary : 2 aaGuns, 10 artilleries and 21 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 9 mech_infantrys and 4 tactical_bombers
Romania : 1 aaGun, 2 infantry and 20 mech_infantrys
Poland : 2 artilleries and 1 infantry
Germany : 1 armour, 1 factory_major, 5 infantry and 12 mech_infantrys
Bessarabia : 1 flag
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 10 infantry and 11 mech_infantrysProduction/PUs Summary :
Germans : 47 / 47
Russians : 35 / 45
Japanese : 65 / 78
Americans : 53 / 78
Chinese : 2 / 3
British : 39 / 45
UK_Pacific : 2 / 0
Italians : 10 / 0
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Baltic States to Poland
3 fighters moved from Novgorod to Poland
1 artillery and 2 infantry moved from Baltic States to Poland
3 infantry moved from Kansu to Shensi
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 aaGuns, 12 artilleries, 24 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 aaGun, 7 artilleries and 25 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Archangel to Novgorod
1 armour and 3 mech_infantrys moved from Russia to Belarus
9 infantry moved from Bryansk to Belarus
1 artillery and 6 infantry moved from Ukraine to Western Ukraine
2 artilleries and 2 infantry moved from Rostov to Ukraine
2 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
2 bombers moved from Burma to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 5/8 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 aaGun, 2 armour, 6 artilleries and 25 mech_infantrys moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 bombers moved from Shensi to Yunnan
1 bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Jehol to Chahar
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Jehol to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Sikang to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 destroyer and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sakha to Siberia
1 transport moved from 42 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 20 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Malaya
2 armour and 1 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 4 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry and 4 mech_infantrys
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 aaGun, 2 armour, 6 artilleries, 1 bomber, 5 fighters, 25 mech_infantrys and 5 tactical_bombers
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 3 artilleries, 1 harbour and 5 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 4 transports
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 2 destroyers, 1 submarine and 1 transport
6 Sea Zone : 1 submarine
78 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 47
Russians : 37 / 47
Japanese : 66 / 76
Americans : 53 / 78
Chinese : 1 / 3
British : 39 / 45
UK_Pacific : 2 / 0
Italians : 10 / 0
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 13 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 64 Sea Zone
5 fighters and 1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 28 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 7 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Queensland to Midway
2 fighters moved from Western United States to 10 Sea Zone
2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 64 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 48 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 submarines placed in 2 Sea Zone
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry and 1 mech_infantry
retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total





